Drizoy

Drizoy — CS2 Stats

76561199205203861[U:1:1244938133]Steam profile ↗✓ No bans

1,044Tracked matches59%Win rate2022Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating17,352Purple band · top ~19% of ranked players (population est.)
FaceitLevel 4 · 921 ELOTop 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,352 +1,240 21 Jul – 2 Oct · 24 days played
15,91818,082peak 18,08221 Jul2 Oct
18,456Peak Premier in tracked matches
921Highest Faceit ELO seen on CSDB
44Days played since 2026-07-21

Faceit ELO

  • At peak — 921
  • Next: Level 5 at 1,051 — 130 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 730 below peak (18,082)
  • -730 over 30 days · declining
  • Next: Pink band at 20,000 — 2,648 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDrizoyFACEITLevel 4 · 921 ELOSTANDINGTop 81.0% of rankedPREMIER17,352 · Purple bandPEAK ELO921csdb.gg/stats

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Performance scores

Aim87
Positioning62
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY52–40–8Last 10052%Win rateLWLWWWLLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +2.7pp headshot accuracy · −32ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 600ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 29%
  • Avg reaction 620ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim8.7
Utility4.8
Positioning6.2
Opening Duels5.5
Clutch4.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.2
Utility4.8
Mechanics8.2
Opening Duels5.2
Win Impact7.9

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time631ms−20ms
first ⅓ avg 650ms → last ⅓ avg 631ms
Headshot accuracy24.3%+7.2%
first ⅓ avg 17.1% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · anubis, 4 Aug →
42%Best headshot accuracy · 7–9 · vertigo, 14 Aug →
438msFastest reaction time · 13–1 · mirage, 12 Aug →
13–1Biggest win · anubis, 23 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
2–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 69% over 13ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheA1811–761%0.03
mirageC135–838%0.00
dust2S139–469%0.02
nukeA127–558%0.03
anubisB105–550%0.04
infernoA85–363%0.01
ancientD71–614%0.02
vertigoB63–350%-0.00
boulderA53–260%0.02
train—21–150%0.03
overpass—21–150%0.01
office—10–10%0.06
fachwerk—10–10%-0.02
eldorado—10–10%-0.09
italy—11–0100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

66Matches
50%Win rate
1.11Avg K/D
84.7ADR
42%Headshot %

Clutches & streaks

43%1v1 clutch win
31%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1225%0.7212.1
Nuke1060%1.3618.6
Dust2989%1.1516.7
Ancient540%0.9815.8
Inferno540%1.1314.6
Cache475%1.3315.3
Anubis333%1.0918.7
Vertigo367%1.4323.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
39.3%Accuracy (enemy spotted)
39.4%Spray accuracy
87.0%Counter-strafing
8.7°Preaim
612msReaction time
40.4%T opening success
61.4%CT opening success
0.42Enemies flashed / flash
3.7%Flash assists
8.91HE damage / grenade
5.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4207 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–130.0621%2 Oct →
cache13–90.0324%1 Oct →
cache3–130.0136%25 Sept →
inferno13–11-0.0420%24 Sept →
mirage13–80.0122%14 Sept →
cache13–70.0621%12 Sept →
inferno7–130.0540%7 Sept →
dust210–13-0.0138%7 Sept →
inferno7–9-0.1226%6 Sept →
mirage8–13-0.0341%6 Sept →
office3–130.0630%6 Sept →
cache10–13-0.0631%6 Sept →
dust213–50.0333%6 Sept →
inferno13–110.0231%5 Sept →
dust213–9-0.0031%31 Aug →
dust29–20.0718%30 Aug →
dust213–2-0.0624%29 Aug →
dust26–130.0824%27 Aug →
cache0–13-0.0224%27 Aug →
mirage16–13-0.0517%26 Aug →
cache9–130.1321%25 Aug →
vertigo9–40.0013%24 Aug →
dust213–70.1119%23 Aug →
dust213–40.0320%23 Aug →
anubis10–13-0.0316%23 Aug →
train13–90.0730%23 Aug →
anubis13–10.1123%23 Aug →
nuke11–130.074%21 Aug →
cache13–20.0612%21 Aug →
nuke13–80.0815%18 Aug →
overpass12–12-0.0016%16 Aug →
ancient0–13-0.0229%15 Aug →
cache4–00.0233%15 Aug →
vertigo7–9-0.0942%14 Aug →
nuke10–13-0.017%14 Aug →
inferno9–40.0517%14 Aug →
nuke9–40.0322%14 Aug →
inferno8–80.0242%14 Aug →
vertigo9–40.0239%13 Aug →
mirage8–130.0930%13 Aug →
nuke12–40.1226%13 Aug →
cache13–60.0314%13 Aug →
cache13–30.0419%13 Aug →
inferno13–90.0518%12 Aug →
mirage13–10.0411%12 Aug →
dust213–60.0519%12 Aug →
mirage3–130.0122%12 Aug →
mirage9–13-0.0627%11 Aug →
vertigo12–12-0.0218%11 Aug →
mirage13–100.0918%11 Aug →
boulder13–60.0414%10 Aug →
fachwerk7–13-0.0217%10 Aug →
cache8–13-0.0021%10 Aug →
train7–13-0.0121%10 Aug →
vertigo7–130.0415%7 Aug →
eldorado3–9-0.0929%6 Aug →
ancient7–130.0317%5 Aug →
anubis13–90.1317%4 Aug →
cache14–16-0.0222%3 Aug →
ancient5–13-0.0230%3 Aug →
mirage13–50.0426%2 Aug →
nuke6–1-0.0318%2 Aug →
anubis13–90.0921%2 Aug →
boulder13–70.0213%2 Aug →
nuke13–50.0926%2 Aug →
nuke13–5-0.0224%1 Aug →
boulder5–130.1113%1 Aug →
anubis15–15-0.0123%1 Aug →
nuke11–13-0.0021%1 Aug →
cache13–60.0123%1 Aug →
cache3–130.0210%31 Jul →
ancient12–120.0314%30 Jul →
overpass13–40.0215%30 Jul →
ancient13–40.0111%30 Jul →
boulder13–4-0.0217%30 Jul →
mirage15–15-0.0014%29 Jul →
boulder4–13-0.0315%29 Jul →
inferno13–90.0522%29 Jul →
vertigo13–30.0317%29 Jul →
dust213–9-0.0429%28 Jul →
anubis13–60.049%28 Jul →
anubis6–13-0.0317%28 Jul →
italy13–100.0514%27 Jul →
nuke11–13-0.0127%26 Jul →
dust213–7-0.0110%26 Jul →
mirage2–13-0.0738%26 Jul →
cache13–70.009%25 Jul →
dust212–120.0229%25 Jul →
cache13–40.1216%25 Jul →
mirage6–13-0.0711%25 Jul →
cache16–130.0416%25 Jul →
ancient7–130.0813%25 Jul →
mirage10–130.0018%24 Jul →
anubis11–130.0610%24 Jul →
nuke13–4-0.0312%24 Jul →
anubis15–150.0212%23 Jul →
nuke11–130.0315%22 Jul →
dust26–13-0.0118%22 Jul →
cache13–90.0015%22 Jul →
anubis13–80.0424%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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