tntwolf24

tntwolf24 — CS2 Stats

AU76561199727959423[U:1:1767693695]Steam profile ↗✓ No bans

563Tracked matches48%Win rate2026Tracked since
774Hours in CS
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating4,462Grey band · top ~81.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,462 -349 6 Sept – 24 Oct · 17 days played
4,1695,023peak 5,0236 Sept24 Oct
5,124Peak Premier in tracked matches
37Days played since 2026-09-06

Premier CS Rating

  • 561 below peak (5,023)
  • +139 over 30 days · steady
  • Next: Light Blue band at 5,000 — 538 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate37.3%38.2%39.9%2.6% short
Shot accuracy0.0%3.6%7.0%7.0% short
Kill/death ratio1.190.830.92above
Match win rate40.5%40.2%42.3%1.8% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtntwolf24PREMIER4,462 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

COLD46–46–8Last 10046%Win rateLLLLWWTWLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −1.2pp headshot accuracy · −63ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 35%
  • Avg reaction 606ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 30%
  • Avg reaction 612ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim4.4
Utility4.1
Positioning5.9
Opening Duels2.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.9
Utility4.1
Mechanics4.3
Opening Duels4.1
Win Impact4.4

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time628ms−50ms
first ⅓ avg 678ms → last ⅓ avg 628ms
Headshot accuracy27.9%+7.3%
first ⅓ avg 20.7% → last ⅓ avg 27.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · dust2, 22 Oct →
100%Best headshot accuracy · 4–0 · nuke, 2 Oct →
422msFastest reaction time · 0–8 · anubis, 17 Sept →
13–0Biggest win · train, 22 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
6–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 75% over 12cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C3816–2242%0.01
nukeB147–750%0.00
mirageS129–375%0.01
cacheD103–730%-0.02
trainB84–450%0.04
infernoC73–443%0.01
office—31–233%-0.03
ancient—32–167%0.01
anubis—31–233%-0.04
vertigo—20–20%0.00

Across the last 100 tracked matches.

Lifetime stats

53,863Lifetime kills
1.19K/D · Top 10% of Grey band
3,281Matches
40.5%Match win rate · Top 50% of Grey band
37.3%Headshot %
0.0%Shot accuracy
6,264MVPs
774Hours (in match)
1,683Bombs planted
1,104Bombs defused

Most-used weapons

AK-477,322
AWP5,613
SG 5534,054
Knife2,234
Negev1,737

Lifetime map wins

3,952dust2
2,332office
2,331italy
1,696inferno
1,511nuke
673vertigo
471train
79ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.3%Headshot accuracy
27.4%Accuracy (enemy spotted)
28.6%Spray accuracy
69.4%Counter-strafing
12.2°Preaim
635msReaction time
43.8%T opening success
49.1%CT opening success
0.38Enemies flashed / flash
6.9%Flash assists
7.82HE damage / grenade
9.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.229° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3846 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke8–130.1128%30 Oct →
cache10–13-0.0721%29 Oct →
office8–13-0.0424%29 Oct →
office9–13-0.0952%28 Oct →
office13–70.0450%28 Oct →
mirage13–80.0818%27 Oct →
dust212–12-0.0319%27 Oct →
mirage7–70.0630%26 Oct →
ancient3–8-0.0527%24 Oct →
nuke6–13-0.0729%24 Oct →
dust210–13-0.0330%24 Oct →
dust23–130.0928%24 Oct →
cache12–120.0421%24 Oct →
dust28–13-0.0025%24 Oct →
cache11–13-0.0415%23 Oct →
dust213–6-0.0448%22 Oct →
train13–00.0615%22 Oct →
dust213–30.1733%22 Oct →
cache13–2-0.0464%21 Oct →
cache12–120.0231%21 Oct →
inferno10–130.0934%20 Oct →
dust213–100.1125%19 Oct →
dust213–8-0.0216%19 Oct →
cache9–13-0.009%19 Oct →
dust213–90.0632%18 Oct →
cache13–16-0.0125%17 Oct →
mirage13–11-0.0228%17 Oct →
mirage13–20.0621%17 Oct →
anubis13–8-0.0117%16 Oct →
dust29–13-0.0415%16 Oct →
dust213–00.0654%16 Oct →
mirage13–80.0919%12 Oct →
mirage6–10.0517%12 Oct →
dust213–60.0315%11 Oct →
nuke8–13-0.0344%11 Oct →
mirage10–13-0.0012%10 Oct →
nuke13–4-0.0020%10 Oct →
dust28–13-0.0615%9 Oct →
train7–130.0338%9 Oct →
nuke13–7-0.044%9 Oct →
dust213–70.0616%9 Oct →
train13–60.0131%8 Oct →
train5–130.0019%8 Oct →
train13–60.1425%8 Oct →
train13–100.0524%7 Oct →
dust29–13-0.0520%6 Oct →
nuke0–130.0250%5 Oct →
dust27–5-0.0142%5 Oct →
inferno4–13-0.0850%5 Oct →
dust212–120.0723%5 Oct →
dust28–130.0723%5 Oct →
cache13–110.0120%4 Oct →
mirage13–4-0.0311%4 Oct →
cache13–2-0.0422%4 Oct →
nuke11–13-0.0319%4 Oct →
dust213–10-0.008%4 Oct →
ancient13–60.1129%4 Oct →
dust24–13-0.0325%4 Oct →
dust22–9-0.0680%4 Oct →
nuke13–8-0.0729%3 Oct →
dust28–13-0.029%3 Oct →
inferno13–80.0319%3 Oct →
dust21–5-0.020%3 Oct →
inferno3–13-0.0213%3 Oct →
mirage6–13-0.0628%2 Oct →
nuke4–00.13100%2 Oct →
dust210–13-0.0314%1 Oct →
inferno13–8-0.0119%1 Oct →
nuke13–70.0312%1 Oct →
mirage13–11-0.0721%28 Sept →
vertigo10–13-0.0132%28 Sept →
vertigo8–120.0217%28 Sept →
dust29–13-0.0114%19 Sept →
dust213–40.0315%19 Sept →
cache2–13-0.044%18 Sept →
dust213–60.0727%18 Sept →
nuke13–10-0.0020%17 Sept →
dust213–50.0925%17 Sept →
anubis0–8-0.0329%17 Sept →
anubis5–13-0.0723%16 Sept →
dust27–13-0.0113%13 Sept →
train12–120.0030%13 Sept →
dust213–70.0333%13 Sept →
mirage12–16-0.0117%12 Sept →
dust210–130.0417%12 Sept →
dust212–12-0.0317%12 Sept →
dust27–130.0327%12 Sept →
inferno9–130.0431%12 Sept →
nuke13–10-0.0213%11 Sept →
nuke10–130.0115%11 Sept →
mirage13–10-0.0112%11 Sept →
ancient9–3-0.0414%11 Sept →
dust213–80.0736%10 Sept →
dust211–13-0.0319%8 Sept →
inferno13–10.0117%8 Sept →
dust29–13-0.0514%6 Sept →
nuke12–12-0.0012%6 Sept →
train4–13-0.0132%6 Sept →
dust212–12-0.0126%6 Sept →
dust213–110.0230%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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