Vexy

Vexy — CS2 Stats

SZ76561199705667227[U:1:1745401499]Steam profile ↗✓ No bans

342Tracked matches47%Win rate2024Tracked since
3,016Hours in CS3Hrs last 2 wks
CSDB Rating5.0 DevelopingSupport
WingmanSilver Elite Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 5,286 -276 29 Oct – 8 Nov · 3 days played
5,2865,562peak 5,56229 Oct8 Nov
6,043Peak Premier in tracked matches
49Days played since 2025-10-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim69
Positioning35
Utility35

0–100 skill scores via Leetify.

Recent form

COLD40–52–8Last 10040%Win rateLLLWLLLWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +0.4pp headshot accuracy · −163ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 33%
  • Avg reaction 564ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 29%
  • Avg reaction 572ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim6.9
Utility3.5
Positioning3.5
Opening Duels0.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 42% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 684ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning3.5
Utility3.5
Mechanics7.7
Opening Duels1.5
Win Impact3.9

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time687ms−71ms
first ⅓ avg 758ms → last ⅓ avg 687ms
Headshot accuracy27.8%+11.2%
first ⅓ avg 16.6% → last ⅓ avg 27.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · mirage, 23 Sept →
50%Best headshot accuracy · 7–8 · rush_001, 2 Oct →
469msFastest reaction time · 11–13 · inferno, 27 Sept →
13–0Biggest win · dust2, 5 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
5–8In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 68% over 19rooftopWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
rooftopD206–1430%-0.05
dust2S1913–668%-0.00
mirageD186–1233%0.02
nukeB147–750%-0.00
infernoD62–433%0.03
officeB63–350%-0.01
ancient—41–325%-0.01
anubis—31–233%-0.00
rush_001—20–20%-0.08
vertigo—20–20%0.04
cache—10–10%-0.02
poseidon—11–0100%-0.11
sanctum—10–10%-0.02
italy—10–10%0.04
overpass—10–10%-0.03
palacio—10–10%-0.02

Across the last 100 tracked matches.

Lifetime stats

53,349Lifetime kills
0.74K/D
3,646Matches
39.2%Match win rate
52.3%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
7,451MVPs
701Hours (in match)
755Bombs planted
996Bombs defused

Most-used weapons

Lifetime map wins

5,629dust2
2,711inferno
2,188vertigo
1,102nuke
214office
117train
89ar_shoots
50italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.7%Headshot accuracy
32.4%Accuracy (enemy spotted)
31.3%Spray accuracy
84.6%Counter-strafing
10.0°Preaim
684msReaction time
18.9%T opening success
41.7%CT opening success
0.40Enemies flashed / flash
5.4%Flash assists
6.76HE damage / grenade
9.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4038 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.9324% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
rush_0017–8-0.0650%2 Oct →
rush_0012–6-0.1029%1 Oct →
inferno11–13-0.0328%27 Sept →
mirage13–80.1424%26 Sept →
cache11–13-0.0233%26 Sept →
mirage4–13-0.0332%25 Sept →
inferno8–130.0224%25 Sept →
inferno7–00.0312%24 Sept →
mirage10–130.0531%24 Sept →
mirage11–130.0124%23 Sept →
mirage13–70.1430%23 Sept →
anubis2–9-0.0714%21 Sept →
mirage13–70.0227%21 Sept →
inferno4–130.0537%19 Sept →
nuke2–13-0.0445%19 Sept →
nuke13–3-0.0330%18 Sept →
office7–13-0.0521%18 Sept →
mirage3–13-0.0819%17 Sept →
mirage13–100.0025%15 Sept →
dust211–13-0.0434%14 Sept →
anubis13–60.0426%14 Sept →
nuke3–13-0.0831%14 Sept →
ancient3–13-0.0528%12 Sept →
nuke13–70.0339%8 Sept →
nuke13–100.0629%19 Apr →
nuke9–130.0430%19 Mar →
dust213–11-0.0516%19 Mar →
dust213–20.0124%25 Feb →
inferno13–20.0430%18 Feb →
dust29–13-0.0224%18 Feb →
dust213–7-0.0028%13 Feb →
nuke13–100.0128%11 Feb →
ancient9–13-0.0419%11 Feb →
nuke12–120.0136%9 Feb →
office6–130.008%8 Feb →
office13–5-0.0244%7 Feb →
ancient13–40.0437%6 Feb →
office7–130.0115%1 Feb →
inferno9–130.0834%1 Feb →
mirage5–130.0527%25 Jan →
poseidon9–6-0.1115%22 Jan →
sanctum8–8-0.024%22 Jan →
mirage8–130.0937%21 Jan →
dust213–50.0718%16 Jan →
nuke4–13-0.0828%16 Jan →
nuke13–5-0.0217%16 Jan →
dust22–13-0.083%16 Jan →
dust213–5-0.0414%9 Jan →
rooftop3–9-0.143%9 Jan →
rooftop3–9-0.1715%9 Jan →
mirage4–130.0113%9 Jan →
dust213–110.0321%9 Jan →
dust213–70.0115%6 Jan →
dust213–11-0.039%6 Jan →
nuke9–40.0521%28 Dec →
rooftop4–9-0.054%28 Dec →
rooftop3–9-0.1220%25 Dec →
office13–40.0833%25 Dec →
mirage12–120.0222%25 Dec →
office13–11-0.0522%22 Dec →
italy10–130.0423%22 Dec →
vertigo12–120.0417%22 Dec →
vertigo5–130.0425%22 Dec →
anubis2–130.0219%21 Dec →
mirage13–6-0.0123%21 Dec →
mirage3–13-0.0330%21 Dec →
mirage12–120.0620%21 Dec →
dust25–130.0120%20 Dec →
rooftop8–8-0.0721%18 Dec →
rooftop5–9-0.0420%18 Dec →
rooftop9–20.0319%18 Dec →
mirage6–13-0.0418%17 Dec →
rooftop9–60.0630%3 Dec →
rooftop7–9-0.0211%3 Dec →
dust213–80.0221%3 Dec →
mirage10–13-0.0018%23 Nov →
mirage13–80.026%22 Nov →
dust213–60.0014%22 Nov →
rooftop9–3-0.0110%21 Nov →
rooftop3–9-0.1110%21 Nov →
dust213–80.0212%21 Nov →
dust27–130.0226%20 Nov →
rooftop8–8-0.069%20 Nov →
rooftop0–9-0.1716%20 Nov →
rooftop9–60.0618%18 Nov →
rooftop5–9-0.0417%18 Nov →
rooftop7–90.0227%12 Nov →
rooftop3–9-0.0915%12 Nov →
rooftop9–40.0616%12 Nov →
dust213–50.0316%12 Nov →
overpass11–13-0.0313%8 Nov →
ancient8–130.0111%5 Nov →
nuke13–60.0417%5 Nov →
nuke7–130.0327%5 Nov →
rooftop9–7-0.0216%5 Nov →
rooftop8–8-0.0918%5 Nov →
dust213–00.0514%5 Nov →
nuke5–13-0.0419%29 Oct →
dust29–13-0.0314%29 Oct →
palacio5–13-0.0213%29 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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