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US76561199657206179[U:1:1696940451]Steam profile ↗✓ No bans

393Tracked matches21%Win rate2025Tracked since
280Hours in CS
CSDB Rating3.3 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (59 days ago). Ranks are recorded once per day this page is viewed.

+141Tracked matches · now 393
−30.4ppWin rate · 51.8% → 21.4%

Rating over time

23Days played since 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim22
Positioning58
Utility22

0–100 skill scores via Leetify.

Recent form

COLD36–54–10Last 10036%Win rateTLLTLWWLLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −1.8pp headshot accuracy · +29ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 716ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 709ms

Last 20

  • 4–14–2 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 694ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim2.2
Utility2.2
Positioning5.8
Opening Duels3.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 64% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 712ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning5.8
Utility2.2
Mechanics4.2
Opening Duels5.4
Win Impact0.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time710ms−1ms
first ⅓ avg 712ms → last ⅓ avg 710ms
Headshot accuracy15.9%−1.8%
first ⅓ avg 17.7% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · nuke, 9 Oct →
40%Best headshot accuracy · 9–2 · vertigo, 1 Nov →
453msFastest reaction time · 9–2 · vertigo, 1 Nov →
13–0Biggest win · dust2, 14 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–6In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 50% over 12mirageWeakest map · 6% over 16
MapGradePlayedRecordWin rateAvg rating
nukeC4417–2739%-0.02
mirageD161–156%-0.03
dust2C146–843%0.03
vertigoB126–650%0.01
officeC73–443%-0.02
inferno—32–167%-0.06
cache—20–20%0.02
ancient—21–150%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (6% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,376Lifetime kills
0.68K/D
904Matches
23.7%Match win rate
47.8%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
1,029MVPs
280Hours (in match)
269Bombs planted
71Bombs defused

Most-used weapons

Lifetime map wins

1,039nuke
933dust2
637vertigo
373office
243inferno
43train
4ar_baggage
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
28.2%Accuracy (enemy spotted)
28.2%Spray accuracy
69.0%Counter-strafing
12.4°Preaim
712msReaction time
52.9%T opening success
50.6%CT opening success
0.39Enemies flashed / flash
5.7%Flash assists
3.70HE damage / grenade
5.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3957° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5251% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 711.9446ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

6% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo12–12-0.029%4 Nov →
mirage5–13-0.048%4 Nov →
nuke0–13-0.0317%4 Nov →
nuke12–12-0.0212%4 Nov →
nuke10–13-0.0516%3 Nov →
vertigo13–3-0.0513%3 Nov →
nuke13–7-0.0019%2 Nov →
dust24–13-0.0315%2 Nov →
dust26–130.0121%2 Nov →
mirage8–130.0316%2 Nov →
mirage4–130.0621%2 Nov →
nuke8–13-0.0517%2 Nov →
nuke13–50.077%1 Nov →
nuke10–13-0.0619%1 Nov →
mirage9–130.0213%1 Nov →
dust210–13-0.0317%1 Nov →
cache2–130.0717%1 Nov →
inferno4–9-0.1418%1 Nov →
nuke5–9-0.0221%1 Nov →
nuke9–70.0013%1 Nov →
inferno9–7-0.0417%1 Nov →
vertigo9–50.0014%1 Nov →
vertigo9–20.0840%1 Nov →
nuke9–9-0.0218%1 Nov →
nuke11–13-0.0520%1 Nov →
nuke8–6-0.0318%1 Nov →
nuke11–13-0.065%31 Oct →
mirage3–13-0.095%31 Oct →
mirage4–13-0.0027%31 Oct →
nuke3–13-0.0513%31 Oct →
nuke3–13-0.0611%31 Oct →
nuke13–10-0.0713%30 Oct →
dust213–20.0513%30 Oct →
mirage5–13-0.0813%30 Oct →
vertigo9–13-0.0210%30 Oct →
mirage8–13-0.0314%30 Oct →
office11–130.0314%30 Oct →
ancient13–9-0.0310%29 Oct →
nuke3–130.0610%29 Oct →
mirage8–130.0212%29 Oct →
mirage7–13-0.0420%29 Oct →
inferno13–3-0.0014%28 Oct →
dust213–4-0.0111%28 Oct →
office6–13-0.0432%28 Oct →
office10–13-0.0220%28 Oct →
mirage8–13-0.0817%27 Oct →
nuke13–10-0.0821%27 Oct →
dust25–13-0.0227%25 Oct →
nuke6–3-0.038%25 Oct →
office13–7-0.0518%25 Oct →
vertigo8–130.0414%25 Oct →
mirage7–13-0.056%23 Oct →
mirage13–5-0.0216%21 Oct →
vertigo10–13-0.0416%21 Oct →
nuke8–13-0.047%21 Oct →
vertigo6–13-0.018%21 Oct →
nuke13–5-0.0423%21 Oct →
nuke7–130.0016%21 Oct →
office12–120.0029%18 Oct →
dust213–110.0310%18 Oct →
nuke12–120.0812%17 Oct →
nuke12–12-0.0114%17 Oct →
dust24–13-0.1117%17 Oct →
dust28–20.1010%17 Oct →
dust212–120.0418%17 Oct →
dust212–120.1117%16 Oct →
nuke12–120.0017%16 Oct →
nuke3–130.1012%16 Oct →
nuke13–70.0618%16 Oct →
nuke4–13-0.0315%16 Oct →
ancient6–130.0417%16 Oct →
nuke8–13-0.130%16 Oct →
vertigo13–9-0.0220%15 Oct →
office13–11-0.0624%15 Oct →
nuke13–20.0318%15 Oct →
nuke12–12-0.0127%14 Oct →
vertigo3–100.0213%14 Oct →
vertigo13–11-0.0111%14 Oct →
vertigo13–50.1423%14 Oct →
dust213–00.1114%14 Oct →
nuke13–6-0.0221%13 Oct →
office13–8-0.0014%13 Oct →
nuke13–60.0229%13 Oct →
nuke13–100.0115%10 Oct →
nuke13–60.1826%9 Oct →
mirage4–130.0320%9 Oct →
nuke8–8-0.016%9 Oct →
nuke13–7-0.0517%9 Oct →
nuke2–13-0.0940%9 Oct →
nuke5–13-0.040%8 Oct →
nuke13–90.0520%8 Oct →
nuke13–6-0.025%8 Oct →
nuke3–130.0124%8 Oct →
mirage11–13-0.0311%8 Oct →
mirage10–13-0.117%8 Oct →
dust210–130.0326%8 Oct →
nuke3–13-0.1227%7 Oct →
cache1–13-0.0336%7 Oct →
nuke11–13-0.0712%6 Oct →
dust213–100.1114%6 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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