Frog

Frog — CS2 Stats

DE76561199654488944[U:1:1694223216]Steam profile ↗✓ No bans

249Tracked matches83%Win rate2024Tracked since
155Hours in CS
CSDB Rating7.0 StrongOpening Duellist
Premier CS Rating25,786Top 10% of 204,150 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#14049 of 251271 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,786 +10,120 1 Sept – 27 Sept · 17 days played
15,66625,786peak 25,7861 Sept27 Sept
25,786Peak Premier in tracked matches
22Days played since 2026-08-30

Premier CS Rating

  • At peak — 25,786
  • +10,120 over 30 days · improving
  • Next: Gold band at 30,000 — 4,214 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches47——
Win rate68%——
K/D1.71——
Headshot %44%——

Measured 17 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate35.4%49.2%50.7%15.3% short
Shot accuracy0.0%13.4%11.8%11.8% short
Kill/death ratio1.231.121.18above
Match win rate52.6%48.5%51.9%meets

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFrogPREMIER25,786 · Red bandcsdb.gg/stats

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Performance scores

Aim85
Positioning84
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY77–22–1Last 10077%Win rateWWWWWWLLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +7.7pp headshot accuracy · −1ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 413ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 21%
  • Avg reaction 372ms

Last 20

  • 18–2 · 90% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 18%
  • Avg reaction 372ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+3.5 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.5
Utility3.2
Positioning8.4
Opening Duels8.5
Clutch0.0

Sharp aimerLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 61% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 77% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 45% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning8.4
Utility3.2
Mechanics0.0
Opening Duels9.9
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09−0.01
first ⅓ avg 0.10 → last ⅓ avg 0.09
Reaction time386ms−5ms
first ⅓ avg 392ms → last ⅓ avg 386ms
Headshot accuracy16.1%+3.1%
first ⅓ avg 12.9% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 4–0 · dust2, 10 Sept →
28%Best headshot accuracy · 13–3 · dust2, 11 Sept →
172msFastest reaction time · 2–13 · inferno, 4 Sept →
13–0Biggest win · nuke, 4 Sept →

Across the last 100 tracked matches.

Highlights

17Longest win streak
W6Current streak
8–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 83% over 6cacheWeakest map · 67% over 9
MapGradePlayedRecordWin rateAvg rating
dust2S2520–580%0.12
infernoS1511–473%0.11
ancientS129–375%0.12
nukeS129–375%0.08
mirageS119–282%0.08
cacheS96–367%0.09
anubisS65–183%0.11
vertigoS54–180%0.06
train—21–150%0.13
office—22–0100%0.07
fachwerk—11–0100%-0.05

Across the last 100 tracked matches.

Lifetime stats

9,110Lifetime kills
1.23K/D · Top 50% of Red band
563Matches
52.6%Match win rate · Top 25% of Red band
35.4%Headshot %
0.0%Shot accuracy
1,637MVPs
155Hours (in match)
547Bombs planted
168Bombs defused

Most-used weapons

Lifetime map wins

1,107dust2
767nuke
455inferno
234vertigo
194train
49office
8italy
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.35Avg K/D
39.0ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
44.3%Accuracy (enemy spotted)
41.6%Spray accuracy
44.9%Counter-strafing
6.2°Preaim
388msReaction time
76.7%T opening success
68.8%CT opening success
0.37Enemies flashed / flash
5.5%Flash assists
13.98HE damage / grenade
1.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 44.8633% — below the 45% mark we flag

    Practice Config →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3688 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.1025%27 Sept →
dust213–50.0624%27 Sept →
ancient13–90.0516%27 Sept →
dust213–30.0222%26 Sept →
dust213–100.0318%26 Sept →
inferno13–110.1722%25 Sept →
vertigo5–13-0.0114%24 Sept →
nuke9–130.0822%24 Sept →
mirage13–80.0425%24 Sept →
dust213–20.1626%24 Sept →
vertigo13–3-0.0123%24 Sept →
inferno13–110.0218%23 Sept →
mirage13–10.1117%23 Sept →
vertigo13–30.122%23 Sept →
vertigo13–40.098%23 Sept →
inferno13–110.0220%22 Sept →
cache13–110.0711%22 Sept →
ancient13–80.0511%22 Sept →
ancient13–100.0615%22 Sept →
inferno13–40.1613%22 Sept →
nuke3–13-0.0414%22 Sept →
dust213–10.1914%22 Sept →
dust28–20.1319%18 Sept →
dust213–110.1119%18 Sept →
ancient7–80.1213%18 Sept →
cache10–130.0510%18 Sept →
dust213–80.1319%18 Sept →
ancient13–50.106%18 Sept →
anubis13–30.0610%16 Sept →
nuke13–90.067%16 Sept →
mirage13–10.1813%16 Sept →
inferno13–30.2420%16 Sept →
mirage13–80.1715%16 Sept →
dust213–80.0914%15 Sept →
mirage13–80.1510%15 Sept →
inferno13–70.1513%15 Sept →
dust210–30.1416%15 Sept →
nuke7–130.0410%13 Sept →
mirage7–13-0.0110%13 Sept →
dust210–130.0212%13 Sept →
dust28–30.0215%13 Sept →
cache10–130.0612%11 Sept →
dust29–130.0317%11 Sept →
inferno10–130.1719%11 Sept →
dust213–30.2028%11 Sept →
anubis13–90.2112%11 Sept →
inferno6–10.0719%10 Sept →
dust24–00.3128%10 Sept →
ancient9–130.1010%10 Sept →
inferno13–50.0927%10 Sept →
dust213–80.1213%10 Sept →
dust26–10.1725%10 Sept →
nuke13–7-0.0214%10 Sept →
anubis5–130.0614%10 Sept →
mirage13–50.1015%10 Sept →
nuke13–100.1212%9 Sept →
cache13–100.1022%9 Sept →
nuke13–100.1515%7 Sept →
ancient13–10.1720%7 Sept →
nuke13–30.1222%7 Sept →
cache13–40.1228%7 Sept →
mirage13–20.0411%7 Sept →
anubis13–20.2219%6 Sept →
dust213–80.0211%6 Sept →
nuke13–70.2210%6 Sept →
inferno13–50.1712%6 Sept →
inferno13–60.1415%6 Sept →
cache13–110.1515%6 Sept →
cache13–90.2017%6 Sept →
anubis13–80.069%5 Sept →
ancient13–40.2616%4 Sept →
inferno2–13-0.0411%4 Sept →
nuke13–00.0718%4 Sept →
cache13–40.0921%4 Sept →
ancient13–60.1811%4 Sept →
nuke13–50.0915%4 Sept →
ancient13–70.1218%4 Sept →
anubis13–80.0711%4 Sept →
dust28–130.0812%4 Sept →
inferno0–13-0.0025%3 Sept →
train3–130.1813%3 Sept →
dust213–00.1715%3 Sept →
office13–110.016%3 Sept →
office13–100.1222%3 Sept →
mirage13–110.0711%3 Sept →
cache9–13-0.0110%2 Sept →
dust216–130.1113%2 Sept →
ancient7–130.077%2 Sept →
nuke16–120.075%2 Sept →
inferno11–130.0810%2 Sept →
mirage13–20.1013%2 Sept →
mirage10–13-0.049%1 Sept →
train13–70.086%1 Sept →
dust213–90.069%1 Sept →
vertigo9–40.1312%1 Sept →
dust212–120.2413%31 Aug →
fachwerk13–4-0.0513%31 Aug →
inferno13–50.1411%31 Aug →
dust213–80.1612%31 Aug →
dust211–130.1821%30 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches17-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.