AGORAPHOBIA

AGORAPHOBIA — CS2 Stats

76561199589252186[U:1:1628986458]Steam profile ↗✓ No bans

3,079Tracked matches41%Win rate2024Tracked since
4,266Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating13,529Blue band · top ~36.2% of ranked players (population est.)
FaceitLevel 7 · 1,526 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,529 → 13,529
0Faceit ELO · 1,526 → 1,526
+1Tracked matches · now 3,079
0.0ppWin rate · 40.7% → 40.7%

Rating over time

Premier CS Rating: 13,529 -1,470 30 Jul – 20 Oct · 18 days played
13,17815,114peak 15,11430 Jul20 Oct
Faceit ELO: 1,526 +0 28 Aug – 20 Oct · 7 observations
1,5261,526peak 1,52628 Aug20 Oct
15,114Peak Premier in tracked matches
1,526Highest Faceit ELO seen on CSDB
31Days played since 2026-07-29

Faceit ELO

  • At peak — 1,526
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 5 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • 1,585 below peak (15,114)
  • -286 over 30 days · steady
  • -1,470 over 90 days
  • Next: Purple band at 15,000 — 1,471 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1——
Win rate0%——
K/D1.43——
Headshot %45%——

Measured 20 Oct 2026 → 27 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches10100
Win rate50%40%+10pp
K/D1.020.84+0.18
Headshot %63%64%−0pp

Measured 26 Sep 2026 → 27 Oct 2026; previous 28 Aug 2026 → 26 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate57.9%45.7%46.8%above
Shot accuracy0.0%12.7%13.0%13.0% short
Kill/death ratio1.131.051.06above
Match win rate44.7%45.7%46.3%1.6% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAGORAPHOBIAFACEITLevel 7 · 1,526 ELOSTANDINGTop 42.3% of rankedPREMIER13,529 · Blue band30 DAYS0 ELOPEAK ELO1,526csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning45
Utility46

0–100 skill scores via Leetify.

Recent form

COLD45–48–7Last 10045%Win rateLTLLLWLLLW

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · −10.3pp headshot accuracy · +59ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 603ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 648ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 30%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.5
Utility4.6
Positioning4.5
Opening Duels2.3
Clutch2.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning4.5
Utility4.6
Mechanics9.3
Opening Duels3.1
Win Impact1.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time601ms−49ms
first ⅓ avg 650ms → last ⅓ avg 601ms
Headshot accuracy26.7%+5.3%
first ⅓ avg 21.4% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · mirage, 10 Aug →
50%Best headshot accuracy · 10–4 · nuke, 4 Oct →
344msFastest reaction time · 10–4 · nuke, 4 Oct →
13–0Biggest win · dust2, 15 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–11In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 69% over 16anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC229–1341%0.00
infernoC187–1139%-0.01
dust2S1611–569%0.00
cacheB126–650%0.01
ancientB105–550%0.02
mirageC104–640%-0.01
anubisD82–625%-0.01
train—31–233%-0.08
vertigo—10–10%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

99,575Lifetime kills
1.13K/D · Top 50% of Level 7 players
4,002Matches
44.7%Match win rate
57.9%Headshot % · Top 10% of Level 7 players
0.0%Shot accuracy
10,480MVPs
4,266Hours (in match)
2,539Bombs planted
1,143Bombs defused

Most-used weapons

AK-4755,211
AWP7,307
MP91,218
Knife1,104

Lifetime map wins

6,100inferno
5,923dust2
5,888nuke
1,284vertigo
1,096train
62office
24lake
7ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,847Matches
49%Win rate
1.01Avg K/D
75.7ADR
45%Headshot %

Clutches & streaks

32%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage43846%0.9715.5
Ancient28153%1.0615.5
Dust228044%0.9614.3
Inferno25551%1.0615.5
Nuke24055%1.0715.9
Anubis13449%1.0516.1
Overpass11641%1.0015.6
Train7953%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
37.0%Accuracy (enemy spotted)
38.7%Spray accuracy
91.7%Counter-strafing
11.0°Preaim
598msReaction time
49.2%T opening success
35.6%CT opening success
0.44Enemies flashed / flash
8.3%Flash assists
4.63HE damage / grenade
12.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4433 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.5966% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0424%22 Oct →
inferno12–12-0.0030%12 Oct →
cache11–13-0.0620%12 Oct →
inferno1–8-0.0523%11 Oct →
vertigo9–13-0.0525%11 Oct →
cache13–60.1541%11 Oct →
inferno7–13-0.0517%10 Oct →
inferno11–13-0.0625%10 Oct →
nuke6–13-0.0514%10 Oct →
nuke13–6-0.0125%10 Oct →
nuke9–130.0321%10 Oct →
cache12–120.0036%4 Oct →
nuke13–100.1622%4 Oct →
inferno13–90.0828%4 Oct →
train6–13-0.1047%4 Oct →
nuke6–3-0.0133%4 Oct →
nuke10–40.0550%4 Oct →
nuke12–12-0.0338%1 Oct →
cache13–60.0238%1 Oct →
nuke0–13-0.0533%1 Oct →
ancient8–13-0.0126%24 Sept →
cache13–7-0.100%24 Sept →
ancient10–130.0120%24 Sept →
inferno8–8-0.0232%21 Sept →
nuke8–80.0521%21 Sept →
dust28–13-0.0129%21 Sept →
train5–13-0.0711%20 Sept →
cache13–90.1125%20 Sept →
mirage13–110.0132%12 Sept →
nuke11–13-0.0721%12 Sept →
inferno12–60.0033%12 Sept →
inferno5–130.0215%6 Sept →
mirage8–13-0.0128%6 Sept →
nuke13–20.0430%6 Sept →
inferno13–3-0.0429%6 Sept →
dust213–11-0.0716%6 Sept →
train13–7-0.0736%5 Sept →
inferno7–9-0.2313%5 Sept →
inferno9–60.0822%5 Sept →
nuke4–90.0744%24 Aug →
inferno9–70.0620%24 Aug →
nuke10–130.0020%22 Aug →
dust213–110.0428%22 Aug →
ancient13–100.0023%21 Aug →
anubis9–13-0.0129%21 Aug →
nuke13–60.0429%21 Aug →
anubis13–8-0.0228%21 Aug →
mirage6–13-0.0415%18 Aug →
anubis11–130.0337%18 Aug →
ancient13–60.0932%17 Aug →
mirage10–13-0.0418%16 Aug →
nuke13–20.0521%16 Aug →
dust213–50.0636%16 Aug →
dust213–50.0824%16 Aug →
ancient15–150.0725%16 Aug →
dust23–13-0.0528%15 Aug →
inferno9–130.0147%15 Aug →
inferno16–140.0116%15 Aug →
ancient13–30.0625%15 Aug →
dust213–00.0850%15 Aug →
anubis12–16-0.0226%14 Aug →
dust213–10.0929%14 Aug →
inferno5–13-0.0636%14 Aug →
mirage10–13-0.075%14 Aug →
cache2–40.0233%13 Aug →
anubis3–130.0419%13 Aug →
cache3–130.0038%13 Aug →
dust28–130.0142%13 Aug →
ancient13–20.0610%13 Aug →
nuke13–60.0229%13 Aug →
inferno16–120.0131%13 Aug →
anubis13–110.0123%12 Aug →
mirage13–9-0.0524%12 Aug →
cache10–13-0.0122%12 Aug →
cache9–13-0.0130%12 Aug →
mirage16–140.0320%12 Aug →
nuke10–13-0.0121%12 Aug →
dust213–70.0227%11 Aug →
anubis2–8-0.1422%11 Aug →
inferno8–130.0316%11 Aug →
dust212–120.0321%10 Aug →
mirage13–40.1920%10 Aug →
ancient3–130.0219%10 Aug →
cache13–40.0223%10 Aug →
dust213–1-0.0115%9 Aug →
inferno10–13-0.0518%9 Aug →
dust216–14-0.0812%9 Aug →
mirage11–13-0.0719%9 Aug →
anubis13–16-0.0112%9 Aug →
dust210–13-0.0811%9 Aug →
mirage14–16-0.0521%9 Aug →
ancient7–13-0.0619%9 Aug →
nuke7–9-0.1219%8 Aug →
nuke4–13-0.1133%6 Aug →
nuke7–9-0.0814%5 Aug →
dust213–8-0.017%5 Aug →
ancient13–70.0117%4 Aug →
nuke13–70.0831%30 Jul →
dust213–7-0.0321%30 Jul →
cache13–90.0337%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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