ADLET

ADLET — CS2 Stats

76561198354570117[U:1:394304389]Steam profile ↗✓ No bans

936Tracked matches59%Win rate2020Tracked since
3,353Hours in CS40Hrs last 2 wks
CSDB Rating8.5 EliteOpening Duellist
Premier CS Rating28,750Top 1% of 205,416 CSDB-tracked playersRed band · top ~1.2% of ranked players (population est.)
CSDB Leaderboard#1511 of 252649 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+645Premier CS Rating · 28,105 → 28,750

Rating over time

Premier CS Rating: 28,750 +2,629 28 Aug – 17 Oct · 17 days played
26,12128,777peak 28,77728 Aug17 Oct
29,144Peak Premier in tracked matches
20Days played since 2026-08-28

Premier CS Rating

  • 27 below peak (28,777)
  • +1,303 over 30 days · improving
  • Next: Gold band at 30,000 — 1,250 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches103——
Win rate53%——
K/D1.64——
Headshot %63%——

Measured 18 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate68.2%48.2%50.9%above
Shot accuracy15.7%13.2%13.7%above
Kill/death ratio1.431.071.09above
Match win rate46.2%46.9%48.4%2.2% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGADLETFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER28,750 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning77
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY58–33–9Last 10058%Win rateWWWLWLWLLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −2.1pp headshot accuracy · −19ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 29%
  • Avg reaction 484ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 513ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 30%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.4
Utility6.4
Positioning7.7
Opening Duels9.3
Clutch4.6

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: higher opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 61% T opening-duel success — entries that actually open the round.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning7.7
Utility6.4
Mechanics7.6
Opening Duels8.6
Win Impact7.9

Composite 8.5/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07−0.02
first ⅓ avg 0.09 → last ⅓ avg 0.07
Reaction time512ms−13ms
first ⅓ avg 525ms → last ⅓ avg 512ms
Headshot accuracy30.0%+0.2%
first ⅓ avg 29.8% → last ⅓ avg 30.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–1 · overpass, 22 Sept →
50%Best headshot accuracy · 6–0 · inferno, 16 Oct →
375msFastest reaction time · 13–8 · nuke, 5 Oct →
13–1Biggest win · ancient, 10 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
0–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 77% over 13mirageWeakest map · 45% over 22
MapGradePlayedRecordWin rateAvg rating
dust2B2815–1354%0.06
mirageB2210–1245%0.07
infernoS1310–377%0.09
ancientA116–555%0.08
nukeB105–550%0.09
anubis—42–250%0.05
cache—43–175%0.07
train—33–0100%0.11
vertigo—32–167%0.06
overpass—22–0100%0.20

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,480Lifetime kills
1.43K/D · Top 10% of Level 9 players
4,449Matches
46.2%Match win rate
68.2%Headshot % · Top 5% of Level 9 players
15.7%Shot accuracy · Top 50% of Level 9 players
16,780MVPs
2,503Hours (in match)
4,820Bombs planted
955Bombs defused

Most-used weapons

AK-4773,320
AWP6,285
SG 5531,905
MP71,668
FAMAS1,588
AUG926

Lifetime map wins

6,836dust2
4,071inferno
1,278nuke
718train
575vertigo
190office
156cbble
49lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

207Matches
55%Win rate
1.55Avg K/D
101.4ADR
60%Headshot %

Clutches & streaks

43%1v1 clutch win
37%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust23546%1.6222.2
Ancient2959%1.6120.7
Nuke2268%1.8521.0
Inferno2259%1.4219.0
Mirage1346%1.9122.6
Anubis729%1.5222.6
Cache560%1.4218.6
Overpass10%1.6226.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.7%Headshot accuracy
38.3%Accuracy (enemy spotted)
42.3%Spray accuracy
84.4%Counter-strafing
8.2°Preaim
512msReaction time
61.2%T opening success
67.7%CT opening success
0.82Enemies flashed / flash
9.2%Flash assists
5.66HE damage / grenade
10.40Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–50.1434%17 Oct →
mirage13–8-0.0128%17 Oct →
cache13–80.0528%17 Oct →
dust22–130.0324%17 Oct →
cache13–50.0630%17 Oct →
nuke11–130.0432%17 Oct →
dust213–80.0135%17 Oct →
mirage8–13-0.0232%16 Oct →
mirage5–130.0120%16 Oct →
inferno11–130.1130%16 Oct →
ancient13–70.1838%16 Oct →
dust28–130.0424%16 Oct →
inferno6–00.1550%16 Oct →
dust210–130.0841%14 Oct →
nuke11–13-0.0127%14 Oct →
mirage9–13-0.0412%14 Oct →
nuke13–160.0423%14 Oct →
nuke13–100.0130%14 Oct →
dust21–13-0.0350%10 Oct →
mirage13–80.1819%10 Oct →
ancient13–10.0231%10 Oct →
dust213–70.1721%10 Oct →
mirage13–30.1727%10 Oct →
nuke13–70.1130%10 Oct →
mirage13–100.0631%9 Oct →
dust213–40.0936%9 Oct →
anubis10–130.1036%9 Oct →
dust212–120.0735%9 Oct →
cache13–60.1033%9 Oct →
mirage13–70.1324%8 Oct →
dust213–50.0833%8 Oct →
nuke13–40.1917%8 Oct →
inferno13–70.0328%8 Oct →
ancient10–130.0523%5 Oct →
inferno13–100.1219%5 Oct →
train13–100.0817%5 Oct →
nuke13–80.1146%5 Oct →
train13–60.1935%4 Oct →
dust213–50.0736%4 Oct →
dust213–40.0630%4 Oct →
dust213–90.0631%4 Oct →
mirage7–130.0337%4 Oct →
anubis8–13-0.0640%3 Oct →
mirage3–130.0124%3 Oct →
anubis13–100.0429%3 Oct →
dust211–13-0.0126%3 Oct →
ancient3–130.0518%2 Oct →
inferno13–60.0728%2 Oct →
dust213–50.0721%2 Oct →
vertigo13–40.0520%2 Oct →
nuke7–130.0232%2 Oct →
mirage12–120.1138%28 Sept →
inferno13–20.2136%28 Sept →
train13–10.0550%28 Sept →
dust213–40.0719%28 Sept →
dust212–20.007%27 Sept →
cache15–150.0533%27 Sept →
nuke15–150.1033%27 Sept →
vertigo11–130.0736%27 Sept →
inferno9–130.0318%27 Sept →
dust213–50.0419%27 Sept →
mirage11–130.0531%27 Sept →
ancient5–130.0221%26 Sept →
mirage10–130.0224%26 Sept →
dust210–130.0317%26 Sept →
ancient13–30.0714%26 Sept →
mirage10–130.0331%26 Sept →
inferno13–20.1122%26 Sept →
ancient13–40.0918%26 Sept →
dust212–120.0533%26 Sept →
mirage13–40.0319%24 Sept →
inferno5–20.0842%24 Sept →
dust211–130.0229%24 Sept →
vertigo13–90.0731%24 Sept →
ancient5–130.1630%24 Sept →
overpass13–10.2750%22 Sept →
inferno13–90.0027%22 Sept →
ancient12–120.0533%22 Sept →
dust28–130.0134%21 Sept →
mirage13–80.1639%21 Sept →
mirage13–160.0416%20 Sept →
overpass4–00.1344%20 Sept →
dust23–130.0420%20 Sept →
mirage12–120.0842%20 Sept →
ancient13–60.0627%20 Sept →
nuke13–40.2641%19 Sept →
mirage9–130.0626%19 Sept →
dust213–30.0830%19 Sept →
inferno13–40.0729%19 Sept →
dust210–13-0.0328%19 Sept →
ancient13–20.1317%19 Sept →
dust213–60.1820%18 Sept →
dust213–10.1142%18 Sept →
mirage13–40.2024%18 Sept →
mirage5–00.0641%18 Sept →
dust212–120.0934%18 Sept →
dust213–90.0720%17 Sept →
inferno15–150.0224%17 Sept →
mirage13–40.0921%17 Sept →
inferno7–10.1130%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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