aku

aku — CS2 Stats

FI76561199588627381[U:1:1628361653]Steam profile ↗✓ No bans

814Tracked matches52%Win rate2024Tracked since
1,470Hours in CS41Hrs last 2 wks
CSDB Rating6.9 SolidClutch Specialist
Premier CS Rating24,158Top 25% of 215,386 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#31601 of 261541 tracked
FaceitLevel 7 · 1,175 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,158 +1,356 31 Aug – 12 Nov · 23 days played
22,55424,158peak 24,15831 Aug12 Nov
24,333Peak Premier in tracked matches
1,175Highest Faceit ELO seen on CSDB
35Days played since 2026-08-31

Faceit ELO

  • At peak — 1,175
  • Next: Level 6 at 1,201 — 26 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-02
  • Level 4 first seen 2026-09-02

Premier CS Rating

  • At peak — 24,158
  • +757 over 30 days · improving
  • Next: Red band at 25,000 — 842 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate54.5%45.7%46.8%above
Shot accuracy0.0%12.7%13.0%13.0% short
Kill/death ratio1.011.051.060.06 short
Match win rate44.5%45.7%46.3%1.8% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGakuFACEITLevel 7 · 1,175 ELOSTANDINGTop 42.3% of rankedPREMIER24,158 · Pink bandPEAK ELO1,175csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning54
Utility65

0–100 skill scores via Leetify.

Recent form

HOT49–46–5Last 10049%Win rateLWWWLWWLWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −0.8pp headshot accuracy · +13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 633ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 609ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim8.2
Utility6.5
Positioning5.4
Opening Duels2.7
Clutch6.8

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.4
Utility6.5
Mechanics8.8
Opening Duels3.6
Win Impact5.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time603ms+53ms
first ⅓ avg 549ms → last ⅓ avg 603ms
Headshot accuracy23.8%+2.8%
first ⅓ avg 21.0% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–8 · dust2, 25 Oct →
46%Best headshot accuracy · 8–13 · nuke, 26 Oct →
406msFastest reaction time · 4–9 · inferno, 26 Oct →
13–2Biggest win · mirage, 5 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 62% over 21ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2113–862%0.01
nukeA2112–957%-0.00
infernoB209–1145%0.01
dust2C135–838%0.02
anubisA106–460%0.00
ancientD81–713%-0.01
cache—41–325%0.01
train—10–10%0.01
vertigo—11–0100%0.01
overpass—11–0100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,748Lifetime kills
1.01K/D
2,195Matches
44.5%Match win rate
54.5%Headshot % · Top 25% of Level 7 players
0.0%Shot accuracy
6,201MVPs
778Hours (in match)
1,467Bombs planted
798Bombs defused

Most-used weapons

Lifetime map wins

3,097nuke
3,056inferno
2,018dust2
1,326vertigo
430train
64office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

114Matches
54%Win rate
1.13Avg K/D
85.2ADR
48%Headshot %

Clutches & streaks

54%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3861%1.2417.2
Nuke1953%1.0915.7
Inferno1354%1.1918.9
Anubis1354%1.2418.3
Ancient1346%0.8612.6
Dust2838%1.0217.0
Cache617%0.7912.2
Overpass3100%1.4621.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
35.3%Accuracy (enemy spotted)
35.3%Spray accuracy
89.8%Counter-strafing
9.9°Preaim
596msReaction time
42.4%T opening success
46.3%CT opening success
0.45Enemies flashed / flash
8.1%Flash assists
8.55HE damage / grenade
14.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4542 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0630%12 Nov →
mirage13–9-0.0021%12 Nov →
dust213–10-0.0034%12 Nov →
nuke13–8-0.0216%11 Nov →
dust22–13-0.0323%11 Nov →
nuke13–100.0118%11 Nov →
anubis13–100.0631%11 Nov →
dust25–13-0.0222%11 Nov →
inferno13–80.0633%11 Nov →
anubis13–80.0618%10 Nov →
dust29–130.0231%10 Nov →
mirage13–10-0.0323%10 Nov →
dust213–30.0733%10 Nov →
nuke9–130.0627%9 Nov →
nuke13–110.0111%9 Nov →
nuke13–90.0225%5 Nov →
ancient11–130.0731%5 Nov →
mirage13–20.0720%5 Nov →
dust26–13-0.0336%4 Nov →
train6–130.0119%4 Nov →
nuke10–13-0.0824%4 Nov →
inferno12–12-0.0427%4 Nov →
mirage13–100.0818%2 Nov →
nuke13–30.0417%2 Nov →
inferno15–190.0227%1 Nov →
nuke13–80.0222%1 Nov →
ancient9–13-0.0121%1 Nov →
cache4–13-0.0221%1 Nov →
inferno3–13-0.0225%1 Nov →
nuke8–13-0.0426%30 Oct →
anubis15–190.0122%29 Oct →
mirage13–60.1117%29 Oct →
inferno13–50.1217%29 Oct →
nuke9–130.0334%29 Oct →
cache13–8-0.0121%29 Oct →
anubis7–13-0.0315%29 Oct →
mirage13–100.0117%28 Oct →
inferno7–13-0.0526%28 Oct →
nuke13–9-0.0114%28 Oct →
mirage13–80.0617%27 Oct →
anubis13–60.0218%26 Oct →
inferno10–130.0318%26 Oct →
nuke1–9-0.1820%26 Oct →
nuke8–80.0213%26 Oct →
inferno4–90.0221%26 Oct →
inferno9–60.0720%26 Oct →
dust27–13-0.0323%26 Oct →
inferno16–130.0619%26 Oct →
mirage13–110.0821%26 Oct →
nuke8–130.0446%26 Oct →
mirage13–90.0622%25 Oct →
mirage13–20.0822%25 Oct →
anubis8–13-0.0222%25 Oct →
nuke13–60.0122%25 Oct →
vertigo13–110.0111%25 Oct →
anubis13–6-0.0221%25 Oct →
nuke13–4-0.0522%25 Oct →
dust27–130.0732%25 Oct →
mirage6–130.0625%25 Oct →
dust213–80.2133%25 Oct →
mirage4–13-0.0119%25 Oct →
cache8–130.0223%25 Oct →
dust25–13-0.0219%25 Oct →
mirage1–13-0.0529%24 Oct →
dust213–5-0.0118%24 Oct →
overpass9–70.0243%20 Oct →
mirage13–7-0.0420%20 Oct →
nuke12–120.0531%20 Oct →
nuke13–50.0531%15 Oct →
inferno9–60.1122%15 Oct →
ancient10–130.0136%9 Oct →
inferno13–10-0.0034%9 Oct →
nuke13–5-0.0213%7 Oct →
mirage12–12-0.0119%7 Oct →
anubis13–5-0.0219%2 Oct →
nuke12–12-0.0320%2 Oct →
mirage13–90.0017%2 Oct →
inferno13–40.0420%28 Sept →
inferno13–80.0321%27 Sept →
ancient11–13-0.0039%26 Sept →
inferno16–14-0.0025%24 Sept →
mirage4–13-0.0022%17 Sept →
inferno3–13-0.0317%17 Sept →
cache9–130.0527%17 Sept →
inferno8–130.0118%15 Sept →
inferno3–13-0.0312%14 Sept →
ancient9–12-0.0214%10 Sept →
inferno5–130.0023%9 Sept →
mirage9–13-0.0321%9 Sept →
nuke13–60.0613%9 Sept →
mirage13–7-0.0317%9 Sept →
ancient5–20.0436%9 Sept →
ancient1–13-0.105%5 Sept →
anubis5–13-0.0513%4 Sept →
dust213–110.0015%3 Sept →
dust20–13-0.0318%2 Sept →
anubis16–120.0223%1 Sept →
inferno3–9-0.137%1 Sept →
mirage9–13-0.0621%31 Aug →
ancient2–13-0.0423%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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