tuftuf_loll

tuftuf_loll — CS2 Stats

DE76561199572039654[U:1:1611773926]Steam profile ↗✓ No bans

1,925Tracked matches43%Win rate2023Tracked since
2,674Hours in CS23Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating16,097Purple band · top ~24% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,097 -957 25 Jul – 30 Sept · 34 days played
14,31518,486peak 18,48625 Jul30 Sept
18,486Peak Premier in tracked matches
34Days played since 2026-07-25

Premier CS Rating

  • 2,389 below peak (18,486)
  • +1,535 over 30 days · improving
  • Next: Pink band at 20,000 — 3,903 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches42——
Win rate40%——
K/D0.83——
Headshot %44%——

Measured 4 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,636), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.6%43.8%44.8%6.2% short
Shot accuracy0.0%12.0%12.4%12.4% short
Kill/death ratio0.871.021.030.16 short
Match win rate43.3%44.7%45.2%1.9% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtuftuf_lollFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,097 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning51
Utility25

0–100 skill scores via Leetify.

Recent form

COLD41–58–1Last 10041%Win rateLLLLWWLWLL

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · −1.9pp headshot accuracy · +18ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 547ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 585ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim5.6
Utility2.5
Positioning5.1
Opening Duels3.8
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.1
Utility2.5
Mechanics4.4
Opening Duels4.5
Win Impact2.8

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.01
Reaction time581ms−80ms
first ⅓ avg 661ms → last ⅓ avg 581ms
Headshot accuracy15.3%+0.2%
first ⅓ avg 15.1% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · anubis, 23 Sept →
32%Best headshot accuracy · 13–4 · anubis, 23 Sept →
398msFastest reaction time · 6–13 · ancient, 16 Sept →
13–1Biggest win · anubis, 22 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
7–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 47% over 17cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
ancientC2711–1641%-0.03
dust2C2510–1540%-0.03
anubisB178–947%-0.00
infernoB157–847%-0.02
cacheD82–625%-0.03
mirageC52–340%-0.03
nuke—31–233%-0.02

Across the last 100 tracked matches.

Lifetime stats

44,469Lifetime kills
0.87K/D
3,238Matches
43.3%Match win rate
38.6%Headshot %
0.0%Shot accuracy
6,524MVPs
1,262Hours (in match)
1,451Bombs planted
847Bombs defused

Most-used weapons

AK-4712,068
MP71,444
Tec-91,313
FAMAS1,243
AWP1,222

Lifetime map wins

8,297dust2
5,409inferno
2,988nuke
1,165vertigo
744train
159office
10ar_shoots
8italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
68%Win rate
0.80Avg K/D
63.2ADR
38%Headshot %

Clutches & streaks

43%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust2580%0.8116.6
Anubis580%0.699.8
Inferno333%0.528.0
Overpass20%0.6916.0
Ancient1100%0.6710.0
Train1100%0.7112.0
Nuke1100%2.8014.0
Mirage1100%0.5011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
34.4%Accuracy (enemy spotted)
36.2%Spray accuracy
70.0%Counter-strafing
10.4°Preaim
585msReaction time
47.4%T opening success
48.9%CT opening success
0.34Enemies flashed / flash
4.6%Flash assists
8.90HE damage / grenade
0.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3406 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0319%30 Sept →
ancient6–13-0.0516%30 Sept →
mirage7–13-0.0117%29 Sept →
inferno10–13-0.046%29 Sept →
mirage13–60.0218%29 Sept →
dust213–50.0114%29 Sept →
ancient5–13-0.0728%28 Sept →
ancient13–11-0.0311%28 Sept →
cache6–13-0.0411%28 Sept →
mirage6–13-0.0714%28 Sept →
ancient8–13-0.0517%24 Sept →
anubis13–20.085%24 Sept →
anubis11–13-0.0320%24 Sept →
anubis13–40.1132%23 Sept →
ancient13–50.0119%23 Sept →
ancient13–11-0.0719%22 Sept →
inferno5–13-0.0210%22 Sept →
ancient13–50.0018%22 Sept →
anubis13–10.0723%22 Sept →
nuke12–16-0.0311%21 Sept →
ancient11–13-0.0417%21 Sept →
anubis11–13-0.0311%20 Sept →
inferno13–30.0017%19 Sept →
dust213–60.0519%19 Sept →
cache6–13-0.0222%19 Sept →
dust24–130.0212%18 Sept →
ancient10–130.0411%18 Sept →
mirage8–13-0.0414%18 Sept →
ancient13–7-0.0211%18 Sept →
dust213–8-0.070%16 Sept →
ancient6–13-0.0610%16 Sept →
nuke13–10-0.0315%15 Sept →
cache13–30.0216%15 Sept →
inferno15–15-0.1010%14 Sept →
dust22–13-0.0811%14 Sept →
dust213–16-0.0027%13 Sept →
ancient5–130.0010%13 Sept →
ancient7–130.0218%13 Sept →
ancient11–130.0112%7 Sept →
dust216–12-0.0219%7 Sept →
anubis16–14-0.0314%7 Sept →
ancient13–100.0114%3 Sept →
dust213–60.0719%3 Sept →
dust28–13-0.0612%3 Sept →
ancient13–11-0.0313%2 Sept →
cache11–13-0.0129%2 Sept →
dust213–90.0119%2 Sept →
ancient10–13-0.0515%1 Sept →
anubis13–30.0115%1 Sept →
inferno13–40.0410%1 Sept →
ancient13–10-0.078%31 Aug →
dust213–16-0.0519%28 Aug →
inferno14–160.0111%28 Aug →
ancient11–13-0.0719%28 Aug →
anubis12–16-0.0414%28 Aug →
ancient4–13-0.0711%26 Aug →
anubis0–13-0.056%26 Aug →
ancient7–13-0.009%26 Aug →
ancient8–0-0.0121%26 Aug →
anubis13–11-0.0112%25 Aug →
inferno13–90.0119%25 Aug →
anubis7–13-0.0122%24 Aug →
inferno13–10-0.037%24 Aug →
cache13–110.0121%23 Aug →
dust29–13-0.059%23 Aug →
dust26–13-0.0415%23 Aug →
cache13–16-0.0313%22 Aug →
anubis13–50.0311%22 Aug →
mirage13–4-0.054%22 Aug →
ancient9–13-0.0324%22 Aug →
anubis9–130.0217%22 Aug →
cache3–13-0.0517%9 Aug →
anubis6–13-0.058%9 Aug →
inferno5–13-0.062%8 Aug →
dust21–13-0.056%8 Aug →
dust29–13-0.0613%8 Aug →
ancient13–10-0.0520%8 Aug →
nuke8–130.0018%8 Aug →
dust213–1-0.0215%8 Aug →
dust23–13-0.0316%7 Aug →
inferno13–110.0113%7 Aug →
cache9–13-0.105%7 Aug →
ancient10–13-0.0619%7 Aug →
inferno13–7-0.0415%6 Aug →
dust20–13-0.0825%6 Aug →
dust216–130.0119%6 Aug →
dust25–13-0.1019%2 Aug →
dust22–13-0.0615%2 Aug →
inferno9–13-0.0820%30 Jul →
ancient4–13-0.0614%30 Jul →
ancient13–60.0316%29 Jul →
anubis13–9-0.0219%29 Jul →
dust213–8-0.0625%29 Jul →
inferno13–40.0613%28 Jul →
anubis10–13-0.0123%28 Jul →
dust213–8-0.0316%28 Jul →
dust26–13-0.0710%25 Jul →
anubis6–13-0.0418%25 Jul →
inferno2–13-0.0216%25 Jul →
inferno9–13-0.078%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.