KOSHMAR666

KOSHMAR666 — CS2 Stats

BY76561199559843564[U:1:1599577836]Steam profile ↗✓ No bans

303Tracked matches66%Win rate2024Tracked since
1,576Hours in CS13Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating19,317Top 50% of 215,386 CSDB-tracked playersPurple band · top ~11.2% of ranked players (population est.)
CSDB Leaderboard#96505 of 261644 tracked
FaceitLevel 9 · 1,323 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 19,317 → 19,317
0Faceit ELO · 1,323 → 1,323
+13Tracked matches · now 303
0.0ppWin rate · 65.5% → 65.5%

Rating over time

Premier CS Rating: 19,317 +10,012 29 Dec – 1 Oct · 21 days played
9,30519,661peak 19,66129 Dec1 Oct
Faceit ELO: 1,323 +0 3 Sept – 1 Oct · 6 observations
1,3231,323peak 1,3233 Sept1 Oct
19,661Peak Premier in tracked matches
1,323Highest Faceit ELO seen on CSDB
67Days played since 2025-12-17

Faceit ELO

  • At peak — 1,323
  • 0 over 30 days · steady
  • Next: Level 7 at 1,351 — 28 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-03
  • Level 5 first seen 2026-09-03

Premier CS Rating

  • 344 below peak (19,661)
  • -344 over 30 days · steady
  • +4,318 over 90 days
  • Next: Pink band at 20,000 — 683 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.7%48.2%50.9%7.2% short
Shot accuracy0.5%13.2%13.7%13.2% short
Kill/death ratio0.851.071.090.23 short
Match win rate40.3%46.9%48.4%8.1% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKOSHMAR666FACEITLevel 9 · 1,323 ELOSTANDINGTop 20.7% of rankedPREMIER19,317 · Purple band30 DAYS0 ELOPEAK ELO1,323csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning69
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY54–36–10Last 10054%Win rateWLWWWWTLLL

Last 10 vs previous 10: −20pp win rate · +0.05 avg rating · −4.7pp headshot accuracy · +6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 550ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 16%
  • Avg reaction 543ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.7
Utility4.9
Positioning6.9
Opening Duels5.9
Clutch2.4

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 62% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.9
Utility4.9
Mechanics5.2
Opening Duels5.9
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time537ms−20ms
first ⅓ avg 557ms → last ⅓ avg 537ms
Headshot accuracy18.7%+3.9%
first ⅓ avg 14.7% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–1 · inferno, 13 Oct →
45%Best headshot accuracy · 4–9 · nuke, 13 Sept →
383msFastest reaction time · 9–3 · vertigo, 14 Sept →
13–1Biggest win · mirage, 22 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
6–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 63% over 19ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB2915–1452%0.02
mirageB1910–953%0.02
vertigoA1912–763%0.02
dust2A159–660%0.02
ancientD62–433%-0.00
nukeB63–350%-0.01
anubis—32–167%0.11
overpass—21–150%0.05
office—10–10%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,723Lifetime kills
0.85K/D
2,850Matches
40.3%Match win rate
43.7%Headshot %
0.5%Shot accuracy
8,883MVPs
844Hours (in match)
1,506Bombs planted
548Bombs defused

Most-used weapons

Lifetime map wins

3,480dust2
2,810inferno
2,168vertigo
1,658nuke
729lake
112train
60safehouse
54office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

377Matches
53%Win rate
1.05Avg K/D
82.5ADR
39%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage11352%1.0716.4
Dust29053%1.0515.6
Ancient6351%1.0716.6
Anubis4144%0.9314.6
Inferno2763%0.9815.4
Nuke2556%1.1118.2
Cache743%0.8314.3
Overpass786%1.5421.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
38.6%Accuracy (enemy spotted)
44.4%Spray accuracy
73.6%Counter-strafing
9.8°Preaim
557msReaction time
61.7%T opening success
45.9%CT opening success
0.49Enemies flashed / flash
7.7%Flash assists
6.87HE damage / grenade
11.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4932 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–10.1018%14 Nov →
inferno1–9-0.1833%11 Nov →
ancient16–14-0.0415%30 Oct →
dust213–40.0510%28 Oct →
inferno9–20.2220%14 Oct →
inferno9–10.310%13 Oct →
inferno8–80.0717%4 Oct →
dust211–13-0.0317%29 Sept →
nuke9–130.0224%27 Sept →
ancient3–13-0.028%26 Sept →
mirage13–10.1227%22 Sept →
nuke13–5-0.0023%17 Sept →
inferno9–50.0124%14 Sept →
inferno9–40.026%14 Sept →
vertigo9–30.1126%14 Sept →
vertigo5–90.0310%14 Sept →
inferno9–1-0.0318%13 Sept →
nuke4–9-0.1745%13 Sept →
vertigo3–9-0.1618%12 Sept →
mirage13–60.0513%11 Sept →
dust21–13-0.0815%11 Sept →
dust213–20.0728%1 Sept →
inferno9–50.0513%23 Aug →
ancient0–13-0.0621%20 Aug →
mirage1–13-0.0912%19 Aug →
inferno8–80.0611%18 Aug →
inferno1–9-0.1428%18 Aug →
inferno13–40.0825%14 Aug →
mirage8–130.0412%14 Aug →
dust213–5-0.0419%10 Aug →
dust210–30.1417%9 Aug →
dust215–15-0.0119%8 Aug →
mirage13–80.0225%7 Aug →
mirage4–90.0513%7 Aug →
dust213–5-0.0217%6 Aug →
vertigo13–100.119%30 Jul →
anubis13–80.1714%29 Jul →
dust213–90.0616%29 Jul →
anubis13–70.089%29 Jul →
inferno13–60.0513%29 Jul →
vertigo9–70.0312%29 Jul →
vertigo9–20.0129%29 Jul →
vertigo9–20.0921%29 Jul →
inferno0–9-0.2025%29 Jul →
inferno8–80.0313%26 Jul →
overpass7–13-0.0217%26 Jul →
mirage13–100.0614%26 Jul →
mirage13–60.1317%26 Jul →
inferno9–60.044%26 Jul →
inferno6–90.0614%17 Jul →
vertigo8–8-0.0412%17 Jul →
inferno0–9-0.170%16 Jul →
inferno6–9-0.0417%13 Jul →
overpass9–30.1213%12 Jul →
mirage13–80.0732%1 Jul →
mirage0–13-0.0220%1 Jul →
inferno13–60.0711%29 Jun →
mirage12–11-0.0523%28 Jun →
inferno13–30.1212%18 Jun →
nuke10–130.0314%10 Jun →
inferno9–7-0.1110%7 Jun →
inferno8–80.0213%7 Jun →
mirage8–13-0.0317%28 Apr →
inferno8–80.0313%21 Apr →
inferno9–70.024%21 Apr →
vertigo5–9-0.0113%21 Apr →
dust213–70.1018%16 Apr →
inferno8–80.0120%9 Apr →
vertigo5–9-0.1822%8 Apr →
inferno5–13-0.0316%8 Mar →
mirage11–13-0.0524%4 Mar →
mirage0–13-0.0414%4 Mar →
inferno8–80.099%22 Feb →
vertigo9–60.016%22 Feb →
vertigo9–20.2921%15 Feb →
vertigo8–8-0.019%15 Feb →
vertigo9–60.0111%15 Feb →
vertigo9–60.048%12 Feb →
mirage16–140.089%4 Feb →
dust24–13-0.059%4 Feb →
ancient13–50.065%3 Feb →
mirage13–10.029%2 Feb →
dust26–130.0311%30 Jan →
nuke13–60.0222%28 Jan →
ancient14–16-0.0116%28 Jan →
ancient13–160.048%27 Jan →
anubis5–130.0813%25 Jan →
vertigo5–9-0.0321%24 Jan →
vertigo9–50.0029%24 Jan →
mirage5–13-0.0217%23 Jan →
office11–13-0.0627%21 Jan →
dust211–130.0213%3 Jan →
mirage13–20.0619%2 Jan →
inferno13–80.0811%29 Dec →
mirage3–130.0219%23 Dec →
vertigo9–30.1324%19 Dec →
vertigo9–6-0.068%19 Dec →
nuke9–50.0518%18 Dec →
dust213–90.019%17 Dec →
dust213–3-0.0011%17 Dec →

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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