⭐️ChinaWhite⭐

⭐️ChinaWhite⭐ — CS2 Stats

76561199548357263[U:1:1588091535]Steam profile ↗✓ No bans

258Tracked matches38%Win rate2023Tracked since
304Hours in CS
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating14,259Blue band · top ~32.3% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 4 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,259 +358 11 Aug17 Sept · 12 days played
13,90115,120peak 15,12011 Aug17 Sept
15,120Peak Premier in tracked matches
35Days played since 2026-08-04

Premier CS Rating

  • 861 below peak (15,120)
  • -14 over 30 days · steady
  • Next: Purple band at 15,000 741 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.3%42.7%43.8%above
Shot accuracy2.8%11.3%12.0%9.2% short
Kill/death ratio1.120.991.02above
Match win rate49.0%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG⭐️ChinaWhite⭐FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,259 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning62
Utility26

0–100 skill scores via Leetify.

Recent form

COLD42517Last 10042%Win rateWWLLLLWLLT

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · +2.9pp headshot accuracy · +14ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 587ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 555ms

Last 20

  • 6122 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.8
Utility2.6
Positioning6.2
Opening Duels3.7
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.2
Utility2.6
Mechanics5.1
Opening Duels3.8
Win Impact1.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time543ms+2ms
first ⅓ avg 540ms → last ⅓ avg 543ms
Headshot accuracy10.4%−5.3%
first ⅓ avg 15.7% → last ⅓ avg 10.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–3 · inferno, 4 Aug
38%Best headshot accuracy · 9–2 · nuke, 22 Aug
328msFastest reaction time · 5–9 · inferno, 12 Aug
13–3Biggest win · nuke, 4 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
715In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 45% over 22infernoWeakest map · 43% over 47
MapGradePlayedRecordWin rateAvg rating
infernoC47202743%0.00
nukeB22101245%0.01
mirageC94544%-0.01
dust2C73443%-0.01
overpass43175%0.08
anubis31233%-0.00
ancient2020%-0.01
eldorado21150%0.05
vertigo2020%-0.03
debris2020%-0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 47). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,792Lifetime kills
1.12K/D · Top 50% of Level 4 players
1,412Matches
49.0%Match win rate · Top 25% of Level 4 players
46.3%Headshot % · Top 50% of Level 4 players
2.8%Shot accuracy
3,753MVPs
304Hours (in match)
973Bombs planted
180Bombs defused

Most-used weapons

Lifetime map wins

2,781inferno
1,665nuke
677vertigo
580dust2
192cbble
139office
63italy
60train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

15Matches
47%Win rate
1.14Avg K/D
83.5ADR
36%Headshot %

Clutches & streaks

50%1v1 clutch win
45%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage475%1.4222.3
Dust2425%0.7612.5
Nuke425%1.3617.3
Ancient250%0.8520.0
Anubis1100%1.2922.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
39.7%Spray accuracy
73.0%Counter-strafing
8.3°Preaim
564msReaction time
43.1%T opening success
47.2%CT opening success
0.31Enemies flashed / flash
0.2%Flash assists
8.67HE damage / grenade
4.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5082% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3146 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 47 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–6-0.0110%17 Sept
inferno9–40.0729%16 Sept
dust27–13-0.0513%16 Sept
inferno7–9-0.0316%16 Sept
inferno4–9-0.0413%15 Sept
nuke14–16-0.008%15 Sept
nuke9–40.1010%15 Sept
anubis11–130.0017%14 Sept
inferno5–9-0.127%14 Sept
dust212–12-0.069%13 Sept
anubis13–110.0311%12 Sept
mirage13–100.055%12 Sept
inferno8–80.0415%12 Sept
overpass6–90.0512%12 Sept
nuke6–13-0.0318%9 Sept
nuke10–130.0012%9 Sept
dust213–9-0.037%8 Sept
dust210–130.054%8 Sept
nuke7–90.059%8 Sept
nuke5–130.068%7 Sept
dust213–8-0.039%7 Sept
mirage11–13-0.056%7 Sept
ancient11–13-0.0513%6 Sept
inferno7–9-0.1514%6 Sept
nuke9–40.1510%6 Sept
nuke4–9-0.0312%5 Sept
inferno1–9-0.238%5 Sept
inferno9–60.048%5 Sept
eldorado2–9-0.134%5 Sept
nuke7–9-0.0112%5 Sept
nuke13–30.075%4 Sept
inferno9–6-0.067%4 Sept
nuke5–9-0.086%4 Sept
inferno2–9-0.148%4 Sept
mirage13–100.1514%3 Sept
dust27–130.0021%3 Sept
inferno8–8-0.0314%3 Sept
nuke9–40.1711%3 Sept
inferno6–90.0018%3 Sept
inferno9–40.1422%3 Sept
nuke3–9-0.0915%3 Sept
inferno3–9-0.127%3 Sept
inferno5–9-0.0217%3 Sept
mirage14–160.0213%2 Sept
inferno9–10.1414%2 Sept
vertigo6–13-0.0424%31 Aug
inferno6–9-0.077%31 Aug
nuke5–9-0.0018%31 Aug
inferno8–80.0225%31 Aug
inferno7–9-0.0110%26 Aug
nuke9–13-0.0213%25 Aug
dust213–70.0428%25 Aug
inferno13–100.007%25 Aug
mirage2–13-0.0921%24 Aug
mirage5–13-0.0515%24 Aug
overpass9–40.0612%22 Aug
eldorado9–10.2320%22 Aug
inferno5–9-0.0118%22 Aug
nuke9–20.0638%22 Aug
inferno7–9-0.0222%22 Aug
inferno8–80.044%21 Aug
inferno9–130.0012%20 Aug
mirage13–6-0.0429%20 Aug
inferno8–80.0618%18 Aug
ancient10–130.0319%17 Aug
anubis12–16-0.0317%16 Aug
inferno13–110.0027%16 Aug
inferno13–40.059%15 Aug
mirage3–13-0.0319%14 Aug
mirage13–10-0.0513%14 Aug
inferno9–20.1929%14 Aug
inferno6–90.0827%13 Aug
overpass9–3-0.0236%13 Aug
inferno9–20.1112%13 Aug
inferno9–20.1521%13 Aug
inferno6–90.0215%12 Aug
nuke9–40.1518%12 Aug
inferno7–9-0.0310%12 Aug
nuke9–5-0.0326%12 Aug
inferno5–9-0.0220%12 Aug
inferno13–11-0.0517%11 Aug
nuke13–11-0.0119%11 Aug
debris7–9-0.009%10 Aug
inferno9–5-0.0515%10 Aug
inferno3–90.019%9 Aug
overpass9–00.240%9 Aug
debris1–9-0.2717%9 Aug
inferno9–40.0815%8 Aug
inferno3–13-0.1011%6 Aug
inferno7–90.016%6 Aug
nuke6–9-0.1218%5 Aug
inferno8–8-0.025%5 Aug
inferno9–70.0625%5 Aug
inferno9–3-0.096%4 Aug
inferno9–40.0316%4 Aug
vertigo7–9-0.0212%4 Aug
inferno9–70.0221%4 Aug
nuke9–7-0.0416%4 Aug
inferno9–30.2710%4 Aug
inferno9–6-0.2017%4 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →