Uzankard

Uzankard — CS2 Stats

76561199545992528[U:1:1585726800]Steam profile ↗✓ No bans

426Tracked matches52%Win rate2025Tracked since
681Hours in CS10Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 10,000 → 10,000
+10Tracked matches · now 426
+5.0ppWin rate · 46.7% → 51.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 29 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,000 +127 2 Aug12 Sept · 8 days played
9,87310,424peak 10,4242 Aug12 Sept
10,531Peak Premier in tracked matches
27Days played since 2026-07-29

Premier CS Rating

  • 424 below peak (10,424)
  • -170 over 30 days · steady
  • Next: Purple band at 15,000 5,000 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-12
  • Light Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches11
Win rate55%
K/D0.98
Headshot %36%

Measured 12 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.2%42.7%43.8%meets
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio1.061.001.02above
Match win rate38.1%43.9%44.7%6.6% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGUzankardFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,000 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning56
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY52426Last 10052%Win rateLWWWWTLWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −4.8pp headshot accuracy · +14ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 599ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 595ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim5.1
Utility2.0
Positioning5.6
Opening Duels3.6
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.6
Utility2.0
Mechanics4.1
Opening Duels3.0
Win Impact5.6

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time587ms−86ms
first ⅓ avg 672ms → last ⅓ avg 587ms
Headshot accuracy14.4%+1.8%
first ⅓ avg 12.7% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · dust2, 12 Aug
50%Best headshot accuracy · 13–4 · nuke, 7 Aug
438msFastest reaction time · 13–4 · inferno, 3 Aug
13–1Biggest win · nuke, 22 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
94In matches decided by ≤2 rounds
7Overtime games

Map breakdown

vertigoBest map · 67% over 6dust2Weakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA49282157%0.02
mirageC1771041%-0.00
dust2C1661038%0.00
vertigoS64267%-0.02
ancient42250%-0.00
inferno21150%0.01
cache21150%-0.01
anubis220100%-0.03
office110100%0.02
train1010%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,615Lifetime kills
1.06K/D · Top 50% of Level 4 players
1,071Matches
38.1%Match win rate
43.2%Headshot % · Top 50% of Level 4 players
0.0%Shot accuracy
2,156MVPs
328Hours (in match)
659Bombs planted
220Bombs defused

Most-used weapons

Lifetime map wins

2,935nuke
1,676dust2
509inferno
209vertigo
132train
100office
2ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
42%Win rate
0.86Avg K/D
70.3ADR
31%Headshot %

Clutches & streaks

45%1v1 clutch win
29%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno944%0.8414.4
Anubis450%0.9817.3
Nuke333%0.9317.3
Dust2333%0.6811.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.0%Spray accuracy
68.6%Counter-strafing
11.7°Preaim
589msReaction time
44.2%T opening success
39.9%CT opening success
0.29Enemies flashed / flash
3.0%Flash assists
8.05HE damage / grenade
3.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5545% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2918 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.8957% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0412%17 Sept
vertigo13–40.049%17 Sept
dust213–100.0113%17 Sept
nuke13–10-0.0212%13 Sept
nuke13–70.0513%13 Sept
nuke12–120.0910%13 Sept
nuke7–130.0218%12 Sept
nuke5–10.0723%12 Sept
nuke13–100.0410%12 Sept
nuke9–13-0.007%12 Sept
nuke13–60.079%12 Sept
mirage0–5-0.0136%12 Sept
dust27–13-0.0710%5 Sept
mirage13–80.0517%5 Sept
mirage6–130.0512%5 Sept
office13–100.0218%2 Sept
nuke13–4-0.0114%31 Aug
nuke2–13-0.0528%31 Aug
dust214–16-0.0116%31 Aug
nuke7–130.1114%31 Aug
mirage10–13-0.0315%30 Aug
mirage2–110.0119%30 Aug
mirage13–20.0311%29 Aug
nuke13–80.0111%29 Aug
mirage2–7-0.0317%29 Aug
mirage13–9-0.0711%26 Aug
nuke5–11-0.0210%24 Aug
nuke7–13-0.058%23 Aug
nuke13–6-0.0215%23 Aug
mirage13–3-0.0420%22 Aug
dust29–13-0.0212%22 Aug
nuke3–12-0.039%22 Aug
nuke11–130.0419%22 Aug
nuke13–20.0312%22 Aug
nuke11–110.0013%22 Aug
nuke7–2-0.0233%22 Aug
nuke13–10.0916%22 Aug
nuke8–13-0.0710%21 Aug
nuke13–70.109%21 Aug
nuke10–13-0.037%21 Aug
nuke6–130.1215%21 Aug
nuke12–120.019%20 Aug
nuke5–13-0.0214%20 Aug
inferno7–13-0.0218%20 Aug
mirage4–130.0719%20 Aug
nuke12–12-0.0416%19 Aug
nuke13–50.0626%19 Aug
nuke13–60.0420%19 Aug
nuke13–110.0625%19 Aug
nuke13–60.1513%19 Aug
dust212–12-0.0514%18 Aug
dust213–100.0615%18 Aug
ancient2–13-0.0611%18 Aug
mirage13–11-0.018%12 Aug
nuke10–130.0118%12 Aug
dust213–110.0317%12 Aug
dust213–10.1818%12 Aug
dust27–13-0.0313%8 Aug
vertigo9–13-0.0510%8 Aug
nuke9–13-0.0412%7 Aug
nuke13–3-0.0621%7 Aug
nuke13–40.0250%7 Aug
nuke8–13-0.0521%7 Aug
nuke13–70.0512%7 Aug
nuke13–70.029%7 Aug
ancient6–130.0115%7 Aug
nuke16–13-0.026%7 Aug
nuke13–80.087%7 Aug
nuke13–10-0.0711%7 Aug
nuke12–120.0116%5 Aug
nuke13–50.0716%5 Aug
nuke13–110.0812%4 Aug
mirage10–13-0.038%4 Aug
inferno13–40.0417%3 Aug
mirage13–16-0.0510%3 Aug
nuke13–90.0814%3 Aug
nuke9–1-0.040%3 Aug
mirage6–130.0119%3 Aug
ancient13–110.0210%2 Aug
cache14–16-0.0214%2 Aug
ancient7–00.0117%2 Aug
cache13–110.0116%2 Aug
dust27–13-0.0325%2 Aug
vertigo13–50.0010%2 Aug
train5–13-0.0414%2 Aug
vertigo13–4-0.093%1 Aug
nuke4–13-0.086%1 Aug
dust212–12-0.0112%1 Aug
mirage13–110.0415%31 Jul
mirage13–16-0.0417%30 Jul
vertigo13–4-0.0315%30 Jul
dust214–16-0.0513%30 Jul
vertigo9–13-0.018%30 Jul
anubis13–9-0.035%30 Jul
dust27–130.0025%30 Jul
mirage13–80.013%30 Jul
anubis16–14-0.0211%30 Jul
dust211–5-0.0218%29 Jul
dust213–20.0412%29 Jul
dust26–130.0020%29 Jul

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →