BOT abdulrahman

BOT abdulrahman — CS2 Stats

76561199541044384[U:1:1580778656]Steam profile ↗✓ No bans

261Tracked matches50%Win rate2023Tracked since
270Hours in CS8Hrs last 2 wks
CSDB Rating3.3 LearningPositional Player
WingmanSilver IV
Ladder ranks via Leetify

Performance scores

Aim33
Positioning39
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateLWLLLWWLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.6pp headshot accuracy · +23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 664ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 706ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 695ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim3.3
Utility0.9
Positioning3.9
Opening Duels0.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning3.9
Utility0.9
Mechanics5.2
Opening Duels1.3
Win Impact5.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time688ms−7ms
first ⅓ avg 695ms → last ⅓ avg 688ms
Headshot accuracy17.0%+1.8%
first ⅓ avg 15.2% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–2 · inferno, 10 Oct →
39%Best headshot accuracy · 7–9 · inferno, 1 Feb →
375msFastest reaction time · 2–0 · mirage, 16 Apr →
13–1Biggest win · inferno, 3 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–11In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 68% over 25nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC2511–1444%-0.01
mirageS2517–868%-0.01
dust2D227–1532%-0.02
nukeD123–925%-0.05
ancient—40–40%-0.06
overpass—41–325%-0.07
anubis—31–233%-0.02
cache—33–0100%-0.01
office—20–20%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,828Lifetime kills
0.86K/D
434Matches
37.3%Match win rate
51.0%Headshot % · Top 25% of tracked players
1.4%Shot accuracy
1,238MVPs
921Hours (in match)
330Bombs planted
268Bombs defused

Most-used weapons

Lifetime map wins

1,032inferno
633dust2
604nuke
165vertigo
71train
11office
2cbble
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
0.58Avg K/D
62.3ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.6511.0
Train10%0.506.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
27.5%Accuracy (enemy spotted)
28.5%Spray accuracy
73.3%Counter-strafing
9.9°Preaim
711msReaction time
20.8%T opening success
40.7%CT opening success
0.18Enemies flashed / flash
0.0%Flash assists
3.89HE damage / grenade
1.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 710.9091ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1844 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.7665% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–12-0.0013%3 Nov →
inferno13–10.0624%3 Nov →
ancient6–13-0.0317%31 Oct →
inferno2–13-0.1128%30 Oct →
inferno11–130.0119%29 Jul →
nuke13–10-0.0215%28 Jul →
mirage13–7-0.0419%28 Jul →
ancient7–10-0.0522%28 Jul →
mirage13–6-0.0311%28 Jul →
anubis13–3-0.0715%27 Jul →
mirage13–3-0.0712%27 Jul →
cache13–90.0632%27 Jul →
mirage9–130.0024%9 Jul →
dust23–13-0.0714%9 Jul →
inferno9–70.0416%9 Jul →
overpass2–9-0.0822%9 Jul →
cache13–5-0.048%8 Jul →
nuke10–13-0.025%8 Jul →
nuke13–50.0410%6 Jul →
mirage11–30.0335%6 Jul →
mirage13–100.0225%16 Jun →
nuke11–13-0.0714%16 Jun →
dust213–90.0537%16 Jun →
dust211–13-0.0813%16 Jun →
dust29–13-0.0119%15 Jun →
inferno5–13-0.069%15 Jun →
overpass11–13-0.107%10 Jun →
inferno9–7-0.0917%10 Jun →
overpass7–9-0.079%10 Jun →
cache13–4-0.0411%25 May →
mirage13–80.0319%21 May →
mirage2–00.1213%16 Apr →
dust24–13-0.066%15 Apr →
mirage5–13-0.119%15 Apr →
dust213–60.0613%15 Apr →
overpass13–8-0.0511%15 Apr →
ancient6–13-0.120%15 Apr →
dust213–90.0010%15 Apr →
mirage10–13-0.0717%14 Apr →
mirage7–13-0.0913%14 Apr →
dust213–4-0.0519%14 Apr →
dust26–13-0.0724%14 Apr →
dust25–130.0311%14 Apr →
dust211–13-0.0222%3 Mar →
ancient12–12-0.0519%27 Feb →
office2–130.0114%26 Feb →
nuke8–13-0.0416%26 Feb →
mirage13–9-0.0719%26 Feb →
dust211–13-0.038%26 Feb →
inferno13–90.0518%11 Feb →
dust212–12-0.0414%8 Feb →
inferno4–90.0116%8 Feb →
mirage13–70.0621%8 Feb →
mirage13–60.0522%8 Feb →
inferno9–20.0319%8 Feb →
inferno7–9-0.0811%8 Feb →
anubis8–130.0115%3 Feb →
nuke3–9-0.1117%3 Feb →
mirage4–13-0.0133%3 Feb →
dust213–3-0.0021%3 Feb →
inferno2–11-0.0611%2 Feb →
office6–130.0217%2 Feb →
inferno7–9-0.0539%1 Feb →
inferno9–70.0316%1 Feb →
mirage13–7-0.0132%1 Feb →
inferno11–13-0.0216%1 Feb →
mirage13–40.0221%1 Feb →
dust27–13-0.1221%1 Feb →
dust211–10.1117%1 Feb →
inferno4–13-0.089%1 Feb →
nuke6–13-0.0218%30 Jan →
inferno3–9-0.0318%30 Jan →
nuke3–9-0.0330%30 Jan →
dust21–13-0.0413%23 Jan →
mirage8–0-0.0118%23 Jan →
dust25–130.0215%23 Jan →
inferno4–9-0.1118%23 Jan →
mirage12–12-0.067%22 Jan →
inferno13–10.018%22 Jan →
dust22–13-0.0113%22 Jan →
mirage13–10-0.0121%22 Jan →
nuke9–6-0.170%22 Jan →
anubis9–13-0.0112%16 Jan →
mirage13–4-0.0318%16 Jan →
mirage4–13-0.0525%16 Jan →
dust213–40.0119%26 Nov →
inferno9–7-0.048%24 Nov →
inferno7–90.0813%24 Nov →
dust24–13-0.0512%16 Oct →
nuke2–9-0.1820%11 Oct →
inferno3–9-0.0114%11 Oct →
mirage13–40.057%11 Oct →
dust25–13-0.0624%10 Oct →
inferno13–7-0.0122%10 Oct →
mirage13–40.0713%10 Oct →
mirage2–130.0119%10 Oct →
inferno9–20.158%10 Oct →
inferno5–9-0.0010%10 Oct →
inferno9–3-0.0111%10 Oct →
nuke9–130.0718%9 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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