Baby Kirk

Baby Kirk — CS2 Stats

76561199534257951[U:1:1573992223]Steam profile ↗✓ No bans

648Tracked matches45%Win rate2023Tracked since
1,106Hours in CS43Hrs last 2 wks
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating6,292Light Blue band · top ~72.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,292 -6,929 15 Aug – 11 Oct · 27 days played
6,29213,248peak 13,24815 Aug11 Oct
13,248Peak Premier in tracked matches
40Days played since 2026-08-11

Premier CS Rating

  • 6,956 below peak (13,248)
  • -2,110 over 30 days · declining
  • Next: Blue band at 10,000 — 3,708 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.4%42.7%43.7%3.3% short
Shot accuracy1.8%11.3%12.0%10.3% short
Kill/death ratio1.010.991.02meets
Match win rate40.5%43.9%44.7%4.2% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBaby KirkFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER6,292 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning56
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY37–55–8Last 10037%Win rateLWWLLLWWLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +0.2pp headshot accuracy · −56ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 14%
  • Avg reaction 597ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 586ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.7
Utility4.0
Positioning5.6
Opening Duels3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.6
Utility4.0
Mechanics4.9
Opening Duels2.9
Win Impact3.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time610ms−11ms
first ⅓ avg 621ms → last ⅓ avg 610ms
Headshot accuracy15.4%−1.1%
first ⅓ avg 16.5% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · ancient, 11 Sept →
31%Best headshot accuracy · 7–13 · anubis, 16 Sept →
438msFastest reaction time · 13–6 · office, 9 Sept →
13–1Biggest win · mirage, 25 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
4–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

trainBest map · 57% over 7officeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientD144–1029%0.04
mirageD134–931%0.03
anubisB115–645%0.02
dust2C104–640%-0.00
nukeD92–722%0.04
infernoD92–722%0.04
cacheB84–450%0.05
trainA74–357%-0.00
officeD61–517%0.02
vertigoC52–340%-0.02
italy—21–150%0.08
poseidon—22–0100%-0.01
overpass—21–150%0.07
shelter—21–150%-0.01

Across the last 100 tracked matches.

Lifetime stats

17,041Lifetime kills
1.01K/D · Top 50% of Level 4 players
1,082Matches
40.5%Match win rate
40.4%Headshot %
1.8%Shot accuracy
2,368MVPs
366Hours (in match)
605Bombs planted
281Bombs defused

Most-used weapons

Lifetime map wins

1,386inferno
631vertigo
593dust2
561nuke
435train
363office
208italy
77lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
44%Win rate
0.62Avg K/D
—ADR
37%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%0.7111.3
Ancient20%0.489.0
Nuke1100%0.386.0
Overpass1100%0.8815.0
Inferno10%0.436.0
Anubis1100%1.0912.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
36.3%Accuracy (enemy spotted)
34.6%Spray accuracy
72.0%Counter-strafing
10.8°Preaim
595msReaction time
41.3%T opening success
42.2%CT opening success
0.52Enemies flashed / flash
5.8%Flash assists
4.01HE damage / grenade
7.78Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–130.0512%11 Oct →
nuke13–60.126%11 Oct →
mirage13–40.1324%10 Oct →
mirage1–13-0.0220%10 Oct →
anubis10–130.038%9 Oct →
anubis8–13-0.0310%9 Oct →
train13–100.0211%7 Oct →
train13–40.0512%7 Oct →
ancient8–13-0.0524%7 Oct →
vertigo13–20.0225%4 Oct →
italy13–100.1815%3 Oct →
train13–10-0.0319%3 Oct →
ancient14–160.0717%1 Oct →
ancient8–130.013%1 Oct →
poseidon9–4-0.0318%26 Sept →
anubis4–13-0.0618%26 Sept →
dust211–130.0920%25 Sept →
mirage13–10.0113%25 Sept →
poseidon9–60.0011%24 Sept →
vertigo7–130.0216%23 Sept →
vertigo8–13-0.0211%23 Sept →
vertigo13–9-0.0414%23 Sept →
inferno5–13-0.0118%22 Sept →
inferno13–80.0623%21 Sept →
dust26–13-0.0512%21 Sept →
dust24–13-0.0818%21 Sept →
ancient13–70.1113%20 Sept →
nuke10–130.0513%20 Sept →
anubis13–30.1313%20 Sept →
anubis11–30.0813%18 Sept →
ancient15–150.0423%18 Sept →
ancient7–130.0514%17 Sept →
dust28–130.1323%17 Sept →
office6–130.103%17 Sept →
anubis13–110.0815%16 Sept →
anubis7–13-0.0231%16 Sept →
ancient16–140.0215%13 Sept →
cache13–40.1121%13 Sept →
nuke15–150.0016%11 Sept →
inferno15–15-0.0215%11 Sept →
ancient11–130.0512%11 Sept →
ancient13–60.188%11 Sept →
ancient9–130.0217%10 Sept →
inferno13–60.1214%9 Sept →
nuke12–120.0919%9 Sept →
office13–60.0816%9 Sept →
inferno4–130.0816%8 Sept →
ancient9–13-0.049%8 Sept →
dust213–5-0.0418%8 Sept →
nuke8–130.0320%8 Sept →
mirage10–130.0420%7 Sept →
dust213–10-0.0127%7 Sept →
mirage12–120.0911%2 Sept →
office11–13-0.069%2 Sept →
mirage13–90.0517%2 Sept →
office12–12-0.0423%2 Sept →
office9–13-0.0320%2 Sept →
inferno9–13-0.0028%1 Sept →
cache13–100.1123%31 Aug →
inferno7–130.0916%31 Aug →
cache4–13-0.0111%30 Aug →
ancient5–130.0411%30 Aug →
mirage5–130.0314%29 Aug →
vertigo0–13-0.0714%29 Aug →
anubis13–100.0518%29 Aug →
nuke3–130.0313%29 Aug →
anubis13–7-0.0020%26 Aug →
inferno8–13-0.0126%26 Aug →
cache13–20.0718%26 Aug →
cache13–60.0810%26 Aug →
cache3–130.0015%26 Aug →
mirage5–13-0.0217%25 Aug →
mirage6–20.0910%25 Aug →
mirage8–130.049%25 Aug →
dust23–13-0.0518%25 Aug →
mirage2–13-0.0217%24 Aug →
dust214–160.0317%23 Aug →
anubis7–130.0220%23 Aug →
anubis2–13-0.0614%22 Aug →
inferno3–130.0718%22 Aug →
cache1–13-0.0316%22 Aug →
overpass13–100.0815%22 Aug →
mirage6–13-0.0311%21 Aug →
train13–80.0615%21 Aug →
ancient7–10.0611%21 Aug →
office12–120.0827%19 Aug →
shelter12–120.0723%19 Aug →
overpass11–130.0522%19 Aug →
nuke13–60.0017%18 Aug →
nuke11–13-0.0214%18 Aug →
dust213–11-0.0227%17 Aug →
ancient8–130.038%17 Aug →
dust216–140.0112%15 Aug →
nuke7–130.0915%12 Aug →
italy2–13-0.0114%12 Aug →
train10–13-0.0422%12 Aug →
train6–130.0022%12 Aug →
train9–13-0.0715%12 Aug →
shelter13–6-0.0911%11 Aug →
cache9–130.0419%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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