lodles

lodles — CS2 Stats

76561199516651214[U:1:1556385486]Steam profile ↗✓ No bans

1,067Tracked matches57%Win rate2024Tracked since
553Hours in CS
CSDB Rating5.1 DevelopingOpening Duellist
Premier CS Rating13,029Blue band · top ~38.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 26 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,029 +5,341 26 May18 Sept · 23 days played
7,68813,029peak 13,02926 May18 Sept
13,139Peak Premier in tracked matches
29Days played since 2026-05-26

Premier CS Rating

  • At peak — 13,029
  • +1,625 over 90 days
  • Next: Purple band at 15,000 1,971 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate41.9%41.9%42.7%meets
Shot accuracy0.0%12.2%11.3%11.3% short
Kill/death ratio1.000.980.99meets
Match win rate47.8%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlodlesFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,029 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning67
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY55423Last 10055%Win rateLWLWWLWWLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +2.9pp headshot accuracy · −23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 23%
  • Avg reaction 541ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+3.1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim6.1
Utility0.8
Positioning6.7
Opening Duels7.2
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 61% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.7
Utility0.8
Mechanics4.3
Opening Duels6.8
Win Impact7.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time585ms−6ms
first ⅓ avg 590ms → last ⅓ avg 585ms
Headshot accuracy19.7%+0.9%
first ⅓ avg 18.7% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–5 · dust2, 29 May
46%Best headshot accuracy · 14–16 · dust2, 28 Jun
469msFastest reaction time · 13–10 · ancient, 4 Jun
13–0Biggest win · dust2, 20 Jun

Across the last 100 tracked matches.

Highlights

9Longest win streak
310In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 77% over 13overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B30141647%0.04
mirageA1911858%0.03
ancientA159660%0.04
nukeS1310377%0.04
anubisC94544%0.03
overpassD62433%-0.00
infernoA53260%-0.01
cache32167%0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,817Lifetime kills
1.00K/D · Top 50% of Level 3 players
1,489Matches
47.8%Match win rate · Top 25% of Level 3 players
41.9%Headshot % · Top 50% of Level 3 players
0.0%Shot accuracy
3,527MVPs
553Hours (in match)
515Bombs planted
319Bombs defused

Most-used weapons

Lifetime map wins

3,687dust2
2,338nuke
1,392inferno
262train
67vertigo
5office
2ar_baggage
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

84Matches
49%Win rate
0.98Avg K/D
79.9ADR
48%Headshot %

Clutches & streaks

29%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3047%0.9213.6
Ancient1662%1.0616.7
Dust21450%0.8613.6
Anubis838%1.0216.0
Cache633%1.0317.7
Inferno425%0.9015.8
Nuke367%1.4620.7
Overpass367%1.0717.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
35.1%Accuracy (enemy spotted)
34.2%Spray accuracy
69.3%Counter-strafing
10.3°Preaim
580msReaction time
54.8%T opening success
59.9%CT opening success
0.09Enemies flashed / flash
5.1%Flash assists
3.91HE damage / grenade
0.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0931 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–160.0920%18 Sept
ancient13–90.0624%18 Sept
mirage7–130.0218%18 Sept
anubis13–50.1435%18 Sept
anubis13–60.0918%11 Sept
nuke9–13-0.0317%11 Sept
nuke11–3-0.029%9 Sept
dust213–80.0215%9 Sept
inferno11–13-0.0318%9 Sept
mirage13–40.0025%25 Jul
ancient13–10.1618%25 Jul
mirage7–13-0.0216%25 Jul
nuke13–70.1019%25 Jul
mirage13–90.0120%25 Jul
anubis13–70.1121%25 Jul
dust25–130.0118%24 Jul
inferno13–110.0523%24 Jul
anubis10–130.0721%24 Jul
nuke10–130.016%12 Jul
cache13–50.037%12 Jul
mirage13–90.0324%12 Jul
dust211–13-0.0626%12 Jul
dust213–80.0120%12 Jul
cache8–13-0.0111%9 Jul
cache13–1-0.008%9 Jul
dust25–130.0819%28 Jun
mirage13–100.0526%28 Jun
ancient13–60.0624%28 Jun
dust24–130.0223%28 Jun
ancient7–13-0.0013%28 Jun
dust214–160.0146%28 Jun
overpass7–13-0.0219%28 Jun
nuke13–30.1323%21 Jun
nuke13–60.0231%21 Jun
dust29–130.0626%21 Jun
mirage13–30.1825%21 Jun
dust211–13-0.0319%21 Jun
nuke13–20.033%21 Jun
dust213–00.1428%20 Jun
mirage3–13-0.0110%19 Jun
ancient13–10-0.0021%19 Jun
overpass5–13-0.0111%19 Jun
mirage5–13-0.0518%18 Jun
ancient13–80.0512%18 Jun
overpass11–13-0.0112%18 Jun
dust27–130.0232%18 Jun
dust215–150.0221%15 Jun
ancient18–22-0.0416%13 Jun
inferno7–13-0.039%12 Jun
nuke13–100.0320%12 Jun
dust28–130.0716%12 Jun
dust213–50.1226%12 Jun
ancient11–130.1118%12 Jun
dust25–13-0.0517%12 Jun
ancient13–30.0629%12 Jun
mirage13–100.0717%12 Jun
anubis13–9-0.0611%12 Jun
dust213–90.0219%12 Jun
anubis11–13-0.0211%12 Jun
dust216–120.0015%11 Jun
inferno13–9-0.0220%10 Jun
anubis13–16-0.0126%10 Jun
ancient10–130.1213%10 Jun
mirage13–00.0114%9 Jun
overpass10–13-0.068%8 Jun
mirage13–20.1923%8 Jun
nuke8–130.0519%8 Jun
inferno13–6-0.0123%8 Jun
mirage13–8-0.0015%8 Jun
overpass13–9-0.0218%8 Jun
nuke16–120.0416%8 Jun
mirage2–9-0.067%7 Jun
overpass13–70.0917%7 Jun
dust23–13-0.0311%5 Jun
dust210–130.0328%5 Jun
dust211–13-0.0112%5 Jun
dust25–130.0327%4 Jun
nuke13–50.0519%4 Jun
ancient13–100.0614%4 Jun
dust213–60.0721%4 Jun
dust213–60.0920%3 Jun
mirage13–20.0316%3 Jun
dust213–30.1316%3 Jun
nuke13–50.0418%3 Jun
nuke13–50.0716%3 Jun
dust213–9-0.0517%1 Jun
anubis7–13-0.0010%1 Jun
mirage5–13-0.0715%30 May
ancient11–13-0.0013%29 May
dust213–50.2123%29 May
mirage13–70.0621%29 May
dust213–80.1521%29 May
dust213–60.0229%29 May
anubis4–13-0.0119%29 May
ancient13–40.017%28 May
mirage15–15-0.0217%27 May
dust213–110.1042%27 May
mirage15–150.0527%27 May
ancient16–14-0.0023%26 May
ancient11–130.0320%26 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →