mitski

mitski — CS2 Stats

GB76561199504710248[U:1:1544444520]Steam profile ↗✓ No bans

650Tracked matches36%Win rate2025Tracked since
407Hours in CS
CSDB Rating3.6 LearningPositional Player
Premier CS Rating6,606Light Blue band · top ~71.1% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,606 -2,568 27 Aug – 1 Oct · 28 days played
6,60610,360peak 10,36027 Aug1 Oct
10,360Peak Premier in tracked matches
31Days played since 2026-08-27

Premier CS Rating

  • 3,754 below peak (10,360)
  • -2,714 over 30 days · declining
  • Next: Blue band at 10,000 — 3,394 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches116——
Win rate43%——
K/D0.89——
Headshot %44%——

Measured 1 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate37.0%39.9%42.0%5.0% short
Shot accuracy0.0%7.0%9.6%9.6% short
Kill/death ratio0.790.920.980.19 short
Match win rate42.8%42.3%43.8%1.0% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmitskiPREMIER6,606 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning44
Utility16

0–100 skill scores via Leetify.

Recent form

COLD47–49–4Last 10047%Win rateLLLWLLLLLL

Last 10 vs previous 10: −50pp win rate · +0.00 avg rating · −6.5pp headshot accuracy · −27ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 8%
  • Avg reaction 581ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 531ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim6.1
Utility1.6
Positioning4.4
Opening Duels1.3
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.4
Utility1.6
Mechanics4.4
Opening Duels3.5
Win Impact0.2

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time549ms−36ms
first ⅓ avg 585ms → last ⅓ avg 549ms
Headshot accuracy11.7%−0.9%
first ⅓ avg 12.7% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · nuke, 12 Sept →
32%Best headshot accuracy · 13–9 · dust2, 28 Aug →
383msFastest reaction time · 5–13 · mirage, 29 Sept →
13–1Biggest win · cache, 3 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
7–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 57% over 14anubisWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA169–756%-0.01
anubisD165–1131%-0.02
ancientA148–657%-0.02
cacheC135–838%0.01
dust2B137–654%-0.04
mirageB115–645%-0.00
infernoC114–736%-0.00
train—21–150%-0.06
vertigo—11–0100%0.07
italy—10–10%0.05
office—11–0100%0.08
overpass—11–0100%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,385Lifetime kills
0.79K/D
1,230Matches
42.8%Match win rate · Top 50% of Light Blue band
37.0%Headshot %
0.0%Shot accuracy
2,031MVPs
407Hours (in match)
1,603Bombs planted
337Bombs defused

Most-used weapons

Lifetime map wins

1,706nuke
1,218inferno
1,175dust2
276train
180vertigo
83office
77italy
12ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
0%Win rate
0.81Avg K/D
65.2ADR
30%Headshot %

Clutches & streaks

20%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient20%0.6610.5
Nuke10%1.1130.0
Dust210%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
35.7%Accuracy (enemy spotted)
42.2%Spray accuracy
69.9%Counter-strafing
10.6°Preaim
547msReaction time
41.9%T opening success
45.9%CT opening success
0.16Enemies flashed / flash
0.9%Flash assists
7.10HE damage / grenade
1.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5146% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1569 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0311%1 Oct →
nuke9–11-0.047%1 Oct →
ancient11–130.025%1 Oct →
inferno13–60.1115%1 Oct →
cache11–130.014%30 Sept →
anubis14–16-0.028%29 Sept →
ancient8–13-0.044%29 Sept →
ancient5–13-0.049%29 Sept →
mirage5–13-0.1012%29 Sept →
cache7–130.0110%29 Sept →
inferno8–13-0.0425%27 Sept →
nuke13–9-0.139%27 Sept →
nuke13–3-0.069%27 Sept →
cache10–130.0416%26 Sept →
cache13–90.0416%26 Sept →
ancient16–140.0013%26 Sept →
nuke13–100.0917%26 Sept →
anubis9–13-0.039%26 Sept →
inferno1–13-0.0523%25 Sept →
nuke13–11-0.0214%25 Sept →
inferno13–16-0.0211%25 Sept →
mirage10–130.0417%25 Sept →
mirage13–6-0.033%25 Sept →
mirage13–50.0322%24 Sept →
inferno13–8-0.048%24 Sept →
dust210–13-0.075%23 Sept →
inferno12–120.007%22 Sept →
dust29–13-0.0112%21 Sept →
anubis10–13-0.0215%21 Sept →
mirage12–120.0215%21 Sept →
vertigo13–30.0716%21 Sept →
dust25–13-0.0511%21 Sept →
dust213–11-0.0210%20 Sept →
nuke10–13-0.0016%20 Sept →
ancient16–12-0.0413%20 Sept →
cache13–30.0613%20 Sept →
dust213–100.0119%19 Sept →
inferno9–13-0.067%19 Sept →
nuke11–130.0112%19 Sept →
anubis11–130.0011%17 Sept →
mirage8–130.019%17 Sept →
ancient13–80.0214%17 Sept →
dust26–13-0.018%16 Sept →
nuke13–30.0117%16 Sept →
mirage5–13-0.0313%15 Sept →
dust23–2-0.118%15 Sept →
ancient10–13-0.0410%15 Sept →
italy7–130.0525%14 Sept →
office13–110.0812%14 Sept →
overpass13–8-0.0411%13 Sept →
anubis15–150.0215%12 Sept →
nuke13–90.1613%12 Sept →
dust210–13-0.1223%11 Sept →
inferno13–40.0410%11 Sept →
train13–8-0.053%10 Sept →
cache9–13-0.0514%10 Sept →
mirage13–30.0711%10 Sept →
train2–13-0.0711%8 Sept →
anubis16–130.0121%8 Sept →
nuke11–13-0.078%5 Sept →
dust213–10-0.0018%5 Sept →
anubis7–13-0.0517%5 Sept →
nuke2–13-0.0110%4 Sept →
cache13–11-0.0124%4 Sept →
ancient13–60.0011%4 Sept →
ancient13–90.039%4 Sept →
cache10–13-0.049%3 Sept →
anubis13–6-0.018%3 Sept →
anubis12–160.0118%3 Sept →
dust213–8-0.0215%3 Sept →
ancient13–4-0.063%3 Sept →
cache13–10.067%3 Sept →
cache0–8-0.054%2 Sept →
nuke13–50.026%2 Sept →
mirage7–00.0511%2 Sept →
anubis11–13-0.0710%2 Sept →
dust213–100.0318%1 Sept →
anubis13–110.0121%1 Sept →
inferno12–120.0416%1 Sept →
nuke13–8-0.0219%1 Sept →
anubis13–10-0.066%31 Aug →
cache14–160.0314%31 Aug →
anubis13–90.0310%30 Aug →
nuke8–13-0.024%30 Aug →
anubis9–13-0.067%30 Aug →
ancient10–13-0.0118%30 Aug →
ancient13–8-0.036%30 Aug →
anubis5–130.0018%29 Aug →
nuke10–13-0.028%29 Aug →
anubis3–8-0.085%29 Aug →
nuke13–9-0.0315%29 Aug →
dust213–16-0.0524%28 Aug →
dust213–9-0.0232%28 Aug →
inferno11–13-0.029%28 Aug →
cache10–130.0317%28 Aug →
ancient13–9-0.0218%28 Aug →
mirage15–12-0.0216%28 Aug →
cache13–50.0411%28 Aug →
ancient14–16-0.0210%27 Aug →
inferno16–12-0.0213%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.