Spliffle

Spliffle — CS2 Stats

GB76561199503345343[U:1:1543079615]Steam profile ↗✓ No bans

380Tracked matches38%Win rate2023Tracked since
391Hours in CS
CSDB Rating4.5 DevelopingAll-Rounder
FaceitLevel 6 · 1,279 ELOTop 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 78 days played since 29 Jan 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,945 +1,454 11 Feb13 Jul · 29 days played
11,49116,921peak 16,92111 Feb13 Jul
16,921Peak Premier in tracked matches
1,279Highest Faceit ELO seen on CSDB
78Days played since 2025-01-29

Faceit ELO

  • At peak — 1,279
  • Next: Level 7 at 1,351 72 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 18 Sep 2026.

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,393), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate44.4%44.8%45.7%1.3% short
Shot accuracy5.6%12.4%12.7%7.1% short
Kill/death ratio0.941.041.050.11 short
Match win rate42.2%45.2%45.7%3.5% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSpliffleFACEITLevel 6 · 1,279 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,279csdb.gg/stats

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Performance scores

Aim74
Positioning35
Utility35

0–100 skill scores via Leetify.

Recent form

COLD47503Last 10047%Win rateLLTLWLLWWL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +13.1pp headshot accuracy · −5ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 34%
  • Avg reaction 708ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 670ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 673ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.4
Utility3.5
Positioning3.5
Opening Duels2.0
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning3.5
Utility3.5
Mechanics8.4
Opening Duels1.4
Win Impact1.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time669ms−7ms
first ⅓ avg 676ms → last ⅓ avg 669ms
Headshot accuracy22.5%+4.6%
first ⅓ avg 17.9% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–0 · mirage, 7 Apr
50%Best headshot accuracy · 0–4 · vertigo, 17 Apr
500msFastest reaction time · 13–2 · mirage, 2 Feb
13–0Biggest win · mirage, 7 Apr

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
57In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 54% over 13trainWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%0.01
nukeB1910953%-0.01
infernoB157847%-0.00
ancientB137654%-0.01
trainD82625%-0.01
anubisD62433%-0.02
overpassD62433%-0.00
vertigo41325%-0.02
dust231233%-0.02
sanctum110100%0.06
poseidon1010%-0.07
grail110100%-0.04
jura110100%-0.02
edin110100%0.05
basalt110100%0.10

Across the last 100 tracked matches.

Lifetime stats

17,042Lifetime kills
0.94K/D
996Matches
42.2%Match win rate
44.4%Headshot %
5.6%Shot accuracy
1,881MVPs
391Hours (in match)
1,039Bombs planted
263Bombs defused

Most-used weapons

Lifetime map wins

1,532nuke
1,200inferno
438vertigo
354dust2
285train
106office
10ar_shoots
9cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

197Matches
52%Win rate
0.96Avg K/D
69.8ADR
38%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6247%0.9915.3
Nuke4269%1.0315.6
Ancient2148%0.8915.4
Anubis2045%0.9013.7
Inferno2055%1.0213.3
Overpass1560%0.8113.8
Train650%1.0014.0
Vertigo520%0.8915.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
35.0%Accuracy (enemy spotted)
38.6%Spray accuracy
87.8%Counter-strafing
10.2°Preaim
658msReaction time
30.8%T opening success
40.5%CT opening success
0.50Enemies flashed / flash
1.2%Flash assists
7.97HE damage / grenade
3.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4988 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.8308% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0526%21 Apr
vertigo0–4-0.0850%17 Apr
vertigo12–12-0.0140%15 Apr
anubis7–13-0.0528%13 Apr
mirage13–00.1824%7 Apr
inferno11–13-0.0228%28 Mar
nuke5–13-0.0625%26 Mar
ancient13–60.0346%23 Mar
nuke16–130.0013%14 Feb
inferno9–13-0.049%13 Feb
sanctum9–60.0611%13 Feb
overpass9–130.0328%6 Feb
poseidon6–9-0.0726%5 Feb
overpass13–90.0013%4 Feb
nuke13–90.0119%3 Feb
ancient13–80.0517%3 Feb
mirage13–16-0.019%30 Jan
anubis13–60.047%30 Jan
inferno13–5-0.0617%30 Jan
train11–130.0911%12 Jan
ancient13–16-0.049%2 Jan
overpass1–13-0.0231%22 Dec
train9–130.0229%1 Dec
inferno9–13-0.0727%27 Nov
mirage14–16-0.0120%10 Nov
mirage13–100.0619%6 Nov
nuke8–13-0.079%24 Sept
mirage8–90.0534%23 Sept
overpass3–130.0119%9 Sept
train8–13-0.0524%27 Aug
overpass11–13-0.0336%19 Aug
nuke13–30.0124%19 Aug
dust29–13-0.0514%11 Aug
overpass13–7-0.0126%1 Aug
nuke7–13-0.0916%30 Jul
inferno13–110.0225%28 Jul
inferno3–130.0428%28 Jul
ancient13–5-0.0038%27 Jul
nuke13–7-0.0119%22 Jul
nuke1–8-0.0320%17 Jul
inferno13–100.0029%13 Jul
ancient6–13-0.0818%13 Jul
mirage5–130.0330%9 Jul
mirage13–50.0135%8 Jul
mirage9–13-0.0513%7 Jul
nuke8–130.0225%6 Jul
inferno13–90.0630%1 Jul
mirage5–130.0129%23 Jun
inferno6–13-0.0423%16 Jun
mirage15–15-0.027%16 Jun
mirage13–11-0.0616%15 Jun
ancient2–13-0.0018%9 Jun
dust26–13-0.0319%28 May
inferno11–13-0.0020%26 May
grail13–9-0.0432%19 May
anubis2–13-0.0435%18 May
jura13–9-0.0226%16 May
train3–130.0328%27 Apr
nuke10–13-0.0419%23 Apr
mirage11–13-0.0320%22 Apr
ancient6–13-0.0518%21 Apr
vertigo6–130.0027%13 Apr
nuke0–90.0621%9 Apr
edin13–60.0518%7 Apr
mirage13–100.0424%6 Apr
basalt13–80.1019%5 Apr
vertigo13–80.0123%4 Apr
ancient13–9-0.0318%4 Apr
nuke13–6-0.0125%3 Apr
train13–110.0217%3 Apr
nuke12–16-0.059%2 Apr
ancient13–10-0.0210%31 Mar
anubis13–80.0516%31 Mar
ancient9–13-0.0114%23 Mar
inferno5–13-0.048%22 Mar
train13–8-0.0417%17 Mar
nuke13–80.0828%11 Mar
dust213–70.0215%10 Mar
inferno13–5-0.0316%10 Mar
mirage13–50.0028%7 Mar
nuke13–9-0.0215%7 Mar
inferno15–150.0317%6 Mar
nuke13–30.0633%6 Mar
mirage13–6-0.0621%4 Mar
ancient13–20.0119%25 Feb
inferno13–70.0118%21 Feb
mirage10–13-0.0029%11 Feb
inferno13–110.079%11 Feb
nuke13–70.0225%7 Feb
mirage14–160.0115%3 Feb
mirage13–20.0128%2 Feb
ancient8–13-0.0011%30 Jan
train9–13-0.0823%30 Jan
anubis7–13-0.0424%30 Jan
ancient13–10-0.029%29 Jan
nuke13–50.0515%29 Jan
anubis6–13-0.0511%29 Jan
mirage13–10-0.0212%29 Jan
mirage6–13-0.0226%29 Jan
train10–13-0.0511%29 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →