Pimp

Pimp — CS2 Stats

GB76561199501538142[U:1:1541272414]Steam profile ↗✓ No bans

967Tracked matches43%Win rate2023Tracked since
1,590Hours in CS7Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
FaceitLevel 6 · 1,324 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,324 → 1,324
+11Tracked matches · now 967
+12.3ppWin rate · 31.0% → 43.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 28 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,502 -478 28 Mar3 Jul · 18 days played
12,50216,324peak 16,32428 Mar3 Jul
16,683Peak Premier in tracked matches
1,324Highest Faceit ELO seen on CSDB
46Days played since 2026-03-28

Faceit ELO

  • At peak — 1,324
  • Next: Level 7 at 1,351 27 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-10
  • Level 5 first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches12
Win rate58%
K/D1.01
Headshot %58%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,393), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate45.6%44.8%45.7%meets
Shot accuracy4.9%12.4%12.7%7.8% short
Kill/death ratio1.241.041.05above
Match win rate45.1%45.2%45.7%meets

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPimpFACEITLevel 6 · 1,324 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,324csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning47
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateLLWLWLWLWW

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · +0.8pp headshot accuracy · −122ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 575ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 568ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim7.5
Utility3.2
Positioning4.7
Opening Duels3.2
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.7
Utility3.2
Mechanics8.1
Opening Duels2.8
Win Impact2.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time640ms−25ms
first ⅓ avg 666ms → last ⅓ avg 640ms
Headshot accuracy23.6%+0.9%
first ⅓ avg 22.7% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–0 · nuke, 10 May
57%Best headshot accuracy · 13–0 · mirage, 1 Apr
453msFastest reaction time · 13–4 · ancient, 13 Sept
13–0Biggest win · mirage, 14 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
89In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 70% over 10infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
nukeC167944%0.03
poseidonC156940%-0.03
infernoD1441029%-0.03
mirageA116555%-0.00
ancientS107370%-0.01
dust2C83538%0.00
cacheC73443%-0.01
vertigoD72529%-0.02
overpass41325%-0.08
anubis42250%-0.02
debris110100%0.04
eldorado1010%-0.08
alpine110100%-0.02
sanctum110100%-0.13

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,439Lifetime kills
1.24K/D · Top 25% of Level 6 players
2,424Matches
45.1%Match win rate
45.6%Headshot % · Top 50% of Level 6 players
4.9%Shot accuracy
5,521MVPs
955Hours (in match)
2,229Bombs planted
753Bombs defused

Most-used weapons

Lifetime map wins

3,210nuke
2,960inferno
1,124vertigo
905dust2
521office
432train
177italy
78lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

374Matches
50%Win rate
1.27Avg K/D
73.1ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage12349%1.3117.2
Nuke7358%1.4917.0
Anubis5351%1.1416.4
Inferno3839%1.2515.8
Overpass3456%1.2115.4
Ancient2552%1.0316.0
Cache1060%0.9614.5
Vertigo944%1.0918.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
34.0%Accuracy (enemy spotted)
33.6%Spray accuracy
86.5%Counter-strafing
9.9°Preaim
606msReaction time
40.0%T opening success
42.8%CT opening success
0.41Enemies flashed / flash
5.0%Flash assists
7.67HE damage / grenade
3.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4051 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–8-0.0331%17 Sept
inferno10–13-0.0624%15 Sept
debris9–70.0423%15 Sept
ancient8–13-0.0126%14 Sept
mirage13–00.0129%14 Sept
inferno5–13-0.038%14 Sept
poseidon9–6-0.0127%14 Sept
eldorado5–9-0.0823%14 Sept
ancient13–4-0.0235%13 Sept
inferno13–7-0.0022%12 Sept
ancient16–14-0.0226%12 Sept
dust216–120.0311%13 Jul
inferno13–40.0526%3 Jul
dust23–13-0.0627%2 Jul
overpass0–5-0.0650%8 Jun
poseidon5–9-0.0831%24 May
inferno7–13-0.0321%13 May
poseidon8–8-0.0516%10 May
nuke9–00.2615%10 May
nuke9–30.1517%9 May
cache7–130.0714%8 May
poseidon9–3-0.0819%7 May
ancient10–13-0.0417%3 May
poseidon9–70.0242%3 May
cache1–8-0.120%2 May
mirage9–13-0.0636%1 May
cache13–5-0.0219%30 Apr
cache13–20.0332%29 Apr
cache8–13-0.0317%29 Apr
cache9–13-0.0539%29 Apr
cache13–70.0528%29 Apr
overpass11–130.0118%27 Apr
anubis13–7-0.038%25 Apr
overpass13–2-0.0823%24 Apr
poseidon9–40.2131%24 Apr
nuke10–13-0.0118%24 Apr
inferno13–110.0224%22 Apr
poseidon9–40.0218%22 Apr
poseidon7–9-0.0415%22 Apr
poseidon6–9-0.1610%21 Apr
nuke4–13-0.0417%21 Apr
inferno5–9-0.0433%20 Apr
overpass5–9-0.2110%20 Apr
ancient13–5-0.0139%18 Apr
nuke10–130.0224%18 Apr
vertigo0–4-0.120%17 Apr
nuke7–90.0419%16 Apr
vertigo12–12-0.0230%15 Apr
inferno5–9-0.1513%15 Apr
nuke7–9-0.1020%15 Apr
poseidon4–9-0.0415%15 Apr
anubis7–13-0.0323%13 Apr
poseidon9–70.0235%13 Apr
poseidon8–80.0531%13 Apr
inferno8–13-0.0319%13 Apr
nuke10–130.1018%13 Apr
mirage1–110.0222%13 Apr
mirage5–130.0019%12 Apr
nuke10–13-0.0618%11 Apr
alpine13–10-0.0225%11 Apr
poseidon3–9-0.250%10 Apr
inferno9–13-0.0820%10 Apr
inferno6–13-0.0218%10 Apr
sanctum9–6-0.1335%10 Apr
anubis13–90.0124%9 Apr
nuke13–70.0523%9 Apr
mirage9–13-0.0031%9 Apr
dust24–13-0.0922%9 Apr
poseidon4–9-0.0925%9 Apr
dust211–13-0.0322%9 Apr
dust213–60.0423%9 Apr
inferno8–8-0.0721%8 Apr
mirage13–0-0.0321%7 Apr
inferno13–40.0137%6 Apr
nuke13–110.0130%5 Apr
ancient13–40.0424%5 Apr
nuke9–13-0.0724%5 Apr
poseidon5–9-0.0314%5 Apr
anubis11–13-0.048%5 Apr
mirage13–70.0620%5 Apr
mirage13–10.0027%4 Apr
nuke13–30.0720%4 Apr
ancient13–40.013%4 Apr
dust29–13-0.0324%4 Apr
nuke13–70.0619%4 Apr
ancient11–13-0.0215%3 Apr
nuke13–80.0813%3 Apr
dust26–13-0.0120%1 Apr
mirage13–0-0.0557%1 Apr
ancient13–10.0214%1 Apr
inferno15–15-0.0134%31 Mar
mirage11–130.0015%30 Mar
ancient16–14-0.0330%30 Mar
vertigo4–13-0.0824%29 Mar
vertigo11–130.0417%29 Mar
vertigo6–13-0.0125%29 Mar
dust213–10.1516%29 Mar
vertigo13–80.0619%29 Mar
mirage16–140.0423%28 Mar
vertigo13–5-0.0441%28 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →