Worship

Worship — CS2 Stats

76561199499169923[U:1:1538904195]Steam profile ↗✓ No bans

1,233Tracked matches53%Win rate2024Tracked since
884Hours in CS
CSDB Rating5.6 SolidPositional Player
Premier CS Rating16,842Purple band · top ~21.1% of ranked players (population est.)
FaceitLevel 6 · 1,117 ELOTop 54.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−353Premier CS Rating · 17,195 → 16,842

Rating over time

Premier CS Rating: 16,842 -707 1 Sept – 9 Oct · 22 days played
16,45919,276peak 19,2761 Sept9 Oct
19,276Peak Premier in tracked matches
1,117Highest Faceit ELO seen on CSDB
33Days played since 2026-09-01

Faceit ELO

  • At peak — 1,117
  • Next: Level 6 at 1,201 — 84 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-02
  • Level 4 first seen 2026-09-02

Premier CS Rating

  • 2,434 below peak (19,276)
  • -1,581 over 30 days · declining
  • Next: Pink band at 20,000 — 3,158 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches182——
Win rate30%——
K/D0.91——
Headshot %57%——

Measured 4 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate55.6%44.8%45.7%above
Shot accuracy0.0%12.4%12.7%12.7% short
Kill/death ratio1.391.031.05above
Match win rate44.1%45.2%45.7%1.6% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWorshipFACEITLevel 6 · 1,117 ELOSTANDINGTop 54.0% of rankedPREMIER16,842 · Purple bandPEAK ELO1,117csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLTLWWLWLLW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +6.8pp headshot accuracy · +6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 514ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 534ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.8
Utility4.6
Positioning5.9
Opening Duels4.0
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.9
Utility4.6
Mechanics3.9
Opening Duels5.4
Win Impact6.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time557ms−13ms
first ⅓ avg 570ms → last ⅓ avg 557ms
Headshot accuracy18.4%+4.1%
first ⅓ avg 14.3% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–3 · inferno, 12 Sept →
39%Best headshot accuracy · 4–13 · dust2, 28 Sept →
391msFastest reaction time · 9–2 · inferno, 9 Sept →
13–2Biggest win · inferno, 3 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 59% over 17dust2Weakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2313–1057%0.02
mirageA1710–759%0.00
dust2D165–1131%0.01
ancientB168–850%0.01
nukeC146–843%-0.01
anubisB115–645%-0.02
cache—21–150%-0.00
train—11–0100%0.13

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,302Lifetime kills
1.39K/D · Top 10% of Level 6 players
1,900Matches
44.1%Match win rate
55.6%Headshot % · Top 25% of Level 6 players
0.0%Shot accuracy
4,784MVPs
884Hours (in match)
1,360Bombs planted
423Bombs defused

Most-used weapons

Lifetime map wins

3,323dust2
2,767nuke
2,697inferno
636train
347vertigo
14office
13cbble
7italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

365Matches
49%Win rate
1.12Avg K/D
84.1ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11350%1.1617.2
Dust27050%1.0315.4
Inferno5555%1.1516.1
Nuke4848%1.1517.4
Ancient2938%1.1117.6
Anubis2861%1.2218.5
Cache933%0.9415.2
Train825%0.7112.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
34.8%Accuracy (enemy spotted)
38.3%Spray accuracy
67.3%Counter-strafing
8.6°Preaim
557msReaction time
54.0%T opening success
49.3%CT opening success
0.52Enemies flashed / flash
8.9%Flash assists
7.39HE damage / grenade
3.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4958 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–130.0131%9 Oct →
inferno8–8-0.0621%8 Oct →
dust210–130.0517%8 Oct →
mirage13–6-0.0426%6 Oct →
inferno13–9-0.0411%6 Oct →
mirage11–130.0416%6 Oct →
ancient13–40.0529%6 Oct →
nuke11–13-0.0217%5 Oct →
anubis10–13-0.0920%4 Oct →
ancient13–100.0624%4 Oct →
ancient7–13-0.026%4 Oct →
inferno13–30.0720%4 Oct →
mirage9–13-0.049%4 Oct →
inferno13–20.0822%3 Oct →
nuke16–130.007%2 Oct →
ancient4–13-0.0620%2 Oct →
nuke6–13-0.0023%1 Oct →
anubis13–11-0.049%29 Sept →
anubis13–2-0.019%28 Sept →
mirage13–6-0.0318%28 Sept →
dust24–13-0.0739%28 Sept →
inferno13–60.0815%28 Sept →
inferno3–13-0.0916%26 Sept →
nuke3–13-0.0519%26 Sept →
nuke11–13-0.0116%25 Sept →
ancient8–13-0.0229%25 Sept →
inferno13–110.0415%25 Sept →
anubis13–11-0.018%22 Sept →
nuke13–40.0118%21 Sept →
mirage13–60.0416%21 Sept →
inferno13–70.0618%21 Sept →
inferno1–13-0.0323%21 Sept →
dust29–130.0119%20 Sept →
train13–20.1325%20 Sept →
anubis9–130.0221%20 Sept →
inferno13–8-0.0213%20 Sept →
dust26–130.0222%19 Sept →
nuke13–8-0.0416%19 Sept →
ancient9–13-0.0719%17 Sept →
inferno6–13-0.0515%17 Sept →
anubis9–130.0121%16 Sept →
mirage15–15-0.0322%16 Sept →
dust220–22-0.0118%15 Sept →
nuke13–20.0714%15 Sept →
dust216–140.0226%15 Sept →
inferno3–130.0722%14 Sept →
mirage6–13-0.0416%13 Sept →
mirage10–130.0421%13 Sept →
dust210–13-0.0216%13 Sept →
inferno9–50.1523%13 Sept →
inferno9–30.2526%12 Sept →
nuke2–9-0.1133%12 Sept →
inferno9–40.1316%12 Sept →
nuke13–3-0.0417%12 Sept →
dust211–130.0113%12 Sept →
cache12–120.0311%12 Sept →
inferno8–13-0.0117%11 Sept →
mirage13–11-0.038%11 Sept →
inferno6–9-0.210%11 Sept →
ancient10–130.0422%11 Sept →
nuke8–130.046%10 Sept →
inferno13–11-0.0612%10 Sept →
mirage13–11-0.0410%10 Sept →
dust211–130.0519%10 Sept →
nuke10–13-0.036%9 Sept →
ancient13–7-0.0817%9 Sept →
inferno9–20.1622%9 Sept →
dust25–13-0.022%9 Sept →
anubis13–100.0324%9 Sept →
anubis8–13-0.0113%9 Sept →
nuke13–60.0520%8 Sept →
mirage3–130.0320%7 Sept →
anubis7–13-0.0411%6 Sept →
mirage13–50.0413%6 Sept →
ancient13–90.0116%6 Sept →
dust213–60.0310%6 Sept →
ancient13–160.019%6 Sept →
dust29–13-0.0017%6 Sept →
nuke11–13-0.0316%6 Sept →
mirage13–90.0217%6 Sept →
mirage13–50.048%6 Sept →
inferno11–13-0.0712%6 Sept →
inferno6–13-0.0316%6 Sept →
dust29–13-0.0514%5 Sept →
ancient16–140.0512%4 Sept →
ancient15–150.0613%4 Sept →
inferno13–4-0.0119%4 Sept →
cache13–10-0.0414%3 Sept →
dust213–3-0.0220%3 Sept →
mirage13–80.0626%3 Sept →
mirage13–5-0.0411%3 Sept →
ancient13–80.0615%3 Sept →
ancient13–70.0318%3 Sept →
mirage6–13-0.028%2 Sept →
anubis13–8-0.017%2 Sept →
anubis9–13-0.0213%2 Sept →
dust213–50.0816%1 Sept →
dust213–90.0416%1 Sept →
ancient15–15-0.0115%1 Sept →
ancient13–20.0114%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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