Blanchard — CS2 Stats

76561199494534806[U:1:1534269078]1 game ban

216Tracked matches79%Win rate2025Tracked since
43Hours in CS
CSDB Rating8.5 EliteEntry Fragger
Premier CS Rating31,377Top 1% of 819 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#11 of 12204 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGBlanchardPREMIER31,377 · Gold bandcsdb.gg/stats

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Performance scores

Aim100
Positioning83
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY85141Last 10085%Win rateWWTWWWWLWW

Last 10 vs previous 10: -10pp win rate · -0.05 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim10.0
Aggression10.0
Utility3.4
Positioning8.3
Opening Duels8.0

Sharp aimerStrong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 70% on T to 55% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning8.3
Utility3.4
Mechanics7.7
Opening Duels8.0
Win Impact10.0

Composite 8.5/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.17+0.10
first ⅓ avg 0.07 → last ⅓ avg 0.17
Reaction time481ms+51ms
first ⅓ avg 430ms → last ⅓ avg 481ms
Headshot accuracy40.8%+13.2%
first ⅓ avg 27.7% → last ⅓ avg 40.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.48Best rating — nuke 9–0
131Biggest win — mirage
22Longest win streak
W2Current streak
85In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 100% over 14infernoWeakest map · 73% over 30
MapGradePlayedRecordWin rateAvg rating
infernoS3022873%0.14
dust2S1614288%0.08
nukeS14140100%0.19
mirageS1310377%0.15
ancientS119282%0.09
overpassS660100%0.11
trainS660100%0.09
rooftop220100%0.28
vertigo220100%0.25

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (73% over 30). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,114Lifetime kills
1.30K/D · Top 25% of tracked players
205Matches
65.4%Match win rate · Top 5% of tracked players
60.4%Headshot % · Top 10% of tracked players
1.5%Shot accuracy
629MVPs
43Hours (in match)
64Bombs planted
30Bombs defused

Most-used weapons

Lifetime map wins

413inferno
303nuke
177train
174dust2
45vertigo
3stmarc
2ar_monastery
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.0%Headshot accuracy
49.3%Accuracy (enemy spotted)
50.1%Spray accuracy
84.9%Counter-strafing
4.7°Preaim
469msReaction time
69.5%T opening success
54.5%CT opening success
0.42Enemies flashed / flash
11.3%Flash assists
14.57HE damage / grenade
1.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4211 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.0526%15 Jan
ancient13–60.1747%15 Jan
inferno15–150.0226%14 Jan
nuke9–30.3888%14 Jan
nuke9–20.1057%14 Jan
overpass13–100.1940%14 Jan
dust216–120.0923%12 Jan
mirage11–130.2648%12 Jan
inferno9–40.3031%11 Jan
inferno9–00.2226%11 Jan
nuke9–30.2943%11 Jan
inferno4–90.1159%11 Jan
inferno9–10.3742%11 Jan
nuke9–00.4854%11 Jan
inferno9–10.1444%11 Jan
inferno9–10.2948%11 Jan
inferno13–30.0334%11 Jan
inferno13–70.2427%11 Jan
dust213–110.1836%10 Jan
ancient13–20.1244%10 Jan
inferno6–11-0.030%9 Jan
rooftop9–00.2756%9 Jan
dust213–30.1447%9 Jan
dust213–20.0539%9 Jan
train4–30.0930%8 Jan
dust213–20.0732%8 Jan
ancient13–30.2455%8 Jan
mirage13–110.1040%8 Jan
mirage13–10.0867%8 Jan
inferno13–50.2932%8 Jan
overpass13–70.0729%8 Jan
mirage9–100.1439%8 Jan
inferno9–70.1036%7 Jan
inferno9–10.2360%7 Jan
inferno9–30.2738%6 Jan
inferno9–20.1846%6 Jan
nuke9–00.4343%6 Jan
train13–40.0728%6 Jan
ancient0–130.1226%6 Jan
mirage13–40.1743%6 Jan
ancient11–130.1422%6 Jan
overpass13–10.1752%5 Jan
rooftop9–00.3058%5 Jan
vertigo9–10.2943%5 Jan
nuke9–40.1341%5 Jan
inferno9–40.1443%5 Jan
inferno9–60.2133%5 Jan
inferno9–10.1947%5 Jan
inferno9–10.2533%5 Jan
inferno9–50.0732%5 Jan
nuke9–00.2341%4 Jan
inferno9–10.0532%4 Jan
dust213–50.1461%4 Jan
mirage13–70.1745%4 Jan
nuke9–30.1652%3 Jan
inferno9–50.0536%3 Jan
inferno9–30.1028%3 Jan
vertigo9–00.2035%3 Jan
nuke9–20.1740%3 Jan
nuke9–10.0535%3 Jan
overpass9–30.1544%3 Jan
inferno9–20.0971%2 Jan
train13–50.2218%31 Dec
inferno10–130.0715%30 Dec
overpass13–70.0515%27 Dec
dust213–50.0627%27 Dec
dust213–20.1314%27 Dec
nuke3–0-0.070%27 Dec
ancient13–110.1122%27 Dec
train13–80.0217%27 Dec
mirage13–90.0533%27 Dec
mirage13–20.2626%27 Dec
ancient13–60.0433%27 Dec
inferno15–120.0345%26 Dec
ancient6–5-0.0226%26 Dec
dust213–50.1236%26 Dec
nuke13–60.1726%26 Dec
train13–50.0921%26 Dec
dust213–50.0542%26 Dec
ancient13–110.0121%26 Dec
overpass13–50.0130%26 Dec
nuke13–50.1023%25 Dec
mirage13–30.0830%25 Dec
mirage9–130.1640%25 Dec
dust213–100.0525%25 Dec
mirage13–20.2029%24 Dec
inferno9–130.0723%24 Dec
inferno6–130.1527%24 Dec
inferno14–160.0921%24 Dec
train13–90.0733%24 Dec
ancient13–80.0817%24 Dec
dust24–130.0427%24 Dec
ancient13–100.0219%24 Dec
dust211–130.0627%23 Dec
mirage13–50.1328%23 Dec
inferno2–90.000%23 Dec
mirage13–80.1653%23 Dec
nuke13–40.0116%23 Dec
dust213–80.0636%23 Dec
dust26–2-0.0359%23 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches22-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →