Torque

Torque — CS2 Stats

NR76561199490531960[U:1:1530266232]Steam profile ↗✓ No bans

428Tracked matches46%Win rate2023Tracked since
792Hours in CS
CSDB Rating4.8 DevelopingPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 428 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,509 +5,718 16 Sept – 28 Jun · 23 days played
11,44319,847peak 19,84716 Sept28 Jun
Faceit ELO: 1,109 +0 5 Sept – 14 Oct · 6 observations
1,1091,109peak 1,1095 Sept14 Oct
19,999Peak Premier in tracked matches
1,109Highest Faceit ELO seen on CSDB
62Days played since 2025-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 14 Oct 2026 and 14 Nov 2026.

Measured 14 Oct 2026 → 14 Nov 2026; previous 13 Sep 2026 → 14 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate44.1%43.8%44.8%meets
Shot accuracy4.8%12.0%12.4%7.7% short
Kill/death ratio1.091.021.03above
Match win rate45.8%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTorqueFACEITLevel 5STANDINGTop 67.6% of rankedPEAK ELO1,109csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning48
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY45–48–7Last 10045%Win rateLWLWWWWWLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −0.9pp headshot accuracy · −25ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 500ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 555ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.0
Utility1.6
Positioning4.8
Opening Duels2.1
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.8
Utility1.6
Mechanics5.8
Opening Duels2.2
Win Impact3.8

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time551ms−2ms
first ⅓ avg 553ms → last ⅓ avg 551ms
Headshot accuracy22.6%+1.3%
first ⅓ avg 21.3% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–2 · nuke, 14 Jul →
100%Best headshot accuracy · 1–8 · vertigo, 24 Oct →
375msFastest reaction time · 5–9 · nuke, 2 Oct →
13–2Biggest win · dust2, 23 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 67% over 9mirageWeakest map · 35% over 26
MapGradePlayedRecordWin rateAvg rating
nukeC2912–1741%-0.01
mirageC269–1735%-0.00
infernoA148–657%0.01
dust2B137–654%0.02
anubisS96–367%-0.00
ancient—31–233%-0.05
overpass—21–150%-0.02
vertigo—20–20%-0.07
cache—11–0100%-0.06
train—10–10%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 26). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,419Lifetime kills
1.09K/D · Top 50% of Level 5 players
2,395Matches
45.8%Match win rate · Top 50% of Level 5 players
44.1%Headshot % · Top 50% of Level 5 players
4.8%Shot accuracy
6,550MVPs
792Hours (in match)
2,753Bombs planted
595Bombs defused

Most-used weapons

AK-4713,976
AWP6,511
SSG 081,330
MP91,214
Knife587

Lifetime map wins

6,097dust2
3,381nuke
1,862inferno
1,022vertigo
185train
16office
2ar_shoots
1assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

299Matches
48%Win rate
1.12Avg K/D
79.2ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9343%1.0615.1
Dust25641%1.0515.6
Inferno3447%1.0414.8
Anubis3355%1.2315.4
Ancient3165%1.1814.1
Nuke2343%0.9213.2
Vertigo1867%1.8917.6
Train757%1.0012.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
30.8%Accuracy (enemy spotted)
32.8%Spray accuracy
76.3%Counter-strafing
8.7°Preaim
550msReaction time
38.7%T opening success
39.1%CT opening success
0.20Enemies flashed / flash
0.9%Flash assists
7.06HE damage / grenade
1.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2007 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7375% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–9-0.0512%2 Oct →
inferno13–40.1221%28 Sept →
mirage3–70.0224%22 Sept →
nuke9–7-0.0324%20 Sept →
mirage13–80.0138%20 Sept →
dust213–100.1335%13 Sept →
mirage13–80.0623%23 Aug →
anubis13–50.0316%23 Aug →
dust24–13-0.0531%15 Jul →
nuke5–9-0.0715%14 Jul →
nuke4–9-0.0819%14 Jul →
nuke9–20.1839%14 Jul →
inferno11–13-0.0919%11 Jul →
anubis15–15-0.0119%9 Jul →
nuke9–30.1623%8 Jul →
mirage3–8-0.0413%8 Jul →
dust25–13-0.0330%28 Jun →
overpass16–140.0329%28 Jun →
nuke8–80.0733%26 Jun →
dust213–50.0724%21 Jun →
inferno6–13-0.0711%20 Jun →
nuke13–9-0.0125%18 Jun →
ancient7–13-0.0318%17 Jun →
mirage10–13-0.0420%16 Jun →
mirage15–15-0.0221%10 Jun →
mirage5–130.0136%10 Jun →
overpass2–13-0.0713%9 Jun →
dust210–130.0418%8 Jun →
anubis13–60.0513%8 Jun →
ancient13–5-0.0412%8 Jun →
cache13–10-0.0621%5 Jun →
inferno5–13-0.0124%5 Jun →
inferno9–13-0.0128%29 May →
nuke12–16-0.0421%28 May →
nuke5–90.0233%27 May →
anubis13–110.0523%24 May →
nuke7–13-0.0215%24 May →
dust213–2-0.0416%23 May →
anubis3–00.0125%23 May →
nuke13–110.0623%22 May →
mirage13–60.0423%22 May →
nuke9–30.0930%22 May →
inferno9–60.0429%14 May →
mirage6–130.0256%13 May →
mirage13–60.1332%13 May →
mirage14–16-0.0122%27 Apr →
nuke1–9-0.1820%27 Apr →
inferno9–60.0215%21 Apr →
inferno2–9-0.1211%9 Apr →
inferno9–30.1113%2 Apr →
nuke4–9-0.0625%2 Apr →
inferno9–60.038%2 Apr →
nuke8–8-0.0319%26 Mar →
inferno9–40.1042%26 Mar →
mirage8–13-0.0426%23 Mar →
inferno13–60.0415%23 Mar →
nuke7–130.0122%19 Mar →
anubis9–13-0.0832%18 Mar →
dust213–60.0211%18 Mar →
mirage8–13-0.0015%18 Mar →
dust213–8-0.0233%18 Mar →
mirage5–00.0640%16 Mar →
anubis8–13-0.0311%12 Mar →
mirage13–11-0.0327%7 Mar →
mirage2–13-0.0947%7 Mar →
nuke13–8-0.0217%6 Mar →
inferno13–90.0611%6 Mar →
anubis13–5-0.0210%6 Mar →
nuke0–9-0.2519%2 Feb →
dust213–70.0515%20 Jan →
nuke6–9-0.086%30 Dec →
nuke9–6-0.0616%28 Dec →
nuke9–30.0616%21 Dec →
nuke8–80.0226%21 Dec →
dust28–120.0120%29 Nov →
nuke8–8-0.0910%23 Nov →
dust213–60.0522%12 Nov →
dust29–13-0.0114%10 Nov →
mirage8–13-0.046%31 Oct →
vertigo1–8-0.11100%24 Oct →
mirage14–160.0212%12 Oct →
train6–13-0.0714%10 Oct →
mirage12–16-0.0521%8 Oct →
mirage10–130.0116%4 Oct →
nuke13–60.0720%4 Oct →
mirage2–13-0.0717%4 Oct →
nuke13–110.0414%2 Oct →
mirage13–7-0.0715%2 Oct →
nuke13–70.0225%25 Sept →
inferno4–9-0.1141%25 Sept →
dust27–130.0714%25 Sept →
nuke9–130.0112%25 Sept →
mirage8–13-0.0214%18 Sept →
anubis13–11-0.0016%18 Sept →
vertigo8–13-0.0411%18 Sept →
mirage13–80.0730%17 Sept →
nuke8–80.0924%16 Sept →
mirage13–110.0733%16 Sept →
ancient8–13-0.0729%16 Sept →
mirage11–130.0147%16 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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