☯ เทพเต้ย ⛟

☯ เทพเต้ย ⛟ — CS2 Stats

TH76561199489072737[U:1:1528807009]Steam profile ↗✓ No bans

6,075Tracked matches60%Win rate2023Tracked since
9,492Hours in CS78Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating19,999Top 50% of 215,558 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#86110 of 261675 tracked
FaceitLevel 9 · 1,559 ELOTop 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 +1,821 2 Sept – 14 Nov · 24 days played
14,99920,610peak 20,6102 Sept14 Nov
Faceit ELO: 1,559 +0 2 Sept – 7 Sept · 2 observations
1,5591,559peak 1,5592 Sept7 Sept
20,610Peak Premier in tracked matches
1,559Highest Faceit ELO seen on CSDB
23Days played since 2026-09-02

Faceit ELO

  • At peak — 1,559
  • Next: Level 9 at 1,751 — 192 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-02
  • Level 7 first seen 2026-09-02

Premier CS Rating

  • 611 below peak (20,610)
  • +5,000 over 30 days · improving
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-07
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,553), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate47.5%48.2%50.9%3.4% short
Shot accuracy4.4%13.2%13.7%9.3% short
Kill/death ratio1.001.071.090.09 short
Match win rate52.4%46.9%48.4%above

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG☯ เทพเต้ย ⛟FACEITLevel 9 · 1,559 ELOSTANDINGTop 20.7% of rankedPREMIER19,999 · Purple bandPEAK ELO1,559csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning67
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY58–40–2Last 10058%Win rateWWLWWWLLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · −6ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 545ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 577ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.1
Utility3.8
Positioning6.7
Opening Duels5.5
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.7
Utility3.8
Mechanics3.3
Opening Duels5.6
Win Impact8.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time555ms−60ms
first ⅓ avg 615ms → last ⅓ avg 555ms
Headshot accuracy21.7%−1.0%
first ⅓ avg 22.6% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–10 · ancient, 6 Nov →
57%Best headshot accuracy · 13–2 · dust2, 27 Oct →
383msFastest reaction time · 3–13 · office, 30 Oct →
13–1Biggest win · inferno, 21 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
10–4In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 69% over 16cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A2213–959%0.03
infernoS1812–667%-0.01
mirageS1611–569%0.02
ancientA149–564%0.03
anubisB136–746%0.01
nukeA85–363%0.02
cacheD61–517%-0.03
office—31–233%-0.03

Across the last 100 tracked matches.

Lifetime stats

117,975Lifetime kills
1.00K/D
6,284Matches
52.4%Match win rate · Top 25% of Level 9 players
47.5%Headshot %
4.4%Shot accuracy
14,653MVPs
2,611Hours (in match)
4,768Bombs planted
1,338Bombs defused

Most-used weapons

AK-4740,876
AWP13,238
MP93,261
MAG-72,153
Tec-91,889

Lifetime map wins

30,665dust2
5,242inferno
3,216nuke
2,263vertigo
1,496train
312office
102italy
31lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,406Matches
50%Win rate
1.00Avg K/D
77.3ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust245554%1.1016.3
Mirage29041%0.9413.7
Ancient20751%0.9615.1
Anubis15352%1.0315.2
Inferno7948%0.9214.2
Nuke4850%0.9014.3
Train2638%0.9615.5
Vertigo2335%1.0717.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
35.4%Accuracy (enemy spotted)
36.4%Spray accuracy
64.7%Counter-strafing
11.5°Preaim
560msReaction time
50.2%T opening success
54.4%CT opening success
0.39Enemies flashed / flash
10.4%Flash assists
9.66HE damage / grenade
4.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3863 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–90.0119%14 Nov →
anubis13–40.0421%14 Nov →
anubis8–13-0.0616%14 Nov →
cache13–110.0322%14 Nov →
inferno13–8-0.0520%13 Nov →
anubis16–130.0218%13 Nov →
mirage4–13-0.0324%13 Nov →
anubis14–160.1016%13 Nov →
cache6–13-0.1011%13 Nov →
ancient13–6-0.0217%12 Nov →
nuke7–13-0.0340%12 Nov →
mirage13–9-0.0620%11 Nov →
mirage13–60.0211%11 Nov →
nuke9–13-0.0121%11 Nov →
inferno13–11-0.0423%11 Nov →
dust27–13-0.1019%11 Nov →
mirage13–80.0032%11 Nov →
dust213–110.0513%11 Nov →
dust213–80.1216%11 Nov →
inferno13–90.0411%11 Nov →
dust24–13-0.0214%9 Nov →
dust213–40.0424%8 Nov →
ancient7–130.0419%8 Nov →
dust213–30.0818%8 Nov →
anubis7–13-0.0932%8 Nov →
ancient13–110.0428%8 Nov →
mirage13–50.0732%7 Nov →
ancient13–100.0632%7 Nov →
ancient10–130.0111%7 Nov →
dust210–13-0.0041%7 Nov →
inferno13–30.0124%7 Nov →
ancient13–100.0928%6 Nov →
anubis2–13-0.1023%6 Nov →
dust27–130.0226%6 Nov →
ancient13–100.1526%6 Nov →
mirage13–100.0220%5 Nov →
inferno13–11-0.0324%5 Nov →
ancient13–5-0.0419%5 Nov →
mirage15–150.0722%5 Nov →
cache6–13-0.0819%5 Nov →
anubis13–80.0323%5 Nov →
inferno13–11-0.0119%4 Nov →
dust213–40.0744%4 Nov →
anubis4–130.0329%1 Nov →
anubis13–40.0638%1 Nov →
ancient13–60.0011%1 Nov →
dust213–90.0525%31 Oct →
dust22–13-0.0011%31 Oct →
ancient16–12-0.0124%31 Oct →
dust213–8-0.0217%31 Oct →
inferno13–16-0.0613%31 Oct →
mirage13–50.0928%31 Oct →
anubis12–16-0.0720%31 Oct →
inferno13–11-0.0624%31 Oct →
inferno8–13-0.0520%31 Oct →
mirage13–9-0.0117%30 Oct →
inferno13–10-0.0233%30 Oct →
nuke16–120.0642%30 Oct →
office3–13-0.0922%30 Oct →
office3–130.0135%30 Oct →
office13–3-0.0032%30 Oct →
dust27–130.0114%29 Oct →
anubis13–30.0526%29 Oct →
anubis9–130.0325%28 Oct →
inferno10–13-0.0722%28 Oct →
anubis13–30.1116%28 Oct →
ancient13–6-0.0221%28 Oct →
mirage13–110.0423%28 Oct →
dust213–20.0057%27 Oct →
cache12–120.0425%26 Oct →
cache7–13-0.0215%26 Oct →
mirage7–13-0.0210%25 Oct →
nuke13–110.0422%25 Oct →
mirage13–110.0519%25 Oct →
dust212–160.0130%25 Oct →
dust29–130.0426%24 Oct →
nuke13–40.0615%23 Oct →
ancient2–13-0.0126%23 Oct →
dust213–100.0718%23 Oct →
nuke4–130.0023%23 Oct →
nuke13–90.0027%23 Oct →
inferno6–130.0420%22 Oct →
inferno10–130.0317%22 Oct →
dust213–90.0218%22 Oct →
dust213–9-0.0321%22 Oct →
inferno13–80.0419%21 Oct →
mirage13–80.1133%21 Oct →
cache6–13-0.054%21 Oct →
mirage13–40.0524%21 Oct →
ancient11–130.0822%21 Oct →
nuke13–20.0222%21 Oct →
inferno13–10.0633%21 Oct →
mirage3–13-0.0513%21 Oct →
inferno7–13-0.0723%21 Oct →
inferno7–20.0110%21 Oct →
dust25–130.0419%21 Oct →
inferno13–7-0.0214%20 Oct →
ancient11–13-0.0013%20 Oct →
dust213–30.1141%20 Oct →
mirage11–13-0.0344%20 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.