800 elo punisher

800 elo punisher — CS2 Stats

US76561199484640423[U:1:1524374695]Steam profile ↗✓ No bans

902Tracked matches34%Win rate2023Tracked since
1,232Hours in CS3Hrs last 2 wks
CSDB Rating3.8 LearningSupport
FaceitLevel 4 · 914 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 902 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 9 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,514 -1,189 2 May6 Jul · 14 days played
13,41014,703peak 14,7032 May6 Jul
Faceit ELO: 914 +0 1 Sept20 Sept · 3 observations
914914peak 9141 Sept20 Sept
14,703Peak Premier in tracked matches
914Highest Faceit ELO seen on CSDB
41Days played since 2026-04-09

Faceit ELO

  • At peak — 914
  • Next: Level 5 at 1,051 137 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-01
  • Level 3 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches40
Win rate0%
K/D1.08
Headshot %47%

Measured 14 Sep 202620 Sep 2026; previous 8 Sep 2026 → 14 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.7%42.7%43.8%1.1% short
Shot accuracy4.1%11.3%12.0%7.9% short
Kill/death ratio0.780.991.020.24 short
Match win rate39.3%43.9%44.7%5.4% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG800 elo punisherFACEITLevel 4 · 914 ELOSTANDINGTop 81.0% of rankedPEAK ELO914csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning31
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY40582Last 10040%Win rateLWLLWWLWLW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +0.6pp headshot accuracy · −48ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 603ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 610ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.2
Utility4.5
Positioning3.1
Opening Duels0.6
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning3.1
Utility4.5
Mechanics6.6
Opening Duels0.9
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time644ms+26ms
first ⅓ avg 617ms → last ⅓ avg 644ms
Headshot accuracy15.8%+1.6%
first ⅓ avg 14.3% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–2 · nuke, 12 Apr
67%Best headshot accuracy · 0–4 · vertigo, 25 Jun
438msFastest reaction time · 6–13 · inferno, 30 Apr
13–2Biggest win · dust2, 27 Apr

Across the last 100 tracked matches.

Highlights

3Longest win streak
44In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 58% over 12vertigoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB27131448%-0.01
infernoC2391439%0.00
nukeA127558%0.01
cacheB115645%0.03
vertigoD71614%-0.01
anubis4040%-0.04
overpass42250%-0.01
ancient3030%-0.04
dust231233%0.00
office21150%-0.01
train2020%0.01
alpine21150%0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,706Lifetime kills
0.78K/D
1,372Matches
39.3%Match win rate
42.7%Headshot % · Top 50% of Level 4 players
4.1%Shot accuracy
2,550MVPs
575Hours (in match)
1,063Bombs planted
259Bombs defused

Most-used weapons

Lifetime map wins

2,243nuke
1,848inferno
1,230dust2
924vertigo
230office
139train
17cbble
13ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

90Matches
47%Win rate
1.05Avg K/D
82.3ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke2462%1.3117.6
Ancient2040%0.9515.0
Mirage1958%1.0517.9
Inferno1346%0.9012.8
Dust2714%1.0114.9
Overpass20%0.9013.5
Anubis250%0.7010.5
Cache20%0.7611.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
35.1%Accuracy (enemy spotted)
33.6%Spray accuracy
79.5%Counter-strafing
9.1°Preaim
636msReaction time
23.2%T opening success
37.6%CT opening success
0.49Enemies flashed / flash
4.2%Flash assists
5.03HE damage / grenade
8.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4851 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.2345% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo0–8-0.0330%5 Aug
office13–50.0320%5 Aug
mirage1–13-0.0717%3 Aug
cache11–13-0.0110%29 Jul
mirage7–80.0811%29 Jul
inferno9–50.0123%29 Jul
inferno2–13-0.148%17 Jul
inferno13–70.0313%17 Jul
train2–13-0.039%17 Jul
cache13–70.0120%17 Jul
nuke13–7-0.0318%17 Jul
anubis6–13-0.0612%17 Jul
cache8–130.078%14 Jul
inferno6–13-0.0119%13 Jul
anubis11–13-0.018%13 Jul
ancient10–13-0.018%13 Jul
mirage4–13-0.0822%9 Jul
alpine8–130.0124%8 Jul
inferno10–130.0015%6 Jul
nuke13–11-0.0320%5 Jul
overpass13–10-0.0225%5 Jul
inferno7–13-0.0323%5 Jul
inferno4–13-0.089%5 Jul
nuke13–110.0123%5 Jul
mirage4–13-0.0613%3 Jul
mirage9–13-0.066%3 Jul
nuke13–8-0.0019%2 Jul
anubis15–15-0.0511%2 Jul
train5–130.0413%2 Jul
cache6–130.0023%2 Jul
alpine13–70.0213%30 Jun
vertigo8–13-0.0613%30 Jun
mirage13–9-0.1019%29 Jun
mirage13–9-0.0812%28 Jun
overpass5–130.0111%28 Jun
cache10–13-0.0311%28 Jun
overpass5–13-0.0311%27 Jun
cache11–130.0724%26 Jun
nuke4–13-0.0919%25 Jun
overpass13–90.0013%25 Jun
mirage13–8-0.0116%25 Jun
vertigo0–4-0.0367%25 Jun
inferno8–13-0.0413%17 Jun
inferno13–10-0.0218%16 Jun
dust24–13-0.0211%27 May
nuke11–13-0.0117%27 May
inferno13–70.0613%17 May
mirage10–130.0516%17 May
office9–13-0.0528%16 May
mirage0–6-0.067%16 May
mirage4–13-0.0611%16 May
ancient9–13-0.046%13 May
mirage13–10-0.029%13 May
nuke12–120.057%10 May
cache7–130.0110%10 May
mirage13–100.0414%10 May
cache13–10-0.018%9 May
mirage12–70.0217%7 May
inferno4–130.027%7 May
dust27–130.0114%4 May
mirage9–13-0.0617%4 May
anubis8–13-0.0411%3 May
inferno10–13-0.0114%3 May
mirage9–130.0115%3 May
inferno13–160.095%3 May
cache13–60.0325%2 May
mirage13–60.0217%2 May
inferno2–13-0.078%30 Apr
inferno6–130.0414%30 Apr
cache13–60.1512%30 Apr
mirage10–130.0413%30 Apr
inferno13–80.0711%29 Apr
vertigo2–13-0.0531%29 Apr
cache13–40.049%28 Apr
mirage8–130.0123%28 Apr
mirage4–13-0.064%28 Apr
ancient3–13-0.088%28 Apr
dust213–20.0213%27 Apr
vertigo13–6-0.0117%22 Apr
inferno4–13-0.0619%22 Apr
mirage13–8-0.0112%22 Apr
nuke7–13-0.097%16 Apr
nuke13–80.0717%16 Apr
inferno13–20.1214%16 Apr
mirage9–13-0.027%16 Apr
inferno13–60.0017%15 Apr
mirage13–30.1516%15 Apr
vertigo9–130.0511%15 Apr
nuke13–11-0.0418%13 Apr
inferno13–90.0923%13 Apr
mirage4–130.0316%13 Apr
inferno5–13-0.0211%12 Apr
nuke13–20.239%12 Apr
mirage13–4-0.029%12 Apr
nuke6–13-0.0215%11 Apr
inferno13–40.0315%11 Apr
vertigo7–130.0211%11 Apr
mirage13–40.0615%11 Apr
mirage13–7-0.0020%9 Apr
inferno9–130.0126%9 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →