paulopeek

paulopeek — CS2 Stats

FJ76561199483102001[U:1:1522836273]Steam profile ↗✓ No bans

968Tracked matches54%Win rate2023Tracked since
1,709Hours in CS34Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating19,187Top 50% of 212,379 CSDB-tracked playersPurple band · top ~11.7% of ranked players (population est.)
CSDB Leaderboard#96554 of 259193 tracked
FaceitLevel 6 · 1,052 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,187 +4,796 24 Sept – 30 Oct · 28 days played
12,56719,223peak 19,22324 Sept30 Oct
19,742Peak Premier in tracked matches
1,275Highest Faceit ELO seen on CSDB
28Days played since 2026-09-24

Faceit ELO

  • 223 below peak (1,275)
  • Next: Level 6 at 1,201 — 149 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 5 first seen 2026-09-24
  • Level 4 first seen 2026-09-24

Premier CS Rating

  • 36 below peak (19,223)
  • +4,857 over 30 days · improving
  • Next: Pink band at 20,000 — 813 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-10
  • Blue band first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.5%44.8%45.7%2.1% short
Shot accuracy2.0%12.4%12.7%10.8% short
Kill/death ratio1.151.031.05above
Match win rate51.5%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpaulopeekFACEITLevel 6 · 1,052 ELOSTANDINGTop 54.0% of rankedPREMIER19,187 · Purple bandPEAK ELO1,275csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning63
Utility52

0–100 skill scores via Leetify.

Recent form

COLD47–50–3Last 10047%Win rateLWLTWLWLLL

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · +3.6pp headshot accuracy · +20ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 575ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 533ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 523ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.8
Utility5.2
Positioning6.3
Opening Duels4.7
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.3
Utility5.2
Mechanics5.2
Opening Duels6.8
Win Impact6.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time533ms−60ms
first ⅓ avg 593ms → last ⅓ avg 533ms
Headshot accuracy12.6%−1.4%
first ⅓ avg 14.0% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · cache, 11 Oct →
28%Best headshot accuracy · 9–13 · nuke, 30 Oct →
414msFastest reaction time · 13–9 · dust2, 26 Sept →
13–2Biggest win · nuke, 28 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 63% over 8infernoWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A2616–1062%0.00
ancientB168–850%0.03
anubisD155–1033%0.02
mirageB136–746%0.02
cacheA116–555%0.02
nukeA85–363%0.03
infernoD70–70%0.01
overpass—21–150%-0.12
train—10–10%-0.06
vertigo—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,089Lifetime kills
1.15K/D · Top 50% of Level 6 players
1,583Matches
51.5%Match win rate · Top 10% of Level 6 players
43.5%Headshot %
2.0%Shot accuracy
4,982MVPs
618Hours (in match)
1,442Bombs planted
425Bombs defused

Most-used weapons

Lifetime map wins

6,402dust2
1,346nuke
1,198inferno
822vertigo
264train
25italy
23office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

82Matches
51%Win rate
1.29Avg K/D
93.5ADR
40%Headshot %

Clutches & streaks

25%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust23259%1.4419.8
Mirage1735%1.1518.7
Anubis633%0.9616.3
Inferno633%1.0016.3
Ancient650%0.9918.5
Cache560%1.2620.0
Nuke475%2.0413.5
Vertigo250%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
36.3%Accuracy (enemy spotted)
41.8%Spray accuracy
73.2%Counter-strafing
10.2°Preaim
538msReaction time
64.3%T opening success
50.5%CT opening success
0.55Enemies flashed / flash
3.4%Flash assists
5.16HE damage / grenade
12.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1629% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.0128%30 Oct →
mirage13–100.0716%30 Oct →
anubis5–130.019%29 Oct →
ancient15–150.069%29 Oct →
ancient13–6-0.049%27 Oct →
mirage13–16-0.0211%26 Oct →
nuke13–50.0715%26 Oct →
anubis7–13-0.0512%26 Oct →
inferno2–13-0.012%26 Oct →
inferno9–13-0.0025%26 Oct →
dust213–11-0.049%26 Oct →
mirage13–8-0.0712%26 Oct →
inferno0–13-0.0414%22 Oct →
dust213–50.105%22 Oct →
ancient11–130.0413%21 Oct →
ancient13–100.0313%21 Oct →
ancient8–130.049%21 Oct →
anubis15–15-0.002%21 Oct →
mirage13–5-0.019%21 Oct →
dust213–110.0316%21 Oct →
dust213–5-0.0213%21 Oct →
dust213–70.0421%21 Oct →
ancient7–130.034%20 Oct →
nuke16–13-0.0526%20 Oct →
cache4–130.0214%19 Oct →
dust213–30.0922%19 Oct →
dust213–80.0320%18 Oct →
cache13–9-0.020%18 Oct →
mirage11–13-0.0116%15 Oct →
nuke7–130.0122%14 Oct →
ancient10–130.0315%13 Oct →
anubis5–130.057%12 Oct →
overpass1–9-0.210%12 Oct →
nuke13–9-0.047%12 Oct →
cache13–60.1421%11 Oct →
ancient9–13-0.0213%11 Oct →
mirage3–130.087%11 Oct →
anubis13–40.0610%11 Oct →
cache7–13-0.0212%11 Oct →
mirage13–110.0317%11 Oct →
dust213–80.0515%10 Oct →
anubis8–130.0516%10 Oct →
anubis11–13-0.009%10 Oct →
nuke11–130.0417%10 Oct →
mirage13–100.0519%9 Oct →
anubis13–90.088%9 Oct →
dust27–130.0518%9 Oct →
ancient13–50.0716%9 Oct →
ancient8–130.0511%9 Oct →
mirage9–130.0012%8 Oct →
anubis7–130.0310%8 Oct →
dust213–100.0218%7 Oct →
ancient13–5-0.056%7 Oct →
anubis13–7-0.0110%6 Oct →
cache4–13-0.012%6 Oct →
dust213–4-0.0116%6 Oct →
anubis13–11-0.0116%5 Oct →
dust27–13-0.0914%5 Oct →
train2–13-0.0619%4 Oct →
overpass13–5-0.0424%4 Oct →
dust213–10-0.0327%4 Oct →
anubis5–13-0.0523%4 Oct →
ancient6–130.0028%4 Oct →
ancient13–100.0411%4 Oct →
ancient13–100.0515%3 Oct →
dust28–13-0.089%3 Oct →
dust213–100.0113%30 Sept →
dust26–13-0.057%30 Sept →
cache10–130.0113%30 Sept →
dust216–130.028%30 Sept →
cache13–9-0.069%30 Sept →
cache13–80.025%30 Sept →
anubis7–130.028%29 Sept →
dust213–100.0318%29 Sept →
mirage7–130.0315%29 Sept →
ancient13–80.0913%29 Sept →
nuke16–140.0916%29 Sept →
inferno12–160.0713%29 Sept →
mirage1–130.027%29 Sept →
anubis10–130.0312%29 Sept →
cache6–13-0.0111%29 Sept →
mirage9–13-0.0322%28 Sept →
cache13–100.0714%28 Sept →
dust24–13-0.0415%28 Sept →
mirage13–40.0916%28 Sept →
nuke13–20.1010%28 Sept →
ancient13–60.0919%28 Sept →
dust27–13-0.0024%28 Sept →
dust213–9-0.0519%26 Sept →
cache13–90.0521%26 Sept →
inferno10–130.0111%26 Sept →
inferno5–13-0.0120%26 Sept →
dust25–13-0.0324%26 Sept →
dust28–13-0.0212%26 Sept →
dust213–7-0.0312%25 Sept →
inferno11–130.0615%25 Sept →
dust215–150.0211%24 Sept →
anubis13–70.089%24 Sept →
dust26–130.0225%24 Sept →
vertigo5–13-0.049%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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