virrelino

virrelino — CS2 Stats

NE76561199480721695[U:1:1520455967]Steam profile ↗✓ No bans

722Tracked matches57%Win rate2023Tracked since
2,109Hours in CS13Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating16,594Purple band · top ~22.1% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

−146Premier CS Rating · 16,740 → 16,594

Rating over time

Premier CS Rating: 16,594 -1,369 5 Aug – 15 Oct · 28 days played
14,89318,651peak 18,6515 Aug15 Oct
18,957Peak Premier in tracked matches
31Days played since 2026-08-05

Premier CS Rating

  • 2,057 below peak (18,651)
  • -444 over 30 days · declining
  • Next: Pink band at 20,000 — 3,406 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-25
  • Light Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate35.3%44.3%46.9%11.6% short
Shot accuracy10.7%11.9%13.0%2.3% short
Kill/death ratio2.741.031.08above
Match win rate42.7%45.2%46.7%4.0% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvirrelinoPREMIER16,594 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning42
Utility48

0–100 skill scores via Leetify.

Recent form

HOT52–47–1Last 10052%Win rateWLLWWWWWLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −1.9pp headshot accuracy · −43ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 531ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 520ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim6.1
Utility4.8
Positioning4.2
Opening Duels0.2
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.2
Utility4.8
Mechanics4.2
Opening Duels1.5
Win Impact7.2

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time555ms−32ms
first ⅓ avg 587ms → last ⅓ avg 555ms
Headshot accuracy13.1%+0.7%
first ⅓ avg 12.4% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–4 · poseidon, 15 Sept →
30%Best headshot accuracy · 2–9 · ancient, 2 Sept →
391msFastest reaction time · 6–13 · anubis, 8 Aug →
13–2Biggest win · anubis, 31 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
16–12In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 75% over 12ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB2613–1350%-0.02
mirageA1810–856%-0.01
ancientD124–833%-0.02
cacheS129–375%-0.01
anubisB126–650%-0.03
nukeC94–544%-0.01
dust2B63–350%0.02
poseidon—21–150%0.08
overpass—11–0100%0.07
debris—10–10%-0.17
vertigo—11–0100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,116Lifetime kills
2.74K/D · Top 1% of Purple band
1,673Matches
42.7%Match win rate
35.3%Headshot %
10.7%Shot accuracy
2,699MVPs
624Hours (in match)
1,321Bombs planted
434Bombs defused

Most-used weapons

Negev21,778
AWP12,522
AK-476,102
Molotov3,307
SSG 081,977
MP91,483

Lifetime map wins

2,731inferno
1,158nuke
1,108vertigo
613dust2
74lake
44train
17office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

15Matches
40%Win rate
0.70Avg K/D
55.6ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
14%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage650%0.7311.8
Vertigo367%0.618.0
Inferno333%0.7312.7
Anubis20%0.8413.5
Ancient10%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
35.1%Accuracy (enemy spotted)
36.0%Spray accuracy
69.0%Counter-strafing
8.9°Preaim
556msReaction time
41.8%T opening success
28.8%CT opening success
0.45Enemies flashed / flash
5.9%Flash assists
9.22HE damage / grenade
5.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9559% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4459 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 28.7653% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–8-0.0012%15 Oct →
ancient4–13-0.045%15 Oct →
ancient7–13-0.079%3 Oct →
cache13–11-0.065%3 Oct →
overpass9–70.0716%3 Oct →
anubis13–6-0.026%1 Oct →
mirage13–110.0217%1 Oct →
inferno13–110.0217%1 Oct →
inferno13–16-0.0114%1 Oct →
anubis13–80.0116%30 Sept →
nuke13–100.0123%28 Sept →
mirage13–80.0213%27 Sept →
anubis13–60.0920%27 Sept →
nuke13–100.0019%27 Sept →
mirage6–13-0.077%27 Sept →
ancient13–100.039%26 Sept →
inferno11–13-0.0217%26 Sept →
anubis10–13-0.0212%26 Sept →
inferno13–11-0.038%26 Sept →
anubis12–16-0.057%26 Sept →
dust213–70.0113%26 Sept →
inferno13–10-0.069%24 Sept →
nuke13–3-0.0523%24 Sept →
mirage11–130.0324%24 Sept →
nuke13–60.0421%24 Sept →
nuke14–16-0.028%23 Sept →
ancient2–13-0.0615%23 Sept →
inferno6–13-0.007%23 Sept →
cache11–13-0.0111%23 Sept →
anubis13–5-0.109%23 Sept →
inferno9–13-0.0615%20 Sept →
mirage13–80.037%20 Sept →
mirage13–8-0.0220%20 Sept →
anubis7–13-0.0810%20 Sept →
inferno13–16-0.0615%20 Sept →
inferno9–13-0.0723%20 Sept →
inferno11–130.0120%19 Sept →
inferno9–50.004%19 Sept →
poseidon6–9-0.0119%15 Sept →
poseidon9–40.1628%15 Sept →
inferno9–70.1315%15 Sept →
debris3–9-0.179%15 Sept →
mirage11–13-0.068%14 Sept →
anubis12–16-0.029%14 Sept →
nuke7–13-0.0521%13 Sept →
inferno13–110.076%7 Sept →
mirage10–13-0.027%6 Sept →
inferno13–10-0.0510%6 Sept →
dust24–13-0.0115%2 Sept →
mirage13–100.1014%2 Sept →
inferno13–110.0025%2 Sept →
ancient4–12-0.0512%2 Sept →
mirage13–11-0.0412%2 Sept →
dust213–11-0.025%2 Sept →
mirage6–130.0421%2 Sept →
ancient2–90.0030%2 Sept →
vertigo9–70.049%2 Sept →
cache11–13-0.0410%1 Sept →
dust210–13-0.0025%1 Sept →
ancient15–15-0.0113%31 Aug →
anubis13–2-0.0010%31 Aug →
inferno6–13-0.0316%30 Aug →
cache13–11-0.0310%30 Aug →
anubis1–13-0.0417%30 Aug →
cache13–4-0.0119%30 Aug →
cache13–80.0114%30 Aug →
mirage7–13-0.0416%30 Aug →
inferno9–50.0816%29 Aug →
dust213–20.0919%28 Aug →
inferno4–9-0.0712%28 Aug →
cache13–90.0118%20 Aug →
anubis13–9-0.0410%20 Aug →
inferno2–9-0.1311%20 Aug →
nuke11–13-0.0117%19 Aug →
ancient13–110.0513%18 Aug →
nuke11–130.0313%16 Aug →
nuke12–16-0.0311%16 Aug →
mirage13–2-0.0110%16 Aug →
inferno13–110.049%16 Aug →
ancient13–8-0.0113%16 Aug →
inferno7–13-0.039%16 Aug →
ancient13–8-0.0114%16 Aug →
mirage13–4-0.035%16 Aug →
inferno9–7-0.0817%16 Aug →
inferno3–9-0.1018%16 Aug →
ancient14–16-0.059%15 Aug →
mirage13–16-0.0613%8 Aug →
cache13–6-0.0118%8 Aug →
cache4–13-0.0710%8 Aug →
mirage13–8-0.037%8 Aug →
inferno6–13-0.0516%8 Aug →
anubis6–13-0.0811%8 Aug →
dust211–130.0615%7 Aug →
cache13–11-0.0111%6 Aug →
mirage8–13-0.0710%6 Aug →
cache13–3-0.0015%5 Aug →
inferno13–90.0513%5 Aug →
ancient11–13-0.057%5 Aug →
cache13–40.089%5 Aug →
inferno13–2-0.0612%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.