Nukkumatti

Nukkumatti — CS2 Stats

76561199477006545[U:1:1516740817]Steam profile ↗✓ No bans

1,041Tracked matches43%Win rate2025Tracked since
1,162Hours in CS
CSDB Rating5.7 SolidPositional Player
Premier CS Rating9,594Light Blue band · top ~56.8% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 17 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,594 -5,353 17 Aug19 Sept · 23 days played
9,25015,833peak 15,83317 Aug19 Sept
15,935Peak Premier in tracked matches
551Highest Faceit ELO seen on CSDB
23Days played since 2026-08-17

Faceit ELO

  • At peak — 551
  • Next: Level 3 at 751 200 to go
  • Reached: Level 2

Premier CS Rating

  • 6,239 below peak (15,833)
  • -5,405 over 30 days · declining
  • Next: Blue band at 10,000 406 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate53.0%39.9%41.9%above
Shot accuracy0.0%6.9%9.6%9.6% short
Kill/death ratio0.980.920.98meets
Match win rate46.8%42.3%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNukkumattiPREMIER9,594 · Light Blue bandPEAK ELO551csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning59
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateLWLLLTWLWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +8.7pp headshot accuracy · −24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 648ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 33%
  • Avg reaction 613ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim8.5
Utility3.9
Positioning5.9
Opening Duels3.2
Clutch4.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.9
Utility3.9
Mechanics8.3
Opening Duels5.2
Win Impact2.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time632ms−8ms
first ⅓ avg 640ms → last ⅓ avg 632ms
Headshot accuracy26.8%−1.5%
first ⅓ avg 28.3% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · mirage, 12 Sept
50%Best headshot accuracy · 13–10 · ancient, 15 Sept
438msFastest reaction time · 13–9 · ancient, 22 Aug
13–1Biggest win · mirage, 12 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
83In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 60% over 20infernoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB21111052%-0.01
nukeA2012860%0.01
mirageC1771041%0.00
anubisD1331023%-0.01
cacheA127558%0.02
dust2C114736%-0.01
infernoD5050%-0.06
train1010%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,221Lifetime kills
0.98K/D · Top 50% of Light Blue band
3,144Matches
46.8%Match win rate · Top 25% of Light Blue band
53.0%Headshot % · Top 10% of Light Blue band
0.0%Shot accuracy
7,512MVPs
1,162Hours (in match)
1,801Bombs planted
916Bombs defused

Most-used weapons

Lifetime map wins

6,062nuke
4,807dust2
3,048inferno
619train
441vertigo
45office
21italy
15ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

402Matches
50%Win rate
1.10Avg K/D
80.3ADR
52%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12654%1.1216.4
Nuke6333%1.0615.2
Dust25852%1.0616.6
Ancient5758%1.2215.7
Anubis3551%1.0615.5
Inferno3456%1.0414.3
Overpass1547%1.2116.5
Cache1030%1.1016.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
36.2%Accuracy (enemy spotted)
34.1%Spray accuracy
87.1%Counter-strafing
8.2°Preaim
634msReaction time
57.2%T opening success
44.6%CT opening success
0.44Enemies flashed / flash
2.7%Flash assists
6.88HE damage / grenade
6.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4377 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–12-0.0025%19 Sept
dust213–50.0530%19 Sept
ancient2–11-0.0327%18 Sept
inferno9–130.0029%16 Sept
ancient5–130.0239%16 Sept
nuke15–150.0741%16 Sept
nuke13–110.0626%15 Sept
nuke11–13-0.0525%15 Sept
cache13–90.0236%15 Sept
ancient13–100.0750%15 Sept
dust25–130.0239%15 Sept
nuke16–140.0136%14 Sept
ancient1–7-0.039%14 Sept
ancient13–100.0224%14 Sept
mirage8–130.0219%14 Sept
inferno10–13-0.0720%13 Sept
nuke13–8-0.0225%13 Sept
anubis10–130.0116%13 Sept
mirage13–70.0624%12 Sept
cache16–140.0329%12 Sept
anubis6–90.0132%12 Sept
mirage13–10.1527%12 Sept
mirage7–12-0.0650%11 Sept
nuke13–90.0323%11 Sept
nuke10–13-0.0315%10 Sept
nuke10–130.0235%10 Sept
cache15–15-0.0728%10 Sept
ancient5–13-0.1017%10 Sept
dust210–8-0.0226%10 Sept
nuke9–13-0.0326%9 Sept
dust20–6-0.130%9 Sept
ancient3–13-0.0223%9 Sept
anubis15–15-0.0720%9 Sept
cache2–50.0336%9 Sept
nuke13–60.0446%9 Sept
ancient0–20.000%9 Sept
dust21–7-0.0336%9 Sept
cache2–13-0.0242%9 Sept
mirage2–13-0.0225%9 Sept
ancient2–130.0232%9 Sept
anubis13–80.0726%9 Sept
nuke13–100.0042%9 Sept
mirage13–30.1027%9 Sept
anubis10–13-0.0123%9 Sept
dust29–13-0.0047%8 Sept
ancient9–13-0.0231%8 Sept
nuke1–13-0.0616%8 Sept
ancient8–13-0.0618%8 Sept
mirage8–13-0.0248%7 Sept
anubis13–70.0428%7 Sept
ancient13–70.0424%7 Sept
cache13–80.0534%7 Sept
nuke13–60.0530%7 Sept
ancient16–130.0034%7 Sept
mirage7–13-0.047%7 Sept
nuke13–90.0624%7 Sept
cache15–150.0018%7 Sept
cache13–40.0831%6 Sept
mirage13–30.0716%6 Sept
inferno8–13-0.1438%6 Sept
train12–120.0830%6 Sept
nuke13–80.0821%6 Sept
inferno10–13-0.0331%6 Sept
ancient13–10-0.0327%6 Sept
nuke12–16-0.0217%3 Sept
anubis13–90.0150%3 Sept
dust213–80.0438%3 Sept
anubis5–13-0.0522%2 Sept
anubis10–13-0.0027%31 Aug
cache16–130.0438%31 Aug
dust213–90.0232%31 Aug
dust24–11-0.0627%25 Aug
anubis4–130.0329%24 Aug
ancient16–140.0235%24 Aug
nuke13–10-0.0126%24 Aug
dust25–13-0.0130%24 Aug
mirage13–50.0148%24 Aug
mirage11–13-0.0610%24 Aug
mirage6–9-0.0527%23 Aug
cache10–130.0430%23 Aug
ancient13–100.0116%23 Aug
ancient13–9-0.0834%22 Aug
dust28–13-0.0232%21 Aug
mirage13–8-0.0028%21 Aug
mirage6–13-0.0114%21 Aug
ancient13–110.0836%21 Aug
nuke12–16-0.0341%21 Aug
ancient1–13-0.0730%21 Aug
mirage4–13-0.0738%18 Aug
cache13–50.0124%18 Aug
ancient13–50.1031%18 Aug
inferno5–13-0.0612%18 Aug
cache13–100.0435%18 Aug
mirage13–7-0.0131%18 Aug
ancient13–11-0.0917%18 Aug
anubis9–13-0.0624%18 Aug
nuke13–110.0431%17 Aug
anubis4–13-0.0817%17 Aug
nuke16–130.0238%17 Aug
mirage10–13-0.0125%17 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →