Kukri

Kukri — CS2 Stats

76561199467161633[U:1:1506895905]Steam profile ↗✓ No bans

904Tracked matches34%Win rate2023Tracked since
2,117Hours in CS44Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating7,992Light Blue band · top ~64.5% of ranked players (population est.)
FaceitLevel 5 · 546 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,992 +1,547 4 Sept – 3 Oct · 12 days played
6,4458,044peak 8,0444 Sept3 Oct
8,044Peak Premier in tracked matches
546Highest Faceit ELO seen on CSDB
25Days played since 2026-08-28

Faceit ELO

  • At peak — 546
  • Next: Level 3 at 751 — 205 to go
  • Reached: Level 2

Premier CS Rating

  • 52 below peak (8,044)
  • +1,547 over 30 days · improving
  • Next: Blue band at 10,000 — 2,008 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate46.3%43.8%44.8%above
Shot accuracy3.8%12.0%12.4%8.6% short
Kill/death ratio1.001.021.030.04 short
Match win rate42.7%44.7%45.2%2.6% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKukriFACEITLevel 5 · 546 ELOSTANDINGTop 67.6% of rankedPREMIER7,992 · Light Blue bandPEAK ELO546csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning46
Utility39

0–100 skill scores via Leetify.

Recent form

COLD35–53–12Last 10035%Win rateLTWWLTLLWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +5.5pp headshot accuracy · −95ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 534ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 538ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.7
Utility3.9
Positioning4.6
Opening Duels1.0
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.6
Utility3.9
Mechanics6.7
Opening Duels3.1
Win Impact0.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time578ms+35ms
first ⅓ avg 543ms → last ⅓ avg 578ms
Headshot accuracy17.4%+0.9%
first ⅓ avg 16.5% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.40Best match rating · 9–0 · inferno, 28 Aug →
50%Best headshot accuracy · 1–9 · vertigo, 31 Aug →
375msFastest reaction time · 4–13 · inferno, 19 Sept →
13–3Biggest win · inferno, 8 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
8–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 50% over 10mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoC3313–2039%0.00
vertigoD165–1131%0.01
dust2D154–1127%0.00
nukeB105–550%-0.00
mirageD82–625%-0.03
anubisD62–433%0.03
ancientC52–340%0.01
overpass—20–20%0.01
office—20–20%-0.05
poseidon—11–0100%0.13
eldorado—10–10%-0.12
cache—11–0100%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,184Lifetime kills
1.00K/D
3,301Matches
42.7%Match win rate
46.3%Headshot % · Top 50% of Level 5 players
3.8%Shot accuracy
12,764MVPs
2,502Hours (in match)
2,518Bombs planted
830Bombs defused

Most-used weapons

Lifetime map wins

6,621inferno
3,045vertigo
2,701nuke
2,276dust2
200train
42office
40cbble
21italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

101Matches
48%Win rate
1.14Avg K/D
78.4ADR
43%Headshot %

Clutches & streaks

42%1v1 clutch win
27%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4646%1.2718.2
Dust21527%1.1114.1
Ancient1354%1.0712.7
Anubis978%1.4115.4
Inferno850%0.6811.1
Vertigo333%0.9520.7
Nuke30%0.9514.3
Train2100%0.606.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
37.6%Accuracy (enemy spotted)
37.2%Spray accuracy
80.1%Counter-strafing
9.0°Preaim
553msReaction time
45.2%T opening success
39.8%CT opening success
0.32Enemies flashed / flash
1.8%Flash assists
10.41HE damage / grenade
8.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.324 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.8145% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0419%3 Oct →
dust215–150.0510%3 Oct →
dust213–7-0.0615%1 Oct →
inferno13–7-0.0721%1 Oct →
vertigo5–90.0427%27 Sept →
inferno8–80.1034%27 Sept →
nuke0–9-0.2325%27 Sept →
dust25–130.0717%27 Sept →
dust212–8-0.0513%27 Sept →
inferno4–13-0.0725%26 Sept →
inferno6–2-0.035%26 Sept →
dust28–13-0.0219%26 Sept →
dust210–130.0310%26 Sept →
mirage9–13-0.0712%26 Sept →
vertigo8–80.0713%25 Sept →
inferno9–7-0.0223%25 Sept →
nuke9–50.0015%25 Sept →
nuke7–9-0.0324%23 Sept →
vertigo13–50.1114%23 Sept →
vertigo10–13-0.0518%23 Sept →
inferno8–8-0.019%23 Sept →
ancient11–130.0713%20 Sept →
dust213–80.0121%19 Sept →
inferno8–13-0.0717%19 Sept →
dust26–13-0.0114%19 Sept →
inferno4–130.0214%19 Sept →
poseidon9–60.1314%19 Sept →
nuke9–70.0416%19 Sept →
nuke9–70.1022%19 Sept →
overpass6–90.0217%19 Sept →
vertigo9–40.0335%19 Sept →
inferno6–90.0313%19 Sept →
inferno7–9-0.0712%19 Sept →
inferno9–20.1717%19 Sept →
inferno13–8-0.030%18 Sept →
mirage13–160.0520%17 Sept →
inferno9–7-0.0312%17 Sept →
inferno8–8-0.1018%17 Sept →
nuke9–60.0914%17 Sept →
overpass8–80.0014%17 Sept →
vertigo9–60.0618%17 Sept →
inferno1–13-0.079%16 Sept →
vertigo4–9-0.1618%16 Sept →
inferno9–50.0335%16 Sept →
inferno9–40.2135%16 Sept →
eldorado4–9-0.1232%16 Sept →
vertigo9–40.0118%16 Sept →
vertigo7–9-0.0113%16 Sept →
inferno1–13-0.1132%16 Sept →
inferno8–8-0.0724%13 Sept →
inferno2–9-0.1027%13 Sept →
ancient16–14-0.0416%12 Sept →
inferno8–130.0218%12 Sept →
nuke8–80.0845%11 Sept →
dust27–13-0.0119%11 Sept →
cache13–60.0814%10 Sept →
anubis13–100.0312%10 Sept →
nuke7–13-0.0428%10 Sept →
inferno6–13-0.0424%10 Sept →
ancient4–13-0.0321%10 Sept →
anubis3–13-0.0213%10 Sept →
inferno9–13-0.0516%10 Sept →
inferno2–13-0.066%10 Sept →
anubis10–130.0519%10 Sept →
nuke13–110.0314%10 Sept →
dust26–130.0615%9 Sept →
dust210–130.0215%9 Sept →
mirage13–5-0.0211%8 Sept →
inferno13–30.0616%8 Sept →
dust215–150.0017%8 Sept →
ancient9–130.0415%8 Sept →
mirage16–14-0.0315%8 Sept →
mirage4–13-0.0310%7 Sept →
ancient13–90.035%7 Sept →
vertigo8–80.0219%5 Sept →
inferno3–9-0.116%5 Sept →
anubis15–15-0.0319%4 Sept →
dust213–7-0.0119%4 Sept →
inferno13–70.0116%4 Sept →
anubis13–90.0416%4 Sept →
dust29–130.0015%4 Sept →
nuke11–13-0.0711%4 Sept →
mirage11–13-0.0423%2 Sept →
office2–13-0.0313%2 Sept →
vertigo1–9-0.1650%31 Aug →
vertigo6–9-0.0027%31 Aug →
inferno5–90.0120%31 Aug →
inferno9–50.1525%31 Aug →
vertigo6–90.0518%31 Aug →
inferno6–130.0017%31 Aug →
mirage10–13-0.0415%30 Aug →
anubis11–130.1110%30 Aug →
dust25–13-0.029%30 Aug →
office4–13-0.0814%29 Aug →
vertigo7–9-0.0214%28 Aug →
inferno6–9-0.029%28 Aug →
vertigo8–80.026%28 Aug →
vertigo9–00.1733%28 Aug →
inferno9–70.0116%28 Aug →
inferno9–00.4014%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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