miu

miu — CS2 Stats

76561199441307237[U:1:1481041509]Steam profile ↗✓ No bans

390Tracked matches54%Win rate2025Tracked since
429Hours in CS6Hrs last 2 wks
CSDB Rating1.7 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 853 → 853
+9Tracked matches · now 390
−7.1ppWin rate · 60.7% → 53.6%

Rating over time

10,687Peak Premier in tracked matches
853Highest Faceit ELO seen on CSDB
32Days played since 2026-01-03

Faceit ELO

  • At peak — 853
  • Next: Level 4 at 901 — 48 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-20
  • Level 2 first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches9——
Win rate33%——
K/D0.25——
Headshot %41%——

Measured 20 Sep 2026 → 22 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Share this profile

CSDB.GGmiuPEAK ELO853csdb.gg/stats

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Performance scores

Aim14
Positioning18
Utility7

0–100 skill scores via Leetify.

Recent form

COLD48–48–4Last 10048%Win rateLWLLLWLLLW

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +2.8pp headshot accuracy · −77ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 569ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 580ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim1.4
Utility0.7
Positioning1.8
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.4
Positioning1.8
Utility0.7
Mechanics2.8
Opening Duels0.0
Win Impact6.2

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06+0.01
first ⅓ avg -0.07 → last ⅓ avg -0.06
Reaction time647ms−18ms
first ⅓ avg 665ms → last ⅓ avg 647ms
Headshot accuracy10.5%+3.2%
first ⅓ avg 7.3% → last ⅓ avg 10.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 9–2 · ancient, 30 Jun →
23%Best headshot accuracy · 0–9 · nuke, 18 Sept →
391msFastest reaction time · 1–13 · cache, 3 Oct →
13–0Biggest win · cache, 25 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
5–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 90% over 10overpassWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC3111–2035%-0.07
dust2C208–1240%-0.06
mirageS109–190%-0.07
nukeA74–357%-0.04
overpassD60–60%-0.07
anubisD62–433%-0.09
ancientD51–420%-0.06
vertigo—43–175%-0.05
inferno—22–0100%-0.05
stronghold—22–0100%-0.06
warden—21–150%-0.03
fachwerk—11–0100%-0.01
shelter—11–0100%-0.04
boulder—11–0100%-0.02
agency—11–0100%-0.05
train—11–0100%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,211Lifetime kills
0.38K/D
537Matches
45.4%Match win rate · Top 50% of tracked players
40.8%Headshot %
0.0%Shot accuracy
337MVPs
222Hours (in match)
383Bombs planted
41Bombs defused

Most-used weapons

Lifetime map wins

879dust2
666nuke
154vertigo
141inferno
122train
10cbble
5office
4ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

32Matches
50%Win rate
0.45Avg K/D
37.1ADR
33%Headshot %

Clutches & streaks

7%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage967%0.456.3
Dust2944%0.425.7
Nuke757%0.496.6
Anubis30%0.356.0
Cache2100%0.536.0
Ancient10%0.7213.0
Overpass10%0.213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
26.5%Accuracy (enemy spotted)
29.6%Spray accuracy
62.6%Counter-strafing
14.1°Preaim
647msReaction time
5.1%T opening success
10.5%CT opening success
0.08Enemies flashed / flash
0.0%Flash assists
3.21HE damage / grenade
0.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.1209° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.8126% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.08 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0814%15 Oct →
dust213–20.0214%15 Oct →
overpass11–13-0.0917%3 Oct →
cache1–13-0.1015%3 Oct →
dust25–13-0.075%3 Oct →
mirage13–3-0.0710%3 Oct →
cache5–13-0.087%23 Sept →
ancient8–13-0.1011%23 Sept →
nuke0–9-0.0723%18 Sept →
mirage9–2-0.0417%18 Sept →
overpass1–8-0.0621%13 Sept →
vertigo5–13-0.098%13 Sept →
cache13–7-0.0511%13 Sept →
nuke6–13-0.0114%13 Sept →
mirage13–9-0.0211%13 Sept →
cache13–6-0.096%13 Sept →
vertigo13–5-0.065%21 Aug →
dust213–11-0.0416%21 Aug →
mirage13–10-0.053%17 Aug →
vertigo13–7-0.039%17 Aug →
mirage13–5-0.094%16 Aug →
nuke13–4-0.0411%16 Aug →
cache13–6-0.0913%16 Aug →
cache8–13-0.106%9 Aug →
nuke13–4-0.0417%9 Aug →
cache12–12-0.0810%9 Aug →
cache8–13-0.077%9 Aug →
cache5–13-0.080%31 Jul →
mirage13–9-0.105%31 Jul →
cache12–12-0.074%25 Jul →
fachwerk13–6-0.0116%25 Jul →
cache13–0-0.066%25 Jul →
ancient11–13-0.0912%25 Jul →
cache13–2-0.039%25 Jul →
cache8–13-0.076%25 Jul →
dust26–13-0.0016%25 Jul →
shelter13–4-0.0410%20 Jul →
cache9–13-0.073%20 Jul →
cache13–11-0.1110%20 Jul →
boulder6–0-0.0211%20 Jul →
cache13–5-0.096%6 Jul →
cache9–13-0.1110%6 Jul →
cache10–13-0.082%6 Jul →
cache13–9-0.0620%6 Jul →
cache13–6-0.046%6 Jul →
overpass10–13-0.0513%1 Jul →
cache4–13-0.0116%1 Jul →
nuke8–13-0.049%1 Jul →
dust23–13-0.104%1 Jul →
anubis13–6-0.0716%1 Jul →
dust213–5-0.035%30 Jun →
ancient9–20.0410%30 Jun →
inferno13–80.0116%30 Jun →
cache12–12-0.068%24 Jun →
cache4–13-0.075%22 Jun →
cache4–13-0.075%16 Jun →
cache13–4-0.070%16 Jun →
cache5–13-0.1013%16 Jun →
cache12–12-0.0615%15 Jun →
cache13–4-0.0513%15 Jun →
cache10–13-0.046%15 Jun →
cache6–13-0.1212%13 Jun →
overpass3–13-0.1013%13 Jun →
dust28–13-0.0312%24 Apr →
overpass10–13-0.0816%24 Apr →
mirage13–8-0.0714%24 Apr →
vertigo13–3-0.029%24 Apr →
dust213–4-0.1011%24 Apr →
nuke13–3-0.030%24 Apr →
anubis13–16-0.095%22 Mar →
stronghold13–9-0.074%21 Feb →
dust27–13-0.0911%21 Feb →
mirage16–14-0.0915%11 Feb →
dust25–13-0.027%11 Feb →
anubis16–13-0.103%11 Feb →
inferno13–11-0.1020%9 Feb →
anubis14–16-0.088%9 Feb →
dust213–4-0.110%9 Feb →
dust21–13-0.116%8 Feb →
dust26–13-0.096%8 Feb →
nuke13–4-0.096%7 Feb →
dust211–13-0.077%7 Feb →
anubis8–13-0.090%7 Feb →
mirage13–8-0.066%7 Feb →
mirage10–13-0.087%7 Feb →
ancient11–13-0.066%7 Feb →
dust213–90.0112%7 Feb →
dust29–13-0.1013%4 Feb →
dust21–6-0.030%26 Jan →
anubis7–13-0.125%26 Jan →
ancient7–13-0.090%26 Jan →
stronghold13–9-0.056%25 Jan →
warden13–4-0.023%25 Jan →
dust26–13-0.108%25 Jan →
dust213–8-0.078%25 Jan →
warden6–13-0.0510%25 Jan →
agency13–2-0.0510%4 Jan →
dust213–9-0.0110%3 Jan →
overpass5–13-0.0613%3 Jan →
train13–11-0.0416%3 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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