big smungus

big smungus — CS2 Stats

CA76561199439604068[U:1:1479338340]Steam profile ↗✓ No bans

1,245Tracked matches52%Win rate2023Tracked since
1,634Hours in CS4Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating24,027Top 25% of 200,982 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#30494 of 247935 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 24,027 → 24,027
+27Tracked matches · now 1,245
−23.3ppWin rate · 75.0% → 51.7%

Rating over time

24,027Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 24,027
  • Next: Red band at 25,000 — 973 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches17——
Win rate53%——
K/D0.89——
Headshot %54%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,327), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate61.2%48.2%50.9%above
Shot accuracy5.5%13.3%13.8%8.2% short
Kill/death ratio1.001.071.090.09 short
Match win rate53.1%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbig smungusFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,027 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning72
Utility21

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.3
Utility2.1
Positioning7.2
Opening Duels6.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.2
Utility2.1
Mechanics8.3
Opening Duels5.6
Win Impact5.6

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

64,354Lifetime kills
1.00K/D
1,805Matches
53.1%Match win rate · Top 10% of Level 9 players
61.2%Headshot % · Top 10% of Level 9 players
5.5%Shot accuracy
9,217MVPs
5,837Hours (in match)
1,474Bombs planted
1,868Bombs defused

Most-used weapons

AK-4732,327
AWP3,158
MP91,462
Knife599

Lifetime map wins

4,163inferno
3,184dust2
2,930vertigo
2,056nuke
68train
61office
33italy
10cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
35.4%Accuracy (enemy spotted)
41.3%Spray accuracy
87.3%Counter-strafing
9.2°Preaim
587msReaction time
51.0%T opening success
53.7%CT opening success
0.30Enemies flashed / flash
6.5%Flash assists
10.04HE damage / grenade
1.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2978 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.