SKURKEN

SKURKEN — CS2 Stats

SE76561199418140699[U:1:1457874971]Steam profile ↗✓ No bans

2,023Tracked matches30%Win rate2022Tracked since
1,439Hours in CS
CSDB Rating2.9 LearningSupport
Premier CS Rating7,585Light Blue band · top ~66.4% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 2,023 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 21 Nov 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 7,585 -4,064 21 Nov22 Sept · 23 days played
7,58514,102peak 14,10221 Nov22 Sept
14,415Peak Premier in tracked matches
22Days played since 2024-11-21

Premier CS Rating

  • 6,517 below peak (14,102)
  • Next: Blue band at 10,000 2,415 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate46.1%43.8%44.8%above
Shot accuracy9.6%12.0%12.5%2.9% short
Kill/death ratio0.981.021.040.06 short
Match win rate43.0%44.7%45.2%2.2% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSKURKENFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER7,585 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning34
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateLWWWLLLWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −9.0pp headshot accuracy · +79ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 7%
  • Avg reaction 825ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 799ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 760ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.2 against its own average).

Aim4.2
Utility4.1
Positioning3.4
Opening Duels0.1
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 704ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.4
Utility4.1
Mechanics4.5
Opening Duels0.0
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time719ms+82ms
first ⅓ avg 637ms → last ⅓ avg 719ms
Headshot accuracy21.3%+1.4%
first ⅓ avg 20.0% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · mirage, 22 Nov
50%Best headshot accuracy · 7–4 · mirage, 4 Dec
375msFastest reaction time · 13–8 · vertigo, 29 Nov
13–1Biggest win · nuke, 24 Nov

Across the last 100 tracked matches.

Highlights

5Longest win streak
58In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 73% over 11infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageD2371630%-0.00
anubisB179853%0.01
dust2D1551033%-0.00
vertigoB147750%0.01
nukeS118373%0.01
ancientC94544%-0.01
infernoD92722%-0.03
basalt110100%0.15
train110100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,804Lifetime kills
0.98K/D
3,406Matches
43.0%Match win rate
46.1%Headshot % · Top 50% of Level 5 players
9.6%Shot accuracy
6,947MVPs
1,439Hours (in match)
4,106Bombs planted
635Bombs defused

Most-used weapons

Lifetime map wins

6,284inferno
3,429nuke
2,876vertigo
2,388dust2
415train
238office
74italy
45cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

405Matches
49%Win rate
1.04Avg K/D
75.0ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5756%1.2716.4
Vertigo2236%1.2019.1
Nuke2171%1.3417.1
Inferno1747%1.1515.9
Anubis1354%1.2618.7
Ancient1338%1.1618.4
Overpass540%0.7713.0
Dust210%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
28.6%Accuracy (enemy spotted)
33.3%Spray accuracy
70.4%Counter-strafing
10.5°Preaim
704msReaction time
26.4%T opening success
29.9%CT opening success
0.40Enemies flashed / flash
0.7%Flash assists
5.68HE damage / grenade
2.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.0696ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3971 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.3925% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–5-0.160%18 Dec
nuke5–0-0.030%18 Dec
ancient13–70.0411%17 Dec
vertigo13–60.047%17 Dec
mirage9–130.0016%17 Dec
dust26–13-0.0710%17 Dec
dust211–13-0.0127%15 Dec
basalt6–00.1520%15 Dec
train13–6-0.0129%14 Dec
dust27–13-0.0024%14 Dec
mirage5–13-0.0321%14 Dec
dust213–40.0917%14 Dec
inferno13–160.0233%13 Dec
mirage11–13-0.0016%13 Dec
vertigo6–130.0828%13 Dec
mirage7–13-0.0115%12 Dec
ancient8–13-0.0735%10 Dec
vertigo16–14-0.0724%10 Dec
anubis13–11-0.0218%9 Dec
dust29–130.0630%9 Dec
vertigo6–13-0.0018%9 Dec
inferno11–13-0.0315%9 Dec
vertigo10–130.0125%9 Dec
ancient13–80.0520%9 Dec
inferno7–13-0.0430%9 Dec
anubis10–130.0414%8 Dec
dust211–130.0330%8 Dec
nuke7–13-0.0139%8 Dec
inferno1–6-0.0126%8 Dec
mirage5–13-0.0433%8 Dec
ancient13–60.0225%8 Dec
dust213–4-0.0137%7 Dec
inferno4–13-0.0511%7 Dec
mirage15–150.0116%7 Dec
dust25–13-0.0521%7 Dec
anubis6–13-0.098%7 Dec
mirage12–16-0.0017%7 Dec
mirage13–110.0317%7 Dec
anubis15–150.0219%7 Dec
anubis15–15-0.0316%7 Dec
dust216–14-0.0120%6 Dec
mirage7–13-0.0418%6 Dec
anubis13–100.0517%6 Dec
inferno13–9-0.0112%5 Dec
dust214–16-0.0424%5 Dec
dust26–13-0.0421%5 Dec
mirage13–80.0321%4 Dec
vertigo3–130.0228%4 Dec
mirage15–15-0.0716%4 Dec
mirage5–130.0225%4 Dec
mirage7–4-0.0150%4 Dec
inferno5–13-0.0723%1 Dec
vertigo16–130.0219%1 Dec
inferno3–13-0.0433%30 Nov
nuke13–110.0520%30 Nov
vertigo5–13-0.0221%30 Nov
mirage13–100.0529%30 Nov
anubis13–7-0.0415%30 Nov
nuke13–80.0319%30 Nov
anubis11–130.0120%30 Nov
ancient4–13-0.0333%30 Nov
anubis13–80.0024%30 Nov
anubis9–130.0033%30 Nov
mirage10–13-0.0123%29 Nov
vertigo13–80.0423%29 Nov
anubis13–80.0123%29 Nov
nuke7–13-0.0319%29 Nov
vertigo13–10-0.0013%29 Nov
ancient3–13-0.0719%28 Nov
dust211–13-0.089%27 Nov
nuke13–80.009%27 Nov
vertigo13–80.0011%27 Nov
anubis8–130.0418%27 Nov
ancient10–13-0.0233%24 Nov
nuke13–10.0924%24 Nov
mirage13–40.0348%24 Nov
inferno13–5-0.0010%24 Nov
nuke13–60.0612%24 Nov
anubis13–40.0517%24 Nov
mirage8–130.0120%23 Nov
nuke13–7-0.0416%23 Nov
mirage13–40.0515%23 Nov
nuke7–13-0.0318%23 Nov
ancient5–13-0.0415%23 Nov
dust213–100.0424%23 Nov
anubis13–60.0622%23 Nov
anubis11–130.0414%22 Nov
anubis13–70.0518%22 Nov
mirage13–20.1729%22 Nov
nuke13–80.0117%22 Nov
dust215–150.0429%22 Nov
mirage10–130.0543%22 Nov
vertigo8–13-0.0322%22 Nov
mirage8–13-0.0325%21 Nov
vertigo13–4-0.0021%21 Nov
anubis13–3-0.0223%21 Nov
ancient13–10.0114%21 Nov
dust213–100.0714%21 Nov
mirage2–13-0.1021%21 Nov
vertigo4–130.0116%21 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →