@Thenotoriousmma

@Thenotoriousmma — CS2 Stats

IE76561199498498985[U:1:1538233257]Steam profile ↗✓ No bans

1,825Tracked matches31%Win rate2023Tracked since
1,672Hours in CS2Hrs last 2 wks
CSDB Rating5.6 SolidAll-Rounder
Premier CS Rating18,132Purple band · top ~15.9% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,132 → 18,132
+2Tracked matches · now 1,825
0.0ppWin rate · 31.0% → 31.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 3 days observed since 29 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,132 +0 29 Aug2 Sept · 3 observations
18,13218,132peak 18,13229 Aug2 Sept
18,132Peak Premier on CSDB
3Days observed since 2026-08-29

Premier CS Rating

  • At peak — 18,132
  • Next: Pink band at 20,000 1,868 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2
Win rate0%
K/D0.59
Headshot %42%

Measured 29 Aug 202623 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,070), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate45.3%45.7%46.8%1.5% short
Shot accuracy6.2%12.7%13.0%6.8% short
Kill/death ratio1.161.051.06above
Match win rate48.9%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG@ThenotoriousmmaFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,132 · Purple bandcsdb.gg/stats

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Performance scores

Aim80
Positioning54
Utility41

0–100 skill scores via Leetify.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.0
Utility4.1
Positioning5.4
Opening Duels4.6
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.4
Utility4.1
Mechanics7.9
Opening Duels3.3
Win Impact0.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

41,559Lifetime kills
1.16K/D · Top 50% of Level 7 players
2,114Matches
48.9%Match win rate · Top 25% of Level 7 players
45.3%Headshot %
6.2%Shot accuracy
6,239MVPs
952Hours (in match)
1,214Bombs planted
572Bombs defused

Most-used weapons

AK-4713,735
MAC-102,068
MP91,774
AWP1,589
P250865
HE Grenade643

Lifetime map wins

4,055inferno
2,263dust2
1,772vertigo
1,067nuke
115train
2office
1italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

70Matches
54%Win rate
1.45Avg K/D
100.0ADR
45%Headshot %

Clutches & streaks

45%1v1 clutch win
36%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2370%1.7822.0
Anubis1638%1.2622.3
Dust21155%1.3219.4
Inferno862%1.3019.3
Vertigo425%1.0220.3
Cache367%1.9618.3
Nuke20%1.0017.0
Ancient250%0.9615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
36.6%Accuracy (enemy spotted)
37.5%Spray accuracy
85.6%Counter-strafing
9.0°Preaim
576msReaction time
41.2%T opening success
44.9%CT opening success
0.37Enemies flashed / flash
4.6%Flash assists
13.89HE damage / grenade
11.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3739 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →