Life_22

Life_22 — CS2 Stats

DK76561199309829383[U:1:1349563655]Steam profile ↗✓ No bans

3,530Tracked matches53%Win rate2023Tracked since
1,724Hours in CS
CSDB Rating6.3 SolidPositional Player
FaceitLevel 10 · 2,013 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate46.3%50.9%
Shot accuracy0.0%13.7%
Kill/death ratio1.091.09
Match win rate50.2%48.4%

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CSDB.GGLife_22FACEITLevel 10 · 2,013 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim75
Positioning66
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateLLWLLWWLWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +1.2pp headshot accuracy · −95ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 489ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 536ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.5
Utility6.1
Positioning6.6
Opening Duels5.4
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.6
Utility6.1
Mechanics5.0
Opening Duels4.7
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time553ms+34ms
first ⅓ avg 519ms → last ⅓ avg 553ms
Headshot accuracy22.1%−0.4%
first ⅓ avg 22.5% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–0 · inferno, 24 May →
45%Best headshot accuracy · 10–13 · inferno, 28 May →
328msFastest reaction time · 10–13 · ancient, 15 Apr →
13–1Biggest win · nuke, 2 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
11–5In matches decided by ≤2 rounds
19Overtime games

Map breakdown

infernoBest map · 59% over 39ancientWeakest map · 45% over 20
MapGradePlayedRecordWin rateAvg rating
infernoA3923–1659%0.03
nukeA2715–1256%0.03
ancientB209–1145%0.04
overpass—41–325%0.00
vertigo—31–233%0.04
anubis—21–150%0.04
mirage—21–150%0.03
poseidon—11–0100%-0.02
dust2—10–10%-0.05
sanctum—11–0100%0.16

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (45% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,425Lifetime kills
1.09K/D
3,825Matches
50.2%Match win rate · Top 50% of Level 10 players
46.3%Headshot %
0.0%Shot accuracy
10,761MVPs
1,724Hours (in match)
4,309Bombs planted
1,290Bombs defused

Most-used weapons

AK-4727,791
AWP11,446
MAC-104,033
Knife3,148
MP92,258
Tec-91,420

Lifetime map wins

11,518inferno
10,487nuke
3,744vertigo
1,984train
486dust2
22office
15italy
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,332Matches
50%Win rate
1.15Avg K/D
82.9ADR
45%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno87147%1.1617.2
Ancient78854%1.2017.4
Nuke78760%1.2217.4
Vertigo26652%0.9815.0
Anubis23235%1.0416.6
Train17639%1.1417.0
Overpass10945%1.0816.3
Mirage6325%1.0613.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.3%Spray accuracy
72.7%Counter-strafing
10.3°Preaim
547msReaction time
36.3%T opening success
61.2%CT opening success
0.47Enemies flashed / flash
6.1%Flash assists
12.23HE damage / grenade
6.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4748 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3074% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–130.0325%17 Sept →
nuke1–80.0127%8 Sept →
nuke13–40.0131%28 Aug →
vertigo7–13-0.0131%26 Aug →
anubis8–130.0624%26 Aug →
nuke16–130.1012%19 Aug →
ancient13–40.0421%17 Aug →
inferno14–160.0828%11 Aug →
inferno13–5-0.0619%11 Aug →
nuke4–13-0.0812%6 Aug →
inferno7–13-0.0521%6 Aug →
vertigo9–13-0.0421%6 Aug →
ancient13–16-0.0221%5 Aug →
nuke13–80.0418%4 Aug →
ancient13–160.0933%2 Aug →
inferno9–20.1812%29 Jul →
poseidon9–3-0.029%29 Jul →
inferno13–110.0521%28 Jul →
nuke13–60.0142%13 Jul →
nuke13–70.0220%12 Jul →
inferno13–60.1432%8 Jul →
inferno13–70.1232%7 Jul →
nuke10–13-0.0012%7 Jul →
ancient19–150.0527%7 Jul →
ancient13–20.054%7 Jul →
nuke10–130.0221%6 Jul →
ancient13–160.0311%6 Jul →
inferno13–4-0.0129%2 Jul →
nuke13–30.0916%2 Jul →
inferno13–50.0425%2 Jul →
inferno13–16-0.0328%26 Jun →
inferno13–70.1229%24 Jun →
inferno13–30.0718%20 Jun →
nuke7–130.0121%19 Jun →
inferno12–160.0145%18 Jun →
nuke3–13-0.0421%16 Jun →
inferno10–130.0122%12 Jun →
ancient16–120.0628%11 Jun →
inferno13–6-0.0326%9 Jun →
nuke13–40.0625%9 Jun →
inferno16–120.0822%8 Jun →
inferno13–7-0.0427%3 Jun →
dust215–15-0.0511%3 Jun →
inferno13–100.039%3 Jun →
nuke10–130.0717%1 Jun →
ancient13–110.0724%1 Jun →
ancient11–130.0420%31 May →
nuke13–160.0424%31 May →
ancient17–190.0935%30 May →
inferno7–13-0.0018%30 May →
inferno10–130.0245%28 May →
nuke13–9-0.0222%28 May →
ancient13–40.1417%24 May →
inferno9–00.2023%24 May →
ancient10–13-0.0116%22 May →
inferno6–13-0.0026%16 May →
nuke6–130.0418%13 May →
nuke13–110.0519%13 May →
inferno4–130.0420%13 May →
ancient13–160.0424%12 May →
nuke13–160.1120%6 May →
nuke13–160.0324%3 May →
nuke13–1-0.0017%2 May →
inferno13–100.0118%30 Apr →
nuke13–110.0128%28 Apr →
nuke13–20.1020%27 Apr →
ancient9–130.0226%27 Apr →
inferno13–110.0127%26 Apr →
nuke13–30.0618%26 Apr →
overpass19–170.0126%26 Apr →
nuke13–6-0.0133%26 Apr →
inferno13–160.0038%24 Apr →
ancient14–16-0.0031%23 Apr →
inferno13–110.0414%23 Apr →
ancient13–110.0825%23 Apr →
inferno6–13-0.0722%23 Apr →
inferno13–110.0720%23 Apr →
ancient13–90.1024%19 Apr →
inferno13–90.1344%18 Apr →
inferno6–130.0013%17 Apr →
inferno13–50.0322%16 Apr →
overpass4–13-0.0419%15 Apr →
ancient13–8-0.0217%15 Apr →
ancient10–13-0.0327%15 Apr →
anubis13–90.0114%14 Apr →
inferno3–13-0.0523%14 Apr →
nuke13–11-0.0017%14 Apr →
overpass7–130.0510%14 Apr →
inferno13–90.0319%14 Apr →
inferno13–7-0.0119%14 Apr →
inferno7–13-0.0419%13 Apr →
mirage10–130.0628%9 Apr →
inferno13–110.0219%2 Apr →
inferno10–130.0132%25 Mar →
overpass5–13-0.0111%12 Mar →
nuke8–130.1026%9 Mar →
mirage13–7-0.0111%8 Mar →
inferno8–80.0127%26 Feb →
vertigo9–00.1830%22 Feb →
sanctum9–40.1619%21 Feb →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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