Mokkoki

Mokkoki — CS2 Stats

CH76561199281152131[U:1:1320886403]Steam profile ↗✓ No bans

2,809Tracked matches48%Win rate2022Tracked since
CSDB Rating5.7 SolidSupport
Premier CS Rating14,408Blue band · top ~31.5% of ranked players (population est.)
FaceitLevel 8 · 1,596 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,408 -1,519 2 Sept – 10 Oct · 24 days played
12,96516,483peak 16,4832 Sept10 Oct
Faceit ELO: 1,596 +0 2 Sept – 24 Sept · 5 observations
1,5961,596peak 1,5962 Sept24 Sept
16,483Peak Premier in tracked matches
1,596Highest Faceit ELO seen on CSDB
27Days played since 2026-09-02

Faceit ELO

  • At peak — 1,596
  • Next: Level 9 at 1,751 — 155 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-02
  • Level 7 first seen 2026-09-02

Premier CS Rating

  • 2,075 below peak (16,483)
  • -585 over 30 days · declining
  • Next: Purple band at 15,000 — 592 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMokkokiFACEITLevel 8 · 1,596 ELOSTANDINGTop 31.2% of rankedPREMIER14,408 · Blue bandPEAK ELO1,596csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning50
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateWLWWLLLLWW

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −1.5pp headshot accuracy · −23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 539ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.3
Utility5.6
Positioning5.0
Opening Duels1.6
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility5.6
Mechanics8.1
Opening Duels2.7
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time576ms−35ms
first ⅓ avg 611ms → last ⅓ avg 576ms
Headshot accuracy19.0%+0.6%
first ⅓ avg 18.4% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–5 · nuke, 9 Oct →
33%Best headshot accuracy · 13–10 · dust2, 7 Oct →
281msFastest reaction time · 4–2 · nuke, 1 Oct →
13–1Biggest win · nuke, 6 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 64% over 11mirageWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C2712–1544%-0.02
infernoB2010–1050%-0.02
nukeC188–1044%-0.02
cacheC114–736%-0.02
ancientA117–464%-0.01
mirageD102–820%-0.03
anubis—33–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,443Matches
52%Win rate
0.85Avg K/D
66.2ADR
44%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
14Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke27758%0.9213.1
Inferno26355%0.8613.2
Ancient21351%0.8312.8
Dust221152%0.9213.1
Mirage7540%0.7611.6
Overpass3735%0.8113.2
Cache1953%0.8714.1
Anubis1850%0.7110.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
35.7%Accuracy (enemy spotted)
34.4%Spray accuracy
86.3%Counter-strafing
10.9°Preaim
570msReaction time
44.6%T opening success
37.2%CT opening success
0.60Enemies flashed / flash
7.0%Flash assists
9.33HE damage / grenade
9.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.1997% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–4-0.0320%11 Oct →
dust26–13-0.0427%11 Oct →
inferno13–40.0022%11 Oct →
anubis13–7-0.0711%10 Oct →
cache14–16-0.0216%10 Oct →
dust216–190.0013%10 Oct →
inferno11–13-0.0713%10 Oct →
mirage7–13-0.0315%10 Oct →
dust213–10-0.0620%9 Oct →
ancient13–4-0.0128%9 Oct →
dust213–6-0.0325%9 Oct →
inferno13–8-0.0315%9 Oct →
nuke9–50.1423%9 Oct →
mirage11–130.0126%7 Oct →
cache4–130.0228%7 Oct →
dust213–100.0133%7 Oct →
nuke13–10.0315%6 Oct →
ancient7–13-0.0812%6 Oct →
mirage10–13-0.0511%4 Oct →
dust27–130.0112%4 Oct →
nuke3–13-0.0421%4 Oct →
ancient13–110.0624%4 Oct →
inferno12–16-0.0017%4 Oct →
dust210–13-0.0031%2 Oct →
cache13–110.049%2 Oct →
mirage13–100.049%2 Oct →
cache6–13-0.0130%2 Oct →
ancient13–50.0115%2 Oct →
mirage15–15-0.0611%2 Oct →
dust210–13-0.0324%2 Oct →
ancient13–7-0.0521%2 Oct →
nuke13–4-0.0216%2 Oct →
inferno13–11-0.0918%2 Oct →
cache13–16-0.0524%1 Oct →
nuke4–13-0.0817%1 Oct →
dust213–2-0.0115%1 Oct →
nuke8–13-0.0332%1 Oct →
nuke4–2-0.070%1 Oct →
nuke3–13-0.0719%1 Oct →
dust26–13-0.0227%30 Sept →
nuke0–3-0.010%30 Sept →
nuke9–130.0015%29 Sept →
inferno11–13-0.0518%29 Sept →
dust213–60.0322%29 Sept →
dust20–13-0.0327%29 Sept →
inferno13–30.0015%29 Sept →
anubis13–11-0.0111%28 Sept →
inferno13–70.0117%28 Sept →
inferno9–13-0.0424%28 Sept →
mirage6–13-0.0612%28 Sept →
nuke13–9-0.0128%27 Sept →
ancient7–13-0.0113%27 Sept →
inferno0–13-0.0614%27 Sept →
dust23–13-0.0316%27 Sept →
nuke11–13-0.029%27 Sept →
ancient9–13-0.0025%26 Sept →
mirage13–60.0225%26 Sept →
mirage2–12-0.0511%25 Sept →
dust26–13-0.1120%25 Sept →
inferno15–15-0.0518%25 Sept →
mirage9–13-0.039%25 Sept →
cache13–3-0.0317%25 Sept →
dust29–13-0.0421%25 Sept →
cache22–190.0318%25 Sept →
nuke13–16-0.0118%25 Sept →
inferno13–90.0518%24 Sept →
dust213–40.0215%24 Sept →
dust213–50.0213%24 Sept →
dust23–13-0.0221%23 Sept →
inferno13–50.0515%23 Sept →
ancient10–13-0.0218%20 Sept →
nuke13–5-0.0321%19 Sept →
dust28–13-0.0423%18 Sept →
nuke16–13-0.0114%18 Sept →
dust213–80.0320%18 Sept →
anubis13–4-0.0019%18 Sept →
inferno8–130.1022%18 Sept →
ancient13–6-0.0012%18 Sept →
mirage4–13-0.0518%16 Sept →
inferno13–6-0.0322%16 Sept →
nuke8–13-0.0321%13 Sept →
inferno19–16-0.078%13 Sept →
dust213–6-0.0427%13 Sept →
dust213–40.0120%12 Sept →
inferno13–50.0211%12 Sept →
inferno8–13-0.0126%12 Sept →
dust211–13-0.0620%12 Sept →
dust211–13-0.0517%12 Sept →
dust213–5-0.0322%12 Sept →
nuke5–13-0.0126%12 Sept →
dust216–14-0.0514%10 Sept →
cache4–13-0.0519%10 Sept →
inferno3–13-0.078%10 Sept →
cache8–13-0.0530%9 Sept →
ancient13–3-0.0117%9 Sept →
dust22–13-0.0713%8 Sept →
inferno14–160.0116%8 Sept →
nuke13–9-0.0320%7 Sept →
ancient13–8-0.0422%7 Sept →
cache6–13-0.0314%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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