virus

virus — CS2 Stats

MZ76561199274408360[U:1:1314142632]Steam profile ↗✓ No bans

754Tracked matches34%Win rate2022Tracked since
833Hours in CS
CSDB Rating3.5 LearningSupport
Premier CS Rating19,536Purple band · top ~10.3% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGvirusFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,536 · Purple bandcsdb.gg/stats

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Performance scores

Aim42
Positioning42
Utility77

0–100 skill scores via Leetify.

Recent form

COLD44–54–2Last 10044%Win rateLLWTLLLLLL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −4.5pp headshot accuracy · +55ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 8%
  • Avg reaction 559ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 517ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 490ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim4.2
Utility7.7
Positioning4.2
Opening Duels2.8
Clutch4.2

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 48% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 51% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.2
Utility7.7
Mechanics0.3
Opening Duels2.4
Win Impact0.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time489ms−91ms
first ⅓ avg 581ms → last ⅓ avg 489ms
Headshot accuracy11.0%−0.8%
first ⅓ avg 11.7% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · dust2, 31 Jul →
31%Best headshot accuracy · 10–13 · dust2, 16 Aug →
352msFastest reaction time · 2–13 · ancient, 22 Aug →
13–1Biggest win · dust2, 2 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
2–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 57% over 14mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B4119–2246%0.00
anubisC197–1237%-0.00
infernoB158–753%-0.00
ancientA148–657%0.02
mirageD51–420%-0.04
nuke—40–40%-0.08
cache—21–150%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,686Lifetime kills
0.94K/D
2,159Matches
45.1%Match win rate
35.2%Headshot %
2.9%Shot accuracy
3,930MVPs
833Hours (in match)
1,883Bombs planted
317Bombs defused

Most-used weapons

Lifetime map wins

7,787dust2
2,166inferno
724nuke
414office
315vertigo
31train
27ar_shoots
20ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

60Matches
50%Win rate
1.15Avg K/D
90.7ADR
36%Headshot %

Clutches & streaks

41%1v1 clutch win
19%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22255%1.0517.9
Mirage1250%1.0115.2
Anubis1250%1.4719.2
Ancient825%1.1219.0
Inferno333%0.9317.3
Nuke3100%1.4817.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
32.2%Accuracy (enemy spotted)
33.6%Spray accuracy
51.1%Counter-strafing
9.5°Preaim
484msReaction time
31.3%T opening success
48.0%CT opening success
0.79Enemies flashed / flash
6.8%Flash assists
15.34HE damage / grenade
19.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.562% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3121% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.124%18 Oct →
anubis7–13-0.109%18 Oct →
dust216–12-0.039%4 Sept →
dust212–120.069%30 Aug →
inferno11–130.028%23 Aug →
ancient2–13-0.0219%22 Aug →
inferno12–16-0.0110%22 Aug →
ancient5–13-0.068%22 Aug →
dust22–13-0.040%21 Aug →
dust28–130.0410%21 Aug →
mirage3–13-0.1012%18 Aug →
ancient4–13-0.0515%17 Aug →
dust213–90.0112%17 Aug →
dust210–130.0531%16 Aug →
inferno8–13-0.006%16 Aug →
ancient13–90.098%15 Aug →
dust213–100.0414%15 Aug →
dust23–130.019%15 Aug →
anubis13–80.0014%14 Aug →
dust29–130.0010%14 Aug →
inferno8–13-0.0313%14 Aug →
anubis3–13-0.048%13 Aug →
ancient13–50.0211%13 Aug →
inferno13–100.0110%13 Aug →
ancient7–13-0.0311%12 Aug →
anubis11–20.074%12 Aug →
ancient9–130.069%12 Aug →
inferno13–70.0410%11 Aug →
anubis2–13-0.033%11 Aug →
ancient13–70.1416%11 Aug →
ancient13–70.0213%11 Aug →
anubis8–130.0230%10 Aug →
inferno11–13-0.028%10 Aug →
ancient16–130.0113%10 Aug →
inferno13–9-0.0122%10 Aug →
dust213–100.0619%9 Aug →
inferno11–130.0115%8 Aug →
dust213–80.0411%8 Aug →
inferno13–8-0.0010%8 Aug →
dust213–10-0.066%8 Aug →
dust213–70.0210%7 Aug →
anubis4–130.0610%7 Aug →
dust213–10-0.019%6 Aug →
dust210–130.0113%6 Aug →
dust27–13-0.0516%5 Aug →
inferno11–10.1111%5 Aug →
dust213–40.0517%5 Aug →
dust28–13-0.025%2 Aug →
anubis13–20.0120%2 Aug →
dust213–1-0.0213%2 Aug →
dust213–90.0125%2 Aug →
anubis3–130.0310%2 Aug →
anubis6–130.049%1 Aug →
dust28–13-0.0015%1 Aug →
dust27–130.0510%1 Aug →
anubis4–13-0.0311%31 Jul →
dust213–20.1613%31 Jul →
dust210–13-0.0713%30 Jul →
cache12–16-0.0211%29 Jul →
mirage6–13-0.075%29 Jul →
dust28–13-0.022%29 Jul →
mirage13–80.0720%28 Jul →
inferno13–10-0.049%27 Jul →
mirage5–13-0.0810%27 Jul →
anubis13–90.0919%27 Jul →
dust213–70.0021%26 Jul →
inferno7–13-0.1014%26 Jul →
dust28–13-0.0929%26 Jul →
dust212–160.0916%26 Jul →
dust215–150.0915%26 Jul →
anubis10–130.0014%26 Jul →
ancient13–80.0810%25 Jul →
dust211–13-0.086%25 Jul →
dust26–13-0.0419%25 Jul →
inferno13–110.019%25 Jul →
dust213–40.018%25 Jul →
ancient13–50.0314%18 Jul →
anubis7–13-0.018%18 Jul →
anubis13–9-0.0214%18 Jul →
dust213–30.069%18 Jul →
dust213–8-0.0014%18 Jul →
mirage9–13-0.0214%18 Jul →
anubis3–13-0.090%18 Jul →
ancient13–40.096%17 Jul →
nuke3–13-0.0513%17 Jul →
dust22–13-0.124%17 Jul →
dust213–6-0.0910%16 Jul →
ancient8–13-0.129%16 Jul →
anubis13–70.0412%16 Jul →
cache13–30.128%16 Jul →
anubis13–11-0.067%16 Jul →
inferno16–13-0.0512%14 Jul →
dust211–130.0512%13 Jul →
dust26–13-0.0517%13 Jul →
nuke2–13-0.0810%13 Jul →
dust213–70.0821%13 Jul →
anubis6–13-0.014%13 Jul →
dust24–13-0.0314%12 Jul →
dust213–6-0.0216%10 Jul →
nuke9–13-0.0715%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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