PROspire

PROspire — CS2 Stats

76561199230172473[U:1:1269906745]Steam profile ↗✓ No bans

1,262Tracked matches60%Win rate2022Tracked since
1,377Hours in CS
CSDB Rating7.1 StrongOpening Duellist
Premier CS Rating16,793Purple band · top ~21.3% of ranked players (population est.)
FaceitLevel 9 · 1,826 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGPROspireFACEITLevel 9 · 1,826 ELOSTANDINGTop 20.7% of rankedPREMIER16,793 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning62
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateWLLWWWLLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −0.6pp headshot accuracy · −24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 19%
  • Avg reaction 533ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 522ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.6
Utility4.6
Positioning6.2
Opening Duels6.7
Clutch4.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 65% on CT to 48% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.2
Utility4.6
Mechanics7.0
Opening Duels6.6
Win Impact8.3

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time551ms−42ms
first ⅓ avg 593ms → last ⅓ avg 551ms
Headshot accuracy18.7%−1.7%
first ⅓ avg 20.4% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–4 · inferno, 7 Jun →
50%Best headshot accuracy · 13–6 · overpass, 12 Mar →
391msFastest reaction time · 7–9 · vertigo, 6 Jun →
13–1Biggest win · vertigo, 24 Jun →

Across the last 100 tracked matches.

Highlights

11Longest win streak
9–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 75% over 8nukeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C166–1038%0.01
mirageS1511–473%0.04
anubisB147–750%0.05
vertigoS1410–471%0.03
ancientC114–736%0.04
nukeD81–713%0.00
cacheA85–363%0.05
infernoS86–275%0.05
train—31–233%-0.02
overpass—32–167%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,604Lifetime kills
0.98K/D
3,531Matches
44.8%Match win rate
45.9%Headshot %
5.7%Shot accuracy
11,059MVPs
1,377Hours (in match)
4,253Bombs planted
1,415Bombs defused

Most-used weapons

AK-4723,654
AWP4,351
MP91,855
Tec-91,127
Knife1,124

Lifetime map wins

4,811inferno
3,533nuke
3,384dust2
3,246vertigo
675train
617cbble
54lake
11bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,246Matches
51%Win rate
1.19Avg K/D
84.1ADR
43%Headshot %

Clutches & streaks

41%1v1 clutch win
24%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage25549%1.0916.1
Dust219851%1.1917.0
Anubis19655%1.2817.5
Ancient18850%1.1517.4
Inferno13549%1.2317.9
Nuke12355%1.3518.6
Vertigo4945%1.0915.3
Overpass2748%1.0615.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
39.9%Accuracy (enemy spotted)
41.2%Spray accuracy
81.6%Counter-strafing
8.4°Preaim
546msReaction time
48.1%T opening success
64.7%CT opening success
0.59Enemies flashed / flash
7.8%Flash assists
7.07HE damage / grenade
5.33Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–80.0215%12 Nov →
dust27–130.0327%11 Nov →
anubis14–160.1214%9 Nov →
anubis13–60.0721%4 Nov →
anubis13–50.0919%4 Nov →
ancient16–13-0.0414%28 Oct →
dust27–130.0123%15 Oct →
train2–7-0.030%11 Oct →
train1–11-0.0129%9 Oct →
mirage3–130.1111%9 Oct →
ancient4–130.0517%9 Oct →
vertigo13–30.1323%23 Sept →
ancient13–20.0414%18 Sept →
dust216–140.0223%15 Sept →
ancient9–130.0217%9 Sept →
ancient10–13-0.0017%7 Sept →
nuke6–13-0.0312%3 Sept →
ancient16–130.0919%26 Aug →
ancient13–60.0513%26 Aug →
dust28–13-0.0224%13 Aug →
ancient7–130.0216%13 Aug →
mirage13–100.0319%13 Aug →
cache13–70.1622%27 Jul →
mirage13–70.0515%19 Jul →
mirage13–60.1024%8 Jul →
anubis13–80.0223%8 Jul →
cache13–80.0826%7 Jul →
mirage13–100.0328%29 Jun →
overpass16–140.0522%29 Jun →
dust216–140.0712%25 Jun →
vertigo13–10.1624%24 Jun →
cache13–90.0418%20 Jun →
dust24–13-0.0217%16 Jun →
anubis14–160.0515%15 Jun →
nuke16–19-0.0119%10 Jun →
inferno16–130.0624%10 Jun →
inferno9–40.2011%7 Jun →
inferno9–20.1331%7 Jun →
vertigo7–9-0.0417%6 Jun →
anubis13–60.0515%5 Jun →
ancient6–130.1114%4 Jun →
anubis13–80.1020%4 Jun →
dust211–13-0.0916%3 Jun →
vertigo13–8-0.0832%3 Jun →
mirage5–13-0.0222%29 May →
dust213–11-0.0624%29 May →
dust26–13-0.0424%27 May →
anubis6–13-0.0226%27 May →
vertigo9–60.1021%22 May →
cache11–13-0.014%20 May →
cache13–80.0119%20 May →
vertigo11–13-0.0223%20 May →
mirage8–130.018%15 May →
cache13–70.0117%14 May →
mirage13–9-0.0115%12 May →
nuke13–70.0319%10 May →
anubis11–130.0212%10 May →
cache6–13-0.0118%8 May →
cache8–130.1218%6 May →
inferno2–9-0.125%3 May →
nuke6–130.0116%2 May →
mirage13–60.0212%2 May →
dust27–130.1213%23 Apr →
dust213–90.0222%23 Apr →
train13–3-0.0122%22 Apr →
vertigo1–120.0527%10 Apr →
mirage4–13-0.0217%10 Apr →
vertigo13–70.1122%8 Apr →
vertigo13–100.0420%8 Apr →
dust211–130.0130%29 Mar →
ancient15–150.0323%29 Mar →
mirage13–110.1131%29 Mar →
inferno13–110.0422%18 Mar →
dust210–130.0416%18 Mar →
overpass13–60.1450%12 Mar →
overpass8–130.0323%11 Mar →
anubis13–30.0314%5 Mar →
nuke11–13-0.0221%5 Mar →
vertigo6–13-0.098%26 Feb →
nuke11–130.0421%20 Feb →
mirage13–30.1215%19 Feb →
anubis9–13-0.0216%15 Feb →
vertigo13–60.0126%11 Feb →
vertigo13–40.0126%11 Feb →
anubis13–110.0618%7 Feb →
anubis7–130.0924%7 Feb →
dust213–70.0621%31 Jan →
nuke10–130.0123%31 Jan →
vertigo13–8-0.0114%30 Jan →
ancient12–120.0410%30 Jan →
mirage13–20.0625%30 Jan →
anubis11–130.0113%29 Jan →
dust213–11-0.0519%29 Jan →
mirage13–11-0.0219%27 Jan →
nuke5–13-0.0231%27 Jan →
inferno13–40.0919%27 Jan →
dust28–130.0110%19 Jan →
inferno13–90.0412%15 Jan →
inferno5–9-0.0414%15 Jan →
vertigo13–80.0716%10 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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