schizoconnor

schizoconnor — CS2 Stats

CA76561199228387263[U:1:1268121535]Steam profile ↗✓ No bans

606Tracked matches41%Win rate2025Tracked since
1,152Hours in CS20Hrs last 2 wks
CSDB Rating2.9 LearningPositional Player
Premier CS Rating9,309Light Blue band · top ~58.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,309 -304 4 Oct – 13 Oct · 3 days played
9,3099,613peak 9,6134 Oct13 Oct
9,899Peak Premier in tracked matches
23Days played since 2026-09-15

Premier CS Rating

  • 304 below peak (9,613)
  • Next: Blue band at 10,000 — 691 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate35.0%39.9%42.0%6.9% short
Shot accuracy0.5%7.0%9.6%9.1% short
Kill/death ratio0.840.920.980.14 short
Match win rate41.2%42.3%43.8%2.6% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGschizoconnorPREMIER9,309 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim34
Positioning46
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY56–36–8Last 10056%Win rateWWLLLWLLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −3.2pp headshot accuracy · −52ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 658ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 623ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim3.4
Utility2.0
Positioning4.6
Opening Duels1.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.6
Utility2.0
Mechanics4.3
Opening Duels1.2
Win Impact1.9

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time622ms−50ms
first ⅓ avg 672ms → last ⅓ avg 622ms
Headshot accuracy12.2%−3.5%
first ⅓ avg 15.6% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · nuke, 26 Sept →
54%Best headshot accuracy · 12–12 · dust2, 17 Sept →
383msFastest reaction time · 9–13 · nuke, 25 Sept →
13–1Biggest win · nuke, 19 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
9–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 67% over 6cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA6540–2562%-0.02
ancientS64–267%-0.01
cacheD61–517%-0.00
mirageB63–350%-0.03
anubis—42–250%0.00
dust2—42–250%-0.03
vertigo—42–250%0.00
inferno—32–167%-0.04
office—20–20%-0.01

Across the last 100 tracked matches.

Lifetime stats

19,676Lifetime kills
0.84K/D
1,429Matches
41.2%Match win rate
35.0%Headshot %
0.5%Shot accuracy
2,625MVPs
462Hours (in match)
847Bombs planted
365Bombs defused

Most-used weapons

AWP4,087
AK-473,495
MP7624
P90555
Knife402

Lifetime map wins

2,680dust2
2,452nuke
1,155inferno
708vertigo
509office
276train
61italy
14piranesi

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
33.5%Accuracy (enemy spotted)
33.9%Spray accuracy
69.4%Counter-strafing
14.2°Preaim
605msReaction time
33.8%T opening success
36.1%CT opening success
0.39Enemies flashed / flash
6.1%Flash assists
6.24HE damage / grenade
1.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.2124° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0541% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.393 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0517%14 Oct →
nuke4–3-0.048%14 Oct →
office8–130.035%14 Oct →
nuke11–13-0.0416%13 Oct →
ancient7–13-0.0610%13 Oct →
nuke13–40.0723%13 Oct →
cache11–13-0.0420%12 Oct →
nuke5–13-0.055%12 Oct →
anubis13–2-0.017%12 Oct →
cache7–13-0.007%12 Oct →
nuke6–10-0.0718%11 Oct →
nuke12–12-0.0431%11 Oct →
mirage3–13-0.0725%10 Oct →
nuke13–7-0.0315%10 Oct →
nuke12–12-0.0414%10 Oct →
nuke5–13-0.0713%5 Oct →
inferno13–8-0.048%4 Oct →
ancient14–160.032%4 Oct →
cache15–150.0013%4 Oct →
nuke11–2-0.0711%4 Oct →
dust213–110.018%4 Oct →
nuke6–13-0.066%4 Oct →
cache14–160.028%3 Oct →
mirage4–130.016%3 Oct →
anubis9–13-0.0410%3 Oct →
dust216–140.0010%3 Oct →
inferno9–13-0.0220%3 Oct →
anubis13–100.029%3 Oct →
anubis11–130.048%3 Oct →
ancient13–70.0013%3 Oct →
cache13–6-0.0117%3 Oct →
nuke4–13-0.0814%3 Oct →
nuke8–13-0.047%3 Oct →
mirage13–90.028%2 Oct →
ancient13–60.0515%2 Oct →
dust26–13-0.146%2 Oct →
ancient13–2-0.0110%2 Oct →
nuke9–13-0.075%2 Oct →
nuke13–10-0.0413%2 Oct →
nuke13–20.0113%2 Oct →
nuke13–3-0.037%2 Oct →
nuke13–3-0.0813%2 Oct →
nuke13–6-0.0814%1 Oct →
inferno13–8-0.0625%1 Oct →
office3–13-0.0536%1 Oct →
nuke13–8-0.0517%1 Oct →
ancient13–2-0.0419%1 Oct →
cache12–120.0115%1 Oct →
nuke3–9-0.026%1 Oct →
nuke13–50.018%30 Sept →
nuke7–00.1219%30 Sept →
vertigo13–6-0.0314%30 Sept →
nuke13–7-0.0817%30 Sept →
nuke12–12-0.0613%30 Sept →
nuke13–4-0.064%29 Sept →
nuke13–80.0315%29 Sept →
nuke13–50.0018%29 Sept →
nuke13–30.159%26 Sept →
nuke10–130.0213%25 Sept →
nuke12–120.0210%25 Sept →
nuke9–13-0.0611%25 Sept →
nuke13–5-0.0214%25 Sept →
vertigo5–120.0012%25 Sept →
nuke13–70.0020%25 Sept →
nuke9–130.0710%24 Sept →
nuke13–70.019%24 Sept →
nuke13–6-0.0519%24 Sept →
nuke13–7-0.0110%24 Sept →
nuke1–13-0.096%24 Sept →
nuke12–30.0613%24 Sept →
nuke13–20.0219%24 Sept →
nuke2–13-0.0611%23 Sept →
nuke5–130.0018%23 Sept →
nuke13–10-0.0222%23 Sept →
vertigo12–120.049%23 Sept →
vertigo13–4-0.0013%23 Sept →
nuke13–110.0415%21 Sept →
nuke13–10-0.0620%21 Sept →
nuke13–110.009%20 Sept →
nuke13–11-0.0719%20 Sept →
nuke13–7-0.0213%20 Sept →
mirage13–11-0.065%20 Sept →
nuke13–30.0411%20 Sept →
nuke4–13-0.069%19 Sept →
nuke13–8-0.0319%19 Sept →
mirage4–13-0.0333%19 Sept →
nuke13–7-0.0117%19 Sept →
nuke13–10.0213%19 Sept →
nuke6–130.0217%19 Sept →
nuke13–20.0620%18 Sept →
dust212–120.0154%17 Sept →
nuke9–13-0.035%17 Sept →
nuke13–8-0.048%16 Sept →
nuke13–6-0.054%16 Sept →
nuke7–13-0.0030%16 Sept →
nuke13–11-0.0117%15 Sept →
nuke5–13-0.0410%15 Sept →
nuke7–3-0.0210%15 Sept →
mirage13–11-0.0318%15 Sept →
nuke7–130.0618%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.