talo

talo — CS2 Stats

FI76561199218735825[U:1:1258470097]Steam profile ↗✓ No bans

689Tracked matches31%Win rate2023Tracked since
353Hours in CS
CSDB Rating1.7 LearningPositional Player
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 689 tracked matches. Play, then come back: the next observation lands here.

Rating over time

48Days played since 2025-03-25

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim20
Positioning18
Utility2

0–100 skill scores via Leetify.

Recent form

COLD36–54–10Last 10036%Win rateLLWLLLLLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −0.4pp headshot accuracy · +26ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 749ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 16%
  • Avg reaction 800ms

Last 20

  • 4–15–1 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 787ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim2.0
Utility0.2
Positioning1.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 806ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.0
Positioning1.8
Utility0.2
Mechanics4.8
Opening Duels0.0
Win Impact0.0

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06+0.01
first ⅓ avg -0.07 → last ⅓ avg -0.06
Reaction time807ms−49ms
first ⅓ avg 856ms → last ⅓ avg 807ms
Headshot accuracy15.0%+2.2%
first ⅓ avg 12.8% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–13 · mirage, 9 Apr →
50%Best headshot accuracy · 1–13 · mirage, 10 Feb →
578msFastest reaction time · 8–13 · nuke, 10 Jan →
13–1Biggest win · mirage, 29 Dec →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
7–6In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 45% over 11dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC6424–4038%-0.05
infernoC114–736%-0.08
nukeB115–645%-0.08
rooftopC52–340%-0.05
dust2D51–420%-0.07
agency—20–20%-0.10
cache—10–10%-0.06
office—10–10%-0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,918Lifetime kills
0.62K/D
1,599Matches
32.9%Match win rate
36.7%Headshot %
12.4%Shot accuracy · Top 50% of tracked players
2,068MVPs
353Hours (in match)
873Bombs planted
119Bombs defused

Most-used weapons

Lifetime map wins

686lake
630nuke
505dust2
410inferno
153office
65train
47vertigo
22safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
26.6%Accuracy (enemy spotted)
21.6%Spray accuracy
71.5%Counter-strafing
8.4°Preaim
806msReaction time
13.4%T opening success
15.6%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4247% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 806.0756ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.088%29 Jul →
mirage10–13-0.100%27 Jul →
mirage13–30.0042%9 Jul →
cache6–13-0.0614%3 May →
mirage11–13-0.087%20 Mar →
mirage1–13-0.0750%10 Feb →
mirage8–13-0.1012%25 Jan →
mirage5–13-0.0521%18 Jan →
mirage5–13-0.067%17 Jan →
mirage1–8-0.070%14 Jan →
mirage13–7-0.0122%13 Jan →
mirage13–4-0.0414%13 Jan →
inferno13–7-0.0415%12 Jan →
inferno10–13-0.0717%10 Jan →
agency3–13-0.1117%10 Jan →
nuke8–13-0.109%10 Jan →
mirage7–13-0.0131%10 Jan →
mirage12–12-0.0014%10 Jan →
mirage6–13-0.1017%6 Jan →
mirage9–13-0.078%5 Jan →
mirage13–11-0.0217%5 Jan →
mirage8–13-0.0113%5 Jan →
mirage13–5-0.0413%5 Jan →
rooftop7–9-0.035%5 Jan →
rooftop9–6-0.0214%4 Jan →
mirage13–11-0.110%3 Jan →
mirage3–12-0.0617%3 Jan →
mirage13–11-0.0712%2 Jan →
mirage11–13-0.1221%2 Jan →
nuke6–13-0.0722%1 Jan →
inferno2–13-0.128%1 Jan →
mirage13–11-0.046%1 Jan →
nuke2–13-0.0518%1 Jan →
dust22–7-0.0611%1 Jan →
mirage13–10-0.093%1 Jan →
mirage7–13-0.0812%1 Jan →
rooftop9–40.1013%31 Dec →
inferno2–9-0.1927%31 Dec →
inferno8–80.0024%31 Dec →
nuke2–9-0.0723%31 Dec →
mirage10–13-0.0618%30 Dec →
nuke13–11-0.1111%29 Dec →
mirage12–12-0.0518%29 Dec →
mirage13–10.0814%29 Dec →
mirage12–12-0.0221%29 Dec →
mirage1–13-0.114%28 Dec →
dust21–13-0.0711%28 Dec →
nuke13–10-0.0418%28 Dec →
mirage12–12-0.085%28 Dec →
nuke12–12-0.108%27 Dec →
nuke13–50.0212%27 Dec →
mirage9–13-0.0930%27 Dec →
mirage13–80.0316%27 Dec →
mirage13–10-0.078%25 Dec →
mirage13–3-0.0430%25 Dec →
mirage13–5-0.0531%24 Dec →
dust25–13-0.0616%24 Dec →
mirage13–9-0.0320%24 Dec →
mirage13–3-0.0423%24 Dec →
inferno13–10-0.0611%24 Dec →
mirage7–13-0.1018%24 Dec →
mirage12–12-0.102%22 Dec →
mirage12–12-0.0512%21 Dec →
mirage13–10-0.0716%19 Dec →
mirage12–12-0.0615%14 Dec →
mirage13–110.0115%12 Dec →
mirage3–13-0.0213%12 Dec →
mirage13–10-0.044%7 Dec →
mirage8–13-0.097%3 Dec →
mirage8–130.0110%3 Dec →
mirage6–13-0.0918%3 Dec →
mirage13–9-0.0220%3 Dec →
nuke13–7-0.0913%30 Nov →
mirage10–13-0.0211%30 Nov →
mirage13–6-0.0620%24 Nov →
inferno13–10-0.1111%23 Nov →
mirage13–6-0.0914%23 Nov →
dust213–7-0.079%23 Nov →
inferno11–13-0.0632%23 Nov →
rooftop1–9-0.270%23 Nov →
rooftop7–9-0.0311%23 Nov →
nuke3–9-0.256%23 Nov →
agency6–13-0.096%20 Nov →
inferno12–12-0.0622%20 Nov →
inferno13–10-0.0610%20 Nov →
mirage9–13-0.0913%20 Nov →
inferno11–13-0.0710%16 Nov →
nuke13–8-0.064%16 Nov →
mirage4–13-0.0224%16 Nov →
mirage6–13-0.0617%1 Nov →
mirage5–13-0.080%16 Oct →
mirage7–13-0.047%10 Oct →
mirage5–13-0.0815%17 May →
mirage13–11-0.096%4 May →
mirage13–10-0.0511%20 Apr →
mirage9–130.1340%9 Apr →
mirage9–130.0311%5 Apr →
mirage6–13-0.107%28 Mar →
dust25–13-0.0811%28 Mar →
office2–13-0.1025%25 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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