severr

severr — CS2 Stats

76561199214706014[U:1:1254440286]Steam profile ↗community banned

1,337Tracked matches48%Win rate2023Tracked since
1,916Hours in CS7Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating8,965Light Blue band · top ~59.8% of ranked players (population est.)
FaceitLevel 5 · 1,334 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

+170Faceit ELO · 1,164 → 1,334

Rating over time

Premier CS Rating: 8,965 +757 21 Aug – 6 Nov · 11 days played
7,0689,800peak 9,80021 Aug6 Nov
9,999Peak Premier in tracked matches
1,334Highest Faceit ELO seen on CSDB
38Days played since 2026-08-21

Faceit ELO

  • At peak — 1,334
  • Next: Level 7 at 1,351 — 17 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-02
  • Level 5 first seen 2026-09-02

Premier CS Rating

  • 835 below peak (9,800)
  • -716 over 30 days · declining
  • +757 over 90 days
  • Next: Blue band at 10,000 — 1,035 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2——
Win rate0%——
K/D1.14——
Headshot %52%——

Measured 6 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate43.8%43.8%44.8%1.0% short
Shot accuracy5.5%12.0%12.4%6.9% short
Kill/death ratio0.851.021.030.18 short
Match win rate37.2%44.7%45.2%8.0% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGseverrFACEITLevel 5 · 1,334 ELOSTANDINGTop 67.6% of rankedPREMIER8,965 · Light Blue bandPEAK ELO1,334csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning57
Utility48

0–100 skill scores via Leetify.

Recent form

COLD48–48–4Last 10048%Win rateLLLLWLTLLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · +3.4pp headshot accuracy · +26ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 525ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 501ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 488ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim5.7
Utility4.8
Positioning5.7
Opening Duels3.8
Clutch3.6

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 59% on T to 37% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.7
Utility4.8
Mechanics3.2
Opening Duels4.6
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time520ms+14ms
first ⅓ avg 506ms → last ⅓ avg 520ms
Headshot accuracy17.3%−6.6%
first ⅓ avg 24.0% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–7 · eldorado, 17 Sept →
100%Best headshot accuracy · 9–0 · dust2, 21 Aug →
367msFastest reaction time · 13–8 · nuke, 23 Aug →
13–2Biggest win · mirage, 8 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
5–11In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 50% over 30mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
ancientB3015–1550%0.00
infernoB2010–1050%-0.03
nukeB189–950%-0.01
mirageD144–1029%0.03
dust2C104–640%-0.02
debris—33–0100%0.00
anubis—21–150%0.02
eldorado—22–0100%0.13
vertigo—10–10%-0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,846Lifetime kills
0.85K/D
4,093Matches
37.2%Match win rate
43.8%Headshot % · Top 50% of Level 5 players
5.5%Shot accuracy
7,006MVPs
1,262Hours (in match)
2,453Bombs planted
860Bombs defused

Most-used weapons

AK-4715,853
AWP10,871
MP92,752
SSG 082,504
Tec-91,651

Lifetime map wins

4,827inferno
4,163nuke
2,110dust2
1,809vertigo
1,500lake
560train
126ar_shoots
86safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

367Matches
51%Win rate
0.99Avg K/D
70.2ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10450%0.9914.6
Inferno9058%1.0314.0
Nuke6961%1.0415.5
Mirage2843%0.8111.8
Anubis2524%0.9013.4
Dust22438%0.8912.5
Overpass1867%1.1912.9
Train425%0.8414.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
31.0%Accuracy (enemy spotted)
38.1%Spray accuracy
64.2%Counter-strafing
10.8°Preaim
514msReaction time
59.4%T opening success
37.4%CT opening success
0.44Enemies flashed / flash
7.6%Flash assists
7.33HE damage / grenade
6.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4371 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.3983% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–130.0124%12 Nov →
inferno5–13-0.0117%9 Nov →
inferno10–13-0.0135%5 Nov →
inferno6–13-0.0328%1 Nov →
nuke13–90.0213%1 Nov →
ancient10–13-0.0116%1 Nov →
dust215–15-0.0814%28 Oct →
ancient6–13-0.0626%16 Oct →
ancient11–13-0.0613%16 Oct →
ancient9–13-0.0112%15 Oct →
ancient13–90.0016%15 Oct →
inferno13–80.0111%15 Oct →
inferno10–13-0.0821%12 Oct →
ancient13–10-0.0420%10 Oct →
nuke16–140.0628%9 Oct →
dust211–13-0.0714%8 Oct →
inferno11–13-0.0514%8 Oct →
nuke13–10-0.0214%8 Oct →
mirage8–13-0.0113%8 Oct →
mirage13–20.1613%8 Oct →
inferno8–00.058%8 Oct →
inferno13–90.0211%7 Oct →
nuke14–16-0.0319%7 Oct →
ancient13–9-0.0112%6 Oct →
mirage7–130.0237%6 Oct →
mirage11–13-0.0016%5 Oct →
ancient13–30.0912%4 Oct →
nuke8–8-0.0312%4 Oct →
dust213–70.0026%4 Oct →
anubis13–11-0.0118%27 Sept →
inferno13–8-0.0411%23 Sept →
ancient13–9-0.0119%23 Sept →
inferno13–7-0.0010%23 Sept →
nuke7–13-0.0715%22 Sept →
mirage9–13-0.049%21 Sept →
ancient13–70.0620%21 Sept →
ancient11–13-0.0013%20 Sept →
dust213–80.0919%20 Sept →
debris9–50.0725%19 Sept →
debris9–60.035%19 Sept →
inferno9–5-0.0525%18 Sept →
vertigo7–9-0.0918%18 Sept →
eldorado9–70.1725%17 Sept →
nuke5–13-0.075%17 Sept →
mirage5–130.0016%17 Sept →
inferno9–13-0.0119%17 Sept →
ancient9–13-0.0628%16 Sept →
ancient13–100.0230%16 Sept →
nuke13–110.0117%15 Sept →
dust211–130.0114%15 Sept →
nuke13–9-0.0212%15 Sept →
ancient3–13-0.086%14 Sept →
ancient5–13-0.0612%13 Sept →
ancient13–50.0916%13 Sept →
nuke13–10-0.0316%10 Sept →
ancient13–60.0124%9 Sept →
inferno13–8-0.0030%9 Sept →
ancient13–11-0.0224%9 Sept →
nuke8–13-0.0320%9 Sept →
nuke11–13-0.0215%9 Sept →
nuke3–9-0.1535%7 Sept →
inferno9–5-0.1110%7 Sept →
dust24–13-0.1431%6 Sept →
dust213–80.0126%6 Sept →
ancient7–13-0.024%6 Sept →
inferno10–13-0.0514%4 Sept →
ancient13–9-0.0122%4 Sept →
nuke13–90.1022%4 Sept →
debris9–6-0.0814%4 Sept →
eldorado9–50.0810%4 Sept →
ancient13–20.0113%4 Sept →
mirage15–150.0532%4 Sept →
ancient15–150.0713%4 Sept →
ancient13–90.0023%4 Sept →
ancient10–13-0.059%3 Sept →
ancient10–13-0.0225%3 Sept →
inferno16–12-0.0217%3 Sept →
inferno13–5-0.0219%3 Sept →
anubis10–130.0425%28 Aug →
inferno6–13-0.0728%28 Aug →
ancient18–22-0.0024%24 Aug →
inferno0–13-0.1319%24 Aug →
mirage13–80.0726%23 Aug →
nuke13–80.0420%23 Aug →
ancient13–70.0425%23 Aug →
nuke14–16-0.0028%22 Aug →
mirage13–100.0013%22 Aug →
inferno4–13-0.0438%22 Aug →
mirage3–13-0.0612%22 Aug →
ancient4–130.1027%21 Aug →
mirage13–50.1419%21 Aug →
mirage5–130.0735%21 Aug →
mirage14–160.0818%21 Aug →
dust27–130.0232%21 Aug →
ancient0–13-0.0227%21 Aug →
dust26–13-0.0020%21 Aug →
dust29–00.00100%21 Aug →
mirage6–13-0.0220%21 Aug →
ancient13–20.0510%21 Aug →
nuke13–70.0827%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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