Alex❦

Alex❦ — CS2 Stats

KR76561199204824029[U:1:1244558301]Steam profile ↗✓ No bans

1,483Tracked matches55%Win rate2023Tracked since
1,206Hours in CS58Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating18,152Purple band · top ~15.9% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,152 +2,633 1 Sept – 13 Oct · 23 days played
13,76618,152peak 18,1521 Sept13 Oct
18,737Peak Premier in tracked matches
21Days played since 2026-09-01

Premier CS Rating

  • At peak — 18,152
  • +4,386 over 30 days · improving
  • Next: Pink band at 20,000 — 1,848 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches142——
Win rate49%——
K/D1.23——
Headshot %52%——

Measured 11 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate49.2%43.7%44.8%above
Shot accuracy0.6%12.0%12.4%11.9% short
Kill/death ratio1.001.021.030.04 short
Match win rate48.7%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAlex❦FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,152 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning53
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY51–46–3Last 10051%Win rateWWWLLLLWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −3.4pp headshot accuracy · +3ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 592ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 606ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.2
Utility4.2
Positioning5.3
Opening Duels1.7
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.3
Utility4.2
Mechanics6.4
Opening Duels3.8
Win Impact6.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time629ms+38ms
first ⅓ avg 591ms → last ⅓ avg 629ms
Headshot accuracy22.7%+0.5%
first ⅓ avg 22.2% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · cache, 12 Oct →
57%Best headshot accuracy · 13–9 · dust2, 24 Sept →
359msFastest reaction time · 8–2 · inferno, 27 Sept →
13–1Biggest win · inferno, 13 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W3Current streak
11–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 64% over 14nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
ancientA2012–860%0.02
mirageC167–944%0.02
infernoA149–564%0.01
dust2C146–843%0.01
anubisA148–657%0.02
nukeD124–833%-0.00
cacheB105–550%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,881Lifetime kills
1.00K/D
1,996Matches
48.7%Match win rate · Top 25% of Level 5 players
49.2%Headshot % · Top 25% of Level 5 players
0.6%Shot accuracy
4,547MVPs
698Hours (in match)
1,810Bombs planted
434Bombs defused

Most-used weapons

Lifetime map wins

3,639inferno
2,709nuke
2,239dust2
536train
490vertigo
10office
7italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
60%Win rate
1.32Avg K/D
82.4ADR
44%Headshot %

Clutches & streaks

43%1v1 clutch win
10%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage560%1.4417.0
Ancient2100%1.6916.0
Inferno10%0.5910.0
Dust21100%1.0015.0
Anubis10%1.0017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
33.6%Accuracy (enemy spotted)
31.8%Spray accuracy
78.9%Counter-strafing
8.0°Preaim
624msReaction time
56.8%T opening success
33.5%CT opening success
0.56Enemies flashed / flash
1.3%Flash assists
8.36HE damage / grenade
4.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.537% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–40.0525%13 Oct →
inferno13–10.0021%13 Oct →
dust213–70.0019%13 Oct →
mirage11–130.0315%13 Oct →
inferno10–13-0.038%13 Oct →
nuke10–13-0.0318%12 Oct →
dust26–13-0.0112%12 Oct →
nuke13–70.0429%12 Oct →
mirage16–14-0.0117%12 Oct →
cache13–30.2022%12 Oct →
anubis14–160.0323%11 Oct →
mirage10–13-0.0113%11 Oct →
nuke13–30.0325%11 Oct →
anubis6–13-0.0125%11 Oct →
inferno13–70.0426%11 Oct →
mirage9–130.0215%11 Oct →
ancient13–90.0436%11 Oct →
dust211–5-0.0420%9 Oct →
nuke8–13-0.0818%9 Oct →
inferno8–13-0.0017%9 Oct →
dust214–16-0.0230%8 Oct →
inferno13–30.0520%8 Oct →
dust212–7-0.0226%8 Oct →
dust213–90.0246%8 Oct →
ancient15–15-0.0710%7 Oct →
mirage4–13-0.0326%7 Oct →
nuke4–13-0.0950%7 Oct →
anubis13–50.0512%7 Oct →
inferno13–100.0633%6 Oct →
dust216–140.0133%6 Oct →
nuke4–130.0523%6 Oct →
mirage10–13-0.0426%5 Oct →
cache1–13-0.0712%5 Oct →
mirage16–140.0520%5 Oct →
anubis13–110.0226%5 Oct →
ancient7–130.0129%5 Oct →
nuke9–70.0720%5 Oct →
inferno13–30.0528%5 Oct →
inferno5–13-0.0328%4 Oct →
ancient9–130.0424%4 Oct →
anubis4–13-0.0619%4 Oct →
nuke7–13-0.0615%4 Oct →
ancient11–130.0128%3 Oct →
anubis13–4-0.0232%3 Oct →
dust212–12-0.0013%3 Oct →
mirage11–13-0.0228%3 Oct →
mirage13–70.0222%3 Oct →
ancient13–110.0013%3 Oct →
anubis11–40.0120%3 Oct →
nuke13–16-0.0518%3 Oct →
ancient13–80.0632%3 Oct →
mirage7–130.0222%3 Oct →
nuke8–130.0620%3 Oct →
anubis10–13-0.0216%2 Oct →
anubis13–5-0.0016%2 Oct →
cache4–130.0028%2 Oct →
ancient13–80.0222%2 Oct →
dust29–130.0824%2 Oct →
anubis13–70.0719%2 Oct →
mirage10–130.1123%2 Oct →
anubis13–70.0722%2 Oct →
cache13–80.0719%1 Oct →
nuke8–130.0124%30 Sept →
cache5–130.0341%30 Sept →
ancient13–90.0129%30 Sept →
ancient16–140.0423%30 Sept →
inferno9–13-0.0327%29 Sept →
ancient13–50.0512%29 Sept →
anubis8–130.0420%29 Sept →
inferno6–13-0.0318%28 Sept →
ancient5–13-0.0111%28 Sept →
ancient8–13-0.0621%28 Sept →
mirage13–30.0426%28 Sept →
mirage5–130.059%28 Sept →
cache9–130.1028%27 Sept →
dust28–13-0.0415%27 Sept →
anubis13–90.0932%27 Sept →
cache13–11-0.0356%27 Sept →
ancient13–2-0.0115%27 Sept →
inferno8–2-0.039%27 Sept →
mirage13–100.0311%27 Sept →
inferno13–8-0.0142%26 Sept →
ancient13–40.1317%26 Sept →
mirage13–11-0.0119%26 Sept →
ancient13–50.0418%26 Sept →
dust29–130.0425%26 Sept →
cache15–15-0.0122%25 Sept →
ancient5–13-0.0120%25 Sept →
dust213–90.0957%24 Sept →
cache13–50.0841%24 Sept →
ancient13–110.0612%24 Sept →
inferno13–80.1515%24 Sept →
dust29–13-0.0014%24 Sept →
dust211–130.0118%24 Sept →
ancient16–12-0.0026%23 Sept →
ancient7–130.1223%22 Sept →
inferno13–11-0.0212%22 Sept →
cache13–70.0626%22 Sept →
mirage13–60.0421%22 Sept →
anubis5–130.0524%22 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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