TheiLeGendZ

TheiLeGendZ — CS2 Stats

FR76561199203733331[U:1:1243467603]Steam profile ↗✓ No bans

876Tracked matches62%Win rate2023Tracked since
2,020Hours in CS16Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating20,110Top 50% of 190,010 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#75264 of 238432 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 20,110 → 20,110
+1Tracked matches · now 876
0.0ppWin rate · 62.1% → 62.1%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 4 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,110 +365 2 Sept19 Sept · 6 days played
19,74520,110peak 20,1102 Sept19 Sept
20,110Peak Premier in tracked matches
52Days played since 2026-07-04

Premier CS Rating

  • At peak — 20,110
  • Next: Red band at 25,000 4,890 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-19
  • Purple band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,629), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate58.2%48.3%51.0%above
Shot accuracy0.0%13.2%13.7%13.7% short
Kill/death ratio1.891.071.09above
Match win rate57.6%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTheiLeGendZFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,110 · Pink bandcsdb.gg/stats

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Performance scores

Aim58
Positioning53
Utility64

0–100 skill scores via Leetify.

Recent form

HOT59347Last 10059%Win rateLLWWWLWWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −5.3pp headshot accuracy · +22ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 547ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 9%
  • Avg reaction 581ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.8
Utility6.4
Positioning5.3
Opening Duels1.9
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.3
Utility6.4
Mechanics3.3
Opening Duels2.5
Win Impact9.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time573ms+14ms
first ⅓ avg 559ms → last ⅓ avg 573ms
Headshot accuracy12.7%+0.5%
first ⅓ avg 12.2% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–9 · cache, 9 Aug
33%Best headshot accuracy · 7–13 · office, 2 Sept
320msFastest reaction time · 0–5 · ancient, 7 Aug
13–1Biggest win · dust2, 14 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
35In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 81% over 21ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoS2920969%0.02
dust2S2117481%0.03
cacheA169756%0.04
mirageA106460%0.04
ancientD93633%-0.01
anubisB84450%0.07
nuke3030%0.06
office2020%0.02
vertigo1010%0.06
overpass1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,608Lifetime kills
1.89K/D · Top 5% of Level 9 players
1,229Matches
57.6%Match win rate · Top 5% of Level 9 players
58.2%Headshot % · Top 25% of Level 9 players
0.0%Shot accuracy
5,025MVPs
508Hours (in match)
1,470Bombs planted
1,463Bombs defused

Most-used weapons

Lifetime map wins

5,325inferno
1,675dust2
1,430nuke
450vertigo
49train
20office
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

130Matches
65%Win rate
1.34Avg K/D
84.1ADR
39%Headshot %

Clutches & streaks

44%1v1 clutch win
36%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3675%1.4317.6
Mirage2277%1.4917.0
Anubis1675%1.5420.6
Ancient1540%0.9514.0
Vertigo1547%1.0617.9
Dust21573%1.3617.5
Cache650%1.3418.3
Nuke540%1.4019.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
38.8%Accuracy (enemy spotted)
45.0%Spray accuracy
65.0%Counter-strafing
11.9°Preaim
570msReaction time
45.5%T opening success
34.9%CT opening success
0.49Enemies flashed / flash
8.1%Flash assists
8.88HE damage / grenade
14.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7228% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.49 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.9325% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.034%21 Sept
inferno3–13-0.007%17 Sept
dust213–9-0.0214%16 Sept
dust213–90.057%15 Sept
inferno13–70.0018%15 Sept
dust213–16-0.044%15 Sept
dust213–100.0312%14 Sept
dust213–10.039%14 Sept
dust213–100.0116%13 Sept
inferno13–80.024%13 Sept
inferno13–80.0229%11 Sept
mirage13–60.0623%11 Sept
dust210–130.0210%11 Sept
mirage10–30.0613%10 Sept
ancient10–13-0.028%10 Sept
cache8–130.0112%9 Sept
inferno13–60.0916%9 Sept
dust219–170.007%8 Sept
dust29–13-0.0012%8 Sept
dust213–30.0518%8 Sept
inferno13–50.119%7 Sept
inferno13–5-0.029%6 Sept
anubis12–120.018%5 Sept
inferno5–13-0.036%4 Sept
mirage13–70.0910%4 Sept
inferno13–70.0711%4 Sept
office3–13-0.0016%3 Sept
office7–130.0433%2 Sept
dust213–40.0012%2 Sept
anubis5–130.0511%2 Sept
cache8–130.0326%31 Aug
inferno11–130.003%31 Aug
inferno13–60.1322%31 Aug
inferno7–13-0.0113%24 Aug
dust213–100.0125%24 Aug
cache11–130.0412%24 Aug
inferno6–13-0.0415%23 Aug
dust213–40.1215%22 Aug
inferno9–00.0711%22 Aug
inferno13–50.0917%22 Aug
ancient13–5-0.0517%21 Aug
cache13–30.0414%19 Aug
inferno13–5-0.0210%19 Aug
mirage12–12-0.0315%19 Aug
mirage6–130.0320%18 Aug
dust213–110.1615%18 Aug
dust213–100.0316%17 Aug
cache13–80.028%15 Aug
nuke7–130.0714%14 Aug
cache13–20.0612%12 Aug
dust213–70.0317%12 Aug
cache13–90.1819%9 Aug
inferno13–80.0413%8 Aug
nuke11–130.0513%8 Aug
cache6–130.0411%8 Aug
ancient0–5-0.050%7 Aug
dust25–130.0713%7 Aug
anubis11–130.1411%6 Aug
dust27–00.0222%5 Aug
cache13–40.1019%5 Aug
inferno0–3-0.0533%5 Aug
inferno13–100.0621%30 Jul
ancient13–80.0713%29 Jul
dust213–90.0214%28 Jul
cache8–13-0.0217%28 Jul
inferno13–50.009%27 Jul
anubis13–70.1313%26 Jul
mirage13–50.053%26 Jul
inferno13–110.024%26 Jul
mirage13–90.0114%25 Jul
ancient5–13-0.049%25 Jul
anubis6–130.0312%25 Jul
nuke12–120.069%25 Jul
mirage13–50.1822%24 Jul
cache13–40.0712%24 Jul
cache13–60.029%23 Jul
anubis13–90.026%22 Jul
inferno13–80.1014%21 Jul
inferno13–90.0110%19 Jul
inferno11–130.0112%18 Jul
mirage9–13-0.0414%18 Jul
ancient12–120.0513%18 Jul
vertigo4–130.068%17 Jul
cache13–40.037%17 Jul
cache12–120.0712%16 Jul
ancient6–13-0.048%13 Jul
anubis13–20.1517%13 Jul
inferno13–40.0210%13 Jul
ancient13–30.004%13 Jul
anubis13–90.018%13 Jul
inferno13–40.0311%13 Jul
inferno12–12-0.0511%10 Jul
mirage9–130.0421%10 Jul
inferno10–13-0.035%10 Jul
inferno13–90.0217%8 Jul
dust213–100.0418%6 Jul
cache13–4-0.0413%5 Jul
overpass9–13-0.0121%4 Jul
cache12–120.0322%4 Jul
dust213–70.0529%4 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →