chr1spy

chr1spy — CS2 Stats

76561199201556398[U:1:1241290670]Steam profile ↗1 game ban

112Tracked matches53%Win rate2026Tracked since
244Hours in CS0Hrs last 2 wks
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating13,433Blue band · top ~36.7% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Mar 2026 (198 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,433 +729 28 Mar – 30 Mar · 3 days played
12,70413,433peak 13,43328 Mar30 Mar
13,433Peak Premier in tracked matches
39Days played since 2026-01-21

Premier CS Rating

  • At peak — 13,433
  • Next: Purple band at 15,000 — 1,567 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,231), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate47.0%41.8%42.7%above
Shot accuracy0.1%12.2%11.3%11.1% short
Kill/death ratio1.030.980.99above
Match win rate57.0%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGchr1spyFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,433 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning42
Utility17

0–100 skill scores via Leetify.

Recent form

HOT49–43–3Last 9552%Win rateWWWWWWWLLL

Last 10 vs previous 10: +50pp win rate · +0.07 avg rating · +2.8pp headshot accuracy · −165ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 478ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 545ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Newest first, from the last 95 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.2
Utility1.7
Positioning4.2
Opening Duels2.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.2
Utility1.7
Mechanics5.1
Opening Duels2.1
Win Impact6.1

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time649ms+20ms
first ⅓ avg 629ms → last ⅓ avg 649ms
Headshot accuracy18.1%+6.5%
first ⅓ avg 11.6% → last ⅓ avg 18.1%

Rolling 5-match average across the last 95 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–4 · inferno, 21 Jan →
65%Best headshot accuracy · 13–0 · vertigo, 19 Mar →
398msFastest reaction time · 13–7 · cache, 16 May →
13–0Biggest win · vertigo, 11 Apr →

Across the last 95 tracked matches.

Highlights

7Longest win streak
W7Current streak
5–3In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 75% over 8mirageWeakest map · 36% over 25
MapGradePlayedRecordWin rateAvg rating
mirageC259–1636%-0.03
infernoB209–1145%-0.04
overpassB105–550%-0.04
vertigoS96–367%-0.06
dust2A85–363%-0.03
nukeS86–275%-0.05
anubisS64–267%-0.03
ancientA53–260%0.00
train—31–233%-0.03
cache—11–0100%0.04

Across the last 95 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 25). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,300Lifetime kills
1.03K/D · Top 50% of Level 3 players
453Matches
57.0%Match win rate · Top 5% of Level 3 players
47.0%Headshot % · Top 50% of Level 3 players
0.1%Shot accuracy
1,235MVPs
117Hours (in match)
142Bombs planted
50Bombs defused

Most-used weapons

Lifetime map wins

854inferno
558dust2
467nuke
203vertigo
125train
17office
2cbble
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

18Matches
33%Win rate
0.80Avg K/D
72.8ADR
42%Headshot %

Clutches & streaks

14%1v1 clutch win
36%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust2633%0.6310.5
Mirage40%0.7015.5
Inferno367%1.1517.7
Anubis250%1.0014.5
Nuke250%0.8610.5
Ancient10%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
33.9%Accuracy (enemy spotted)
36.1%Spray accuracy
72.9%Counter-strafing
8.7°Preaim
661msReaction time
38.4%T opening success
38.5%CT opening success
0.50Enemies flashed / flash
7.4%Flash assists
3.88HE damage / grenade
2.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4991 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.413% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.042%16 May →
mirage13–80.0918%15 May →
vertigo13–00.0528%11 Apr →
anubis13–8-0.0321%1 Apr →
inferno13–9-0.0511%30 Mar →
mirage13–8-0.0611%29 Mar →
mirage7–2-0.040%29 Mar →
mirage11–13-0.0435%29 Mar →
inferno6–13-0.0826%29 Mar →
inferno7–13-0.0632%28 Mar →
dust213–60.0319%28 Mar →
mirage6–13-0.0419%28 Mar →
inferno6–9-0.2313%28 Mar →
vertigo9–2-0.120%28 Mar →
nuke4–9-0.160%28 Mar →
dust210–13-0.0832%28 Mar →
dust26–13-0.0119%27 Mar →
mirage0–13-0.0914%25 Mar →
mirage8–13-0.0412%25 Mar →
dust210–13-0.1028%24 Mar →
mirage7–13-0.1015%24 Mar →
inferno2–10-0.0010%22 Mar →
nuke13–8-0.0417%20 Mar →
mirage13–6-0.0417%19 Mar →
dust213–60.0120%19 Mar →
vertigo13–00.0665%19 Mar →
inferno13–110.0113%18 Mar →
anubis13–8-0.0116%18 Mar →
nuke13–20.0721%18 Mar →
mirage6–13-0.0013%18 Mar →
overpass13–9-0.0215%16 Mar →
overpass5–13-0.0727%15 Mar →
overpass8–13-0.1320%15 Mar →
anubis2–13-0.0419%15 Mar →
mirage11–13-0.0119%15 Mar →
overpass10–13-0.009%13 Mar →
inferno1–9-0.1222%13 Mar →
mirage13–10.068%13 Mar →
overpass8–13-0.117%12 Mar →
overpass13–6-0.0718%12 Mar →
overpass13–20.0021%11 Mar →
mirage5–13-0.0425%11 Mar →
overpass13–5-0.0213%11 Mar →
dust213–3-0.0214%9 Mar →
dust213–2-0.0216%9 Mar →
mirage8–130.0216%9 Mar →
mirage4–13-0.0722%9 Mar →
mirage11–130.0342%8 Mar →
train8–13-0.0617%8 Mar →
mirage13–11-0.039%7 Mar →
mirage13–8-0.028%7 Mar →
mirage6–13-0.0432%7 Mar →
mirage13–2-0.059%7 Mar →
ancient5–130.0114%7 Mar →
mirage3–13-0.0213%6 Mar →
ancient6–13-0.0121%4 Mar →
anubis13–1-0.010%4 Mar →
dust213–11-0.0514%4 Mar →
ancient13–50.0215%4 Mar →
overpass8–8-0.049%4 Mar →
vertigo1–9-0.2110%4 Mar →
inferno10–13-0.0411%4 Mar →
ancient13–70.0114%4 Mar →
anubis13–9-0.0310%2 Mar →
mirage9–13-0.1015%2 Mar →
anubis10–13-0.0314%23 Feb →
mirage9–13-0.0721%23 Feb →
inferno3–9-0.057%22 Feb →
overpass13–110.0116%22 Feb →
train3–130.0111%11 Feb →
train13–10-0.064%10 Feb →
inferno6–9-0.1918%9 Feb →
inferno6–9-0.145%9 Feb →
vertigo6–9-0.166%9 Feb →
inferno9–5-0.0112%8 Feb →
vertigo8–8-0.047%8 Feb →
nuke9–5-0.080%5 Feb →
inferno9–6-0.0614%5 Feb →
inferno5–9-0.0810%5 Feb →
vertigo9–7-0.113%3 Feb →
inferno9–5-0.0211%2 Feb →
nuke13–6-0.0424%2 Feb →
inferno9–40.069%2 Feb →
ancient16–12-0.039%31 Jan →
nuke13–3-0.0515%31 Jan →
mirage13–5-0.0513%31 Jan →
nuke2–13-0.088%30 Jan →
mirage7–13-0.059%30 Jan →
inferno8–80.0320%30 Jan →
inferno9–6-0.0013%30 Jan →
vertigo9–50.0211%30 Jan →
vertigo9–4-0.0117%27 Jan →
inferno9–20.156%24 Jan →
nuke9–5-0.0317%21 Jan →
inferno9–40.1615%21 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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