✰DJ✰snickeritisLV xo ♡

✰DJ✰snickeritisLV xo ♡ — CS2 Stats

76561199199769767[U:1:1239504039]Steam profile ↗✓ No bans

3,482Tracked matches48%Win rate2021Tracked since
3,827Hours in CS
CSDB Rating5.8 SolidPositional Player
Premier CS Rating10,214Blue band · top ~53.8% of ranked players (population est.)
FaceitLevel 5 · 1,234 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,214 -1,276 23 Sept – 26 Oct · 26 days played
9,76113,901peak 13,90123 Sept26 Oct
14,214Peak Premier in tracked matches
1,234Highest Faceit ELO seen on CSDB
26Days played since 2026-09-23

Faceit ELO

  • At peak — 1,234
  • Next: Level 7 at 1,351 — 117 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 3,687 below peak (13,901)
  • -1,600 over 30 days · declining
  • Next: Purple band at 15,000 — 4,786 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate52.4%43.8%44.8%above
Shot accuracy9.8%12.0%12.4%2.7% short
Kill/death ratio1.101.021.03above
Match win rate45.1%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✰DJ✰snickeritisLV xo ♡FACEITLevel 5 · 1,234 ELOSTANDINGTop 67.6% of rankedPREMIER10,214 · Blue bandPEAK ELO1,234csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning63
Utility32

0–100 skill scores via Leetify.

Recent form

COLD48–50–2Last 10048%Win rateWLLLLWLWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +6.0pp headshot accuracy · +19ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 37%
  • Avg reaction 597ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 31%
  • Avg reaction 581ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.9
Utility3.2
Positioning6.3
Opening Duels4.3
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 69% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.3
Utility3.2
Mechanics5.5
Opening Duels7.2
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time583ms+15ms
first ⅓ avg 569ms → last ⅓ avg 583ms
Headshot accuracy29.1%+4.5%
first ⅓ avg 24.5% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · inferno, 20 Oct →
48%Best headshot accuracy · 3–13 · dust2, 15 Oct →
422msFastest reaction time · 6–13 · ancient, 29 Sept →
13–0Biggest win · mirage, 29 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 83% over 6mirageWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
mirageD227–1532%0.02
infernoB179–853%0.05
anubisC166–1038%0.02
nukeA148–657%0.03
dust2B126–650%0.02
ancientB115–645%0.03
cacheS65–183%0.04
office—22–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

202,568Lifetime kills
1.10K/D · Top 50% of Level 5 players
9,591Matches
45.1%Match win rate · Top 50% of Level 5 players
52.4%Headshot % · Top 25% of Level 5 players
9.8%Shot accuracy
28,696MVPs
3,827Hours (in match)
7,037Bombs planted
1,579Bombs defused

Most-used weapons

AK-4759,833
AWP35,605
SSG 0810,353
MAC-103,655
MP93,214

Lifetime map wins

27,770office
13,731dust2
9,309inferno
6,571nuke
2,585vertigo
1,403train
499cbble
36ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

123Matches
54%Win rate
1.08Avg K/D
85.6ADR
52%Headshot %

Clutches & streaks

34%1v1 clutch win
30%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4659%1.1817.6
Dust22454%0.9717.5
Nuke1656%1.0717.5
Ancient838%0.8914.8
Anubis850%1.3218.8
Inferno540%0.9615.4
Vertigo250%1.3220.0
Train10%1.3726.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.8%Headshot accuracy
34.6%Accuracy (enemy spotted)
32.3%Spray accuracy
74.6%Counter-strafing
8.8°Preaim
579msReaction time
69.2%T opening success
48.2%CT opening success
0.47Enemies flashed / flash
8.5%Flash assists
10.82HE damage / grenade
1.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4668 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.0123%26 Oct →
mirage3–11-0.0243%26 Oct →
mirage1–130.0147%26 Oct →
dust23–130.0332%26 Oct →
dust28–130.0141%25 Oct →
mirage13–70.0636%25 Oct →
anubis10–130.0317%23 Oct →
inferno13–80.0523%23 Oct →
anubis9–13-0.0322%22 Oct →
ancient5–13-0.1130%22 Oct →
inferno13–70.1536%20 Oct →
dust28–13-0.0127%20 Oct →
dust216–120.0716%19 Oct →
nuke13–60.0223%19 Oct →
inferno13–100.1326%19 Oct →
anubis7–130.0324%18 Oct →
mirage15–15-0.0130%17 Oct →
mirage11–13-0.0325%17 Oct →
anubis3–13-0.0421%17 Oct →
dust213–11-0.0127%16 Oct →
mirage14–160.0537%16 Oct →
mirage13–40.0329%16 Oct →
anubis4–13-0.0332%16 Oct →
ancient13–60.1029%16 Oct →
mirage8–130.0128%16 Oct →
inferno16–140.0844%16 Oct →
inferno13–100.0921%16 Oct →
dust23–130.0448%15 Oct →
anubis13–90.0014%15 Oct →
ancient11–2-0.0329%14 Oct →
nuke5–13-0.0719%14 Oct →
dust213–6-0.0043%14 Oct →
inferno10–13-0.0320%14 Oct →
ancient10–130.0228%14 Oct →
inferno10–130.0327%14 Oct →
inferno9–20.0630%14 Oct →
office13–7-0.0323%14 Oct →
mirage11–130.0516%13 Oct →
anubis9–130.0335%8 Oct →
mirage6–130.0631%8 Oct →
nuke13–100.0321%8 Oct →
anubis9–130.0618%8 Oct →
anubis13–110.0221%7 Oct →
office13–70.1025%7 Oct →
inferno3–130.0528%7 Oct →
ancient13–90.0616%7 Oct →
dust216–14-0.0219%6 Oct →
dust210–13-0.0238%6 Oct →
inferno13–90.0833%6 Oct →
ancient13–70.0917%6 Oct →
inferno11–130.0729%6 Oct →
mirage13–10-0.0333%5 Oct →
ancient13–100.0123%5 Oct →
dust213–30.0630%5 Oct →
mirage5–130.0212%4 Oct →
nuke10–13-0.0313%4 Oct →
nuke13–110.0242%4 Oct →
nuke13–6-0.0231%1 Oct →
nuke13–50.1210%1 Oct →
nuke13–90.1136%1 Oct →
anubis7–13-0.0118%1 Oct →
nuke12–16-0.0521%1 Oct →
mirage13–90.0819%1 Oct →
nuke10–130.0120%30 Sept →
ancient10–130.0933%30 Sept →
inferno15–150.0422%30 Sept →
inferno9–13-0.0420%29 Sept →
ancient9–130.0735%29 Sept →
mirage13–00.1035%29 Sept →
ancient10–130.0827%29 Sept →
ancient6–13-0.0114%29 Sept →
mirage13–8-0.0119%29 Sept →
cache13–70.0926%28 Sept →
mirage8–130.0630%28 Sept →
cache13–100.0327%28 Sept →
anubis16–140.0222%28 Sept →
mirage14–160.0617%27 Sept →
mirage5–13-0.0418%27 Sept →
mirage6–13-0.0210%27 Sept →
mirage11–130.0121%27 Sept →
anubis10–130.0522%26 Sept →
anubis13–30.0812%26 Sept →
cache13–6-0.0041%26 Sept →
nuke13–90.1129%26 Sept →
inferno6–130.0429%25 Sept →
cache6–130.0918%25 Sept →
nuke10–130.0228%25 Sept →
nuke9–13-0.0223%25 Sept →
anubis13–11-0.0030%25 Sept →
inferno13–40.0121%24 Sept →
inferno7–90.1035%24 Sept →
dust211–130.1334%24 Sept →
mirage13–90.0217%24 Sept →
cache13–100.0425%24 Sept →
anubis11–130.0820%24 Sept →
cache13–11-0.0129%24 Sept →
mirage11–130.0014%24 Sept →
nuke13–110.1219%24 Sept →
dust213–100.0233%24 Sept →
anubis13–100.1030%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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