✪ Kazuya

✪ Kazuya — CS2 Stats

BE76561199196654279[U:1:1236388551]Steam profile ↗✓ No bans

1,979Tracked matches68%Win rate2021Tracked since
1,739Hours in CS20Hrs last 2 wks
CSDB Rating6.7 SolidSupport
CSDB Leaderboard#21344 of 260013 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 25,013 +1,874 17 Sept – 14 Oct · 10 days played
22,56225,013peak 25,01317 Sept14 Oct
Faceit ELO: 1,524 +0 22 Sept – 24 Sept · 2 observations
1,5241,524peak 1,52422 Sept24 Sept
25,115Peak Premier in tracked matches
1,524Highest Faceit ELO seen on CSDB
29Days played since 2026-09-17

Faceit ELO

  • At peak — 1,524
  • Next: Level 8 at 1,531 — 7 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-22
  • Level 6 first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GG✪ KazuyaPEAK ELO1,524csdb.gg/stats

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Performance scores

Aim91
Positioning41
Utility57

0–100 skill scores via Leetify.

Recent form

HOT54–38–8Last 10054%Win rateWLWLWWWWWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −1.7pp headshot accuracy · +107ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 635ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 627ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim9.1
Utility5.7
Positioning4.1
Opening Duels1.8
Clutch3.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 50 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning4.1
Utility5.7
Mechanics9.4
Opening Duels2.5
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time565ms+17ms
first ⅓ avg 548ms → last ⅓ avg 565ms
Headshot accuracy14.4%−1.1%
first ⅓ avg 15.5% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–10 · overpass, 26 Oct →
62%Best headshot accuracy · 13–2 · anubis, 9 Oct →
391msFastest reaction time · 4–13 · train, 27 Oct →
13–0Biggest win · mirage, 25 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–2In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 64% over 11mirageWeakest map · 50% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B3519–1654%0.03
nukeA2113–862%-0.00
mirageB168–850%0.01
cacheA117–464%0.04
anubisA53–260%-0.00
ancient—31–233%-0.04
inferno—31–233%-0.04
train—21–150%0.01
office—20–20%0.02
vertigo—10–10%0.01
overpass—11–0100%0.14

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,272Lifetime kills
1.33K/D · Top 10% of tracked players
2,201Matches
56.0%Match win rate · Top 5% of tracked players
41.8%Headshot %
2.5%Shot accuracy
6,462MVPs
871Hours (in match)
2,188Bombs planted
636Bombs defused

Most-used weapons

Lifetime map wins

6,215dust2
3,082inferno
3,022nuke
1,004train
874vertigo
214office
31cbble
11lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

178Matches
57%Win rate
1.13Avg K/D
81.7ADR
40%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24860%1.2517.0
Mirage3250%0.9915.0
Nuke2662%1.1015.2
Inferno2162%1.2917.2
Ancient1861%1.0714.6
Anubis1669%1.0116.6
Train617%1.0416.7
Overpass40%0.8514.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
43.3%Accuracy (enemy spotted)
43.2%Spray accuracy
92.3%Counter-strafing
7.8°Preaim
560msReaction time
38.9%T opening success
41.2%CT opening success
0.62Enemies flashed / flash
6.6%Flash assists
9.13HE damage / grenade
7.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9794% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8693% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust213–60.0918%2 Nov →
mirage8–13-0.0313%1 Nov →
mirage13–10.0310%1 Nov →
ancient7–13-0.0810%1 Nov →
dust213–10.036%1 Nov →
nuke8–3-0.0229%31 Oct →
dust213–100.0813%30 Oct →
nuke13–8-0.0313%30 Oct →
nuke13–4-0.070%30 Oct →
dust213–50.0415%29 Oct →
nuke13–9-0.017%29 Oct →
dust25–13-0.0216%29 Oct →
dust213–11-0.0610%29 Oct →
mirage12–120.0225%29 Oct →
train4–130.0415%27 Oct →
nuke6–6-0.0515%27 Oct →
cache13–50.0714%27 Oct →
vertigo6–130.016%26 Oct →
overpass13–100.1415%26 Oct →
dust213–40.0322%26 Oct →
mirage13–11-0.0310%26 Oct →
mirage13–100.0211%26 Oct →
mirage12–120.1218%22 Oct →
dust213–10.0525%22 Oct →
dust210–130.0319%22 Oct →
cache10–130.027%22 Oct →
dust213–100.0515%20 Oct →
nuke3–12-0.0510%19 Oct →
nuke9–00.0627%19 Oct →
nuke7–13-0.0619%19 Oct →
cache4–6-0.0215%14 Oct →
dust213–3-0.0216%14 Oct →
inferno13–10-0.0111%14 Oct →
nuke10–5-0.0529%14 Oct →
dust213–16-0.0219%13 Oct →
ancient13–100.0015%13 Oct →
cache13–10.106%13 Oct →
dust213–30.1113%13 Oct →
dust210–130.0611%12 Oct →
mirage6–13-0.026%12 Oct →
cache13–110.0712%12 Oct →
mirage12–120.028%12 Oct →
mirage13–90.1115%11 Oct →
mirage11–80.0223%9 Oct →
anubis13–20.0362%9 Oct →
train13–10-0.0310%9 Oct →
nuke13–10-0.0133%1 Oct →
nuke13–60.0413%1 Oct →
anubis7–13-0.0212%30 Sept →
dust213–40.1122%30 Sept →
nuke12–12-0.029%30 Sept →
dust213–100.0314%30 Sept →
cache13–100.0212%30 Sept →
nuke12–120.0510%29 Sept →
inferno11–13-0.0613%29 Sept →
mirage8–12-0.048%29 Sept →
mirage13–6-0.0127%29 Sept →
nuke13–100.0415%29 Sept →
dust24–130.038%28 Sept →
nuke5–130.0217%28 Sept →
mirage13–4-0.0212%27 Sept →
dust210–13-0.0720%27 Sept →
dust213–100.0216%27 Sept →
dust26–13-0.0517%27 Sept →
dust25–13-0.0018%26 Sept →
cache13–90.0519%25 Sept →
mirage13–00.0213%25 Sept →
nuke10–130.028%25 Sept →
dust212–120.0714%25 Sept →
nuke13–80.0318%24 Sept →
cache10–130.0312%23 Sept →
mirage3–13-0.0424%23 Sept →
dust28–13-0.0612%23 Sept →
cache13–5-0.055%23 Sept →
dust213–50.0315%23 Sept →
anubis13–30.018%23 Sept →
anubis13–5-0.0215%23 Sept →
office7–13-0.0115%22 Sept →
nuke10–13-0.0126%22 Sept →
nuke2–13-0.0314%22 Sept →
anubis4–13-0.0223%22 Sept →
cache13–40.1219%21 Sept →
dust29–13-0.0314%21 Sept →
mirage9–130.0316%21 Sept →
dust29–13-0.016%21 Sept →
dust29–70.0715%21 Sept →
dust211–20.089%21 Sept →
dust213–50.065%21 Sept →
cache6–130.0217%21 Sept →
dust27–130.1014%19 Sept →
dust213–90.0325%19 Sept →
ancient8–13-0.0523%18 Sept →
nuke13–70.0625%18 Sept →
dust28–13-0.0316%18 Sept →
dust24–13-0.090%18 Sept →
dust212–120.0633%18 Sept →
nuke13–4-0.018%18 Sept →
office12–120.0422%18 Sept →
dust213–40.1021%17 Sept →
inferno8–13-0.0413%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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