chudenheimer

chudenheimer — CS2 Stats

FR76561199194422192[U:1:1234156464]Steam profile ↗✓ No bans

683Tracked matches59%Win rate2026Tracked since
CSDB Rating3.7 LearningPositional Player
Premier CS Rating3,863Grey band · top ~83.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,863 -82 18 Aug – 29 Oct · 37 days played
2,8164,999peak 4,99918 Aug29 Oct
5,000Peak Premier in tracked matches
36Days played since 2026-08-18

Premier CS Rating

  • 1,136 below peak (4,999)
  • -901 over 30 days · declining
  • Next: Light Blue band at 5,000 — 1,137 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGchudenheimerPREMIER3,863 · Grey bandcsdb.gg/stats

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Performance scores

Aim38
Positioning40
Utility22

0–100 skill scores via Leetify.

Recent form

HOT53–45–2Last 10053%Win rateWWLWTWLWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −0.2pp headshot accuracy · +35ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 703ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 667ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim3.8
Utility2.2
Positioning4.0
Opening Duels0.0
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.0
Utility2.2
Mechanics7.3
Opening Duels0.0
Win Impact7.9

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time666ms−22ms
first ⅓ avg 688ms → last ⅓ avg 666ms
Headshot accuracy12.9%+1.3%
first ⅓ avg 11.6% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 7–13 · cache, 29 Aug →
34%Best headshot accuracy · 13–9 · mirage, 2 Sept →
453msFastest reaction time · 13–7 · nuke, 27 Aug →
13–2Biggest win · anubis, 29 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
8–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2412–1250%0.00
nukeB2211–1150%-0.00
dust2B178–947%-0.02
cacheA148–657%-0.00
ancientS118–373%0.00
infernoD61–517%0.02
anubisS54–180%0.00
vertigo—11–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

14Matches
64%Win rate
0.74Avg K/D
55.9ADR
44%Headshot %

Clutches & streaks

29%1v1 clutch win
27%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2540%0.386.2
Mirage450%0.9313.0
Anubis2100%0.609.5
Cache2100%0.8613.0
Nuke1100%1.8220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
32.7%Accuracy (enemy spotted)
31.8%Spray accuracy
83.1%Counter-strafing
14.0°Preaim
658msReaction time
27.3%T opening success
27.8%CT opening success
0.27Enemies flashed / flash
3.1%Flash assists
11.96HE damage / grenade
2.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.013° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9127% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2719 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–20.0321%29 Oct →
anubis6–3-0.080%29 Oct →
cache9–13-0.0511%24 Oct →
dust213–9-0.005%24 Oct →
anubis15–150.077%21 Oct →
cache13–100.0217%20 Oct →
inferno7–130.0418%16 Oct →
nuke13–6-0.0218%16 Oct →
dust213–90.0518%16 Oct →
vertigo13–70.0227%16 Oct →
ancient13–110.0213%13 Oct →
mirage10–130.0316%13 Oct →
ancient7–130.1014%13 Oct →
inferno2–120.056%12 Oct →
nuke13–3-0.0013%11 Oct →
dust213–2-0.0426%11 Oct →
mirage16–14-0.0112%11 Oct →
dust213–90.037%11 Oct →
dust213–160.0318%11 Oct →
mirage13–90.0220%11 Oct →
cache13–9-0.0119%10 Oct →
dust210–13-0.0413%10 Oct →
dust26–13-0.0112%10 Oct →
ancient13–9-0.0616%8 Oct →
mirage16–130.0210%6 Oct →
mirage13–60.0110%5 Oct →
ancient8–13-0.055%5 Oct →
dust210–130.023%4 Oct →
cache9–130.0112%3 Oct →
mirage8–13-0.004%2 Oct →
ancient13–110.018%2 Oct →
mirage9–13-0.0116%2 Oct →
cache3–13-0.0013%28 Sept →
dust27–13-0.0918%28 Sept →
dust210–13-0.0716%28 Sept →
mirage13–70.036%27 Sept →
cache13–40.038%27 Sept →
nuke13–5-0.037%27 Sept →
ancient8–130.0417%27 Sept →
nuke13–100.0511%27 Sept →
inferno9–130.0311%23 Sept →
mirage9–00.0510%19 Sept →
nuke15–150.0514%19 Sept →
ancient13–60.0123%19 Sept →
ancient13–7-0.0113%10 Sept →
nuke13–11-0.0017%7 Sept →
nuke9–130.0310%7 Sept →
ancient13–80.0520%6 Sept →
nuke14–160.0210%6 Sept →
mirage13–90.0434%2 Sept →
dust213–9-0.0313%2 Sept →
mirage13–110.0021%2 Sept →
inferno5–13-0.0514%2 Sept →
inferno9–130.0214%1 Sept →
mirage6–13-0.0227%30 Aug →
mirage16–12-0.0112%30 Aug →
nuke13–40.0310%30 Aug →
dust213–9-0.0511%30 Aug →
mirage13–20.0010%30 Aug →
nuke13–20.0219%30 Aug →
ancient13–11-0.0416%29 Aug →
cache11–130.047%29 Aug →
dust210–13-0.048%29 Aug →
cache7–130.1215%29 Aug →
nuke10–13-0.0314%28 Aug →
dust23–13-0.0419%28 Aug →
nuke13–7-0.0111%27 Aug →
mirage1–13-0.057%27 Aug →
nuke10–13-0.0218%27 Aug →
dust213–8-0.0714%26 Aug →
cache13–10-0.0920%26 Aug →
ancient7–4-0.0518%26 Aug →
nuke2–13-0.065%26 Aug →
mirage13–8-0.037%26 Aug →
nuke8–13-0.0313%26 Aug →
cache13–11-0.0412%25 Aug →
mirage8–70.019%24 Aug →
mirage8–130.0410%24 Aug →
nuke3–13-0.0112%23 Aug →
nuke5–13-0.066%23 Aug →
nuke13–100.0312%22 Aug →
inferno13–70.0615%22 Aug →
nuke1–13-0.0612%22 Aug →
dust216–130.1015%22 Aug →
nuke2–13-0.027%20 Aug →
dust211–13-0.0218%20 Aug →
anubis13–7-0.036%20 Aug →
mirage9–13-0.069%20 Aug →
cache7–130.0110%20 Aug →
mirage8–130.014%20 Aug →
cache13–5-0.0714%19 Aug →
mirage13–40.018%19 Aug →
nuke13–110.0911%19 Aug →
mirage6–13-0.052%19 Aug →
mirage4–130.0314%18 Aug →
anubis13–90.0414%18 Aug →
mirage11–130.0319%18 Aug →
nuke13–50.0313%18 Aug →
cache13–70.0212%18 Aug →
cache13–10-0.0117%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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