mesopotamian chitterling

mesopotamian chitterling — CS2 Stats

CF76561199125203090[U:1:1164937362]Steam profile ↗✓ No bans

543Tracked matches43%Win rate2025Tracked since
850Hours in CS29Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,000 -2,592 20 Aug – 10 Nov · 37 days played
1,0003,597peak 3,59720 Aug10 Nov
3,784Peak Premier in tracked matches
37Days played since 2026-08-20

Premier CS Rating

  • 2,597 below peak (3,597)
  • -1,533 over 30 days · declining
  • -2,592 over 90 days
  • Next: Light Blue band at 5,000 — 4,000 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate36.4%40.9%41.3%4.9% short
Shot accuracy0.0%14.2%12.7%12.7% short
Kill/death ratio1.000.950.95above
Match win rate45.5%42.1%42.6%above

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmesopotamian chitterlingFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER1,000 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning61
Utility34

0–100 skill scores via Leetify.

Recent form

COLD49–50–1Last 10049%Win rateWLLLLLLWLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +1.6pp headshot accuracy · −34ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 589ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 611ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim4.4
Utility3.4
Positioning6.1
Opening Duels3.4
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning6.1
Utility3.4
Mechanics4.1
Opening Duels6.3
Win Impact2.8

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time668ms+19ms
first ⅓ avg 649ms → last ⅓ avg 668ms
Headshot accuracy14.4%+3.1%
first ⅓ avg 11.3% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · mirage, 27 Sept →
33%Best headshot accuracy · 9–0 · mirage, 19 Sept →
313msFastest reaction time · 1–9 · inferno, 25 Oct →
13–2Biggest win · ancient, 25 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
5–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 63% over 8infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB3014–1647%0.01
nukeB2311–1248%0.00
dust2B147–750%0.03
ancientA116–555%0.01
infernoC83–538%-0.01
cacheA85–363%-0.00
anubis—41–325%0.03
vertigo—22–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,463Lifetime kills
1.00K/D · Top 50% of Level 1 players
940Matches
45.5%Match win rate · Top 25% of Level 1 players
36.4%Headshot %
0.0%Shot accuracy
2,480MVPs
342Hours (in match)
973Bombs planted
212Bombs defused

Most-used weapons

Lifetime map wins

2,449dust2
1,747inferno
1,549nuke
303vertigo
45train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

34Matches
35%Win rate
1.00Avg K/D
84.7ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
29%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage825%0.7414.1
Dust2862%1.3516.4
Ancient540%1.0316.4
Inferno40%0.7311.8
Nuke475%0.9414.3
Anubis30%1.0529.3
Cache20%1.0920.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
35.5%Accuracy (enemy spotted)
34.8%Spray accuracy
68.6%Counter-strafing
10.7°Preaim
673msReaction time
62.7%T opening success
48.1%CT opening success
0.39Enemies flashed / flash
8.2%Flash assists
3.45HE damage / grenade
13.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2091% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3923 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage19–150.0512%12 Nov →
mirage6–13-0.035%10 Nov →
ancient10–130.0114%7 Nov →
mirage3–50.0721%30 Oct →
mirage7–13-0.0619%30 Oct →
nuke1–7-0.0313%28 Oct →
dust210–130.0211%27 Oct →
ancient13–60.1610%27 Oct →
inferno1–9-0.176%25 Oct →
cache13–10-0.0019%20 Oct →
inferno7–13-0.050%16 Oct →
nuke13–60.1019%16 Oct →
dust213–90.0615%16 Oct →
vertigo13–7-0.0211%16 Oct →
ancient7–13-0.0414%13 Oct →
inferno2–12-0.024%12 Oct →
dust213–160.0211%11 Oct →
mirage13–90.0220%11 Oct →
ancient13–9-0.0212%8 Oct →
mirage16–130.056%6 Oct →
mirage13–60.0422%5 Oct →
ancient8–13-0.0420%5 Oct →
cache9–13-0.0118%3 Oct →
mirage8–13-0.0214%2 Oct →
ancient13–11-0.0125%2 Oct →
mirage9–130.0422%2 Oct →
dust213–7-0.0513%2 Oct →
anubis3–130.0110%30 Sept →
dust210–130.0615%28 Sept →
ancient5–13-0.0416%28 Sept →
mirage13–70.1915%27 Sept →
cache13–40.0529%27 Sept →
nuke13–50.0113%27 Sept →
ancient8–130.0412%27 Sept →
nuke13–10-0.0324%27 Sept →
inferno2–13-0.0521%25 Sept →
ancient13–20.0325%25 Sept →
mirage9–00.0833%19 Sept →
nuke15–15-0.0115%19 Sept →
ancient13–60.029%19 Sept →
dust213–3-0.0313%15 Sept →
mirage7–13-0.0110%15 Sept →
nuke13–6-0.0018%13 Sept →
mirage5–13-0.0018%13 Sept →
nuke13–11-0.0114%7 Sept →
nuke9–13-0.0115%7 Sept →
inferno9–130.0315%5 Sept →
mirage5–13-0.0223%3 Sept →
mirage6–13-0.072%30 Aug →
mirage16–120.0213%30 Aug →
nuke13–4-0.0515%30 Aug →
dust213–90.078%30 Aug →
mirage13–2-0.0218%30 Aug →
nuke13–20.0419%30 Aug →
nuke13–60.0115%30 Aug →
vertigo13–50.017%29 Aug →
dust213–20.1118%29 Aug →
cache13–7-0.016%29 Aug →
ancient13–11-0.0113%29 Aug →
cache11–130.047%29 Aug →
cache13–50.038%29 Aug →
dust210–130.1013%29 Aug →
cache7–13-0.094%29 Aug →
anubis2–90.0519%28 Aug →
dust23–13-0.0619%28 Aug →
nuke13–100.099%28 Aug →
nuke13–70.0412%27 Aug →
mirage1–13-0.047%27 Aug →
nuke10–13-0.0315%27 Aug →
mirage13–40.029%27 Aug →
mirage13–8-0.048%26 Aug →
nuke8–130.0827%26 Aug →
mirage8–7-0.036%24 Aug →
mirage6–130.0119%24 Aug →
dust213–90.0216%23 Aug →
nuke13–6-0.0717%23 Aug →
mirage8–130.0111%23 Aug →
anubis11–130.0412%23 Aug →
nuke7–13-0.028%23 Aug →
anubis13–30.028%23 Aug →
mirage13–60.058%23 Aug →
nuke5–13-0.035%23 Aug →
mirage13–11-0.0510%23 Aug →
mirage10–13-0.0221%23 Aug →
dust20–13-0.020%22 Aug →
inferno13–70.0013%22 Aug →
nuke1–13-0.073%22 Aug →
dust216–130.1212%22 Aug →
nuke5–13-0.015%22 Aug →
cache13–10-0.057%22 Aug →
mirage9–13-0.019%22 Aug →
inferno13–90.1012%22 Aug →
nuke11–13-0.0113%21 Aug →
nuke2–130.0310%21 Aug →
nuke2–13-0.0412%20 Aug →
inferno13–70.0413%20 Aug →
mirage13–110.0211%20 Aug →
dust210–130.0317%20 Aug →
mirage9–130.0523%20 Aug →
mirage13–8-0.058%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.