curling.idf

curling.idf — CS2 Stats

FI76561199193916501[U:1:1233650773]Steam profile ↗✓ No bans

2,177Tracked matches37%Win rate2021Tracked since
2,050Hours in CS2Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating24,349Top 25% of 204,219 CSDB-tracked playersPink band · top ~3.7% of ranked players (population est.)
CSDB Leaderboard#28061 of 251285 tracked
FaceitLevel 9 · 2,095 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,349 +2,649 16 Jul – 6 Oct · 24 days played
21,70025,116peak 25,11616 Jul6 Oct
25,116Peak Premier in tracked matches
2,095Highest Faceit ELO seen on CSDB
30Days played since 2026-07-16

Faceit ELO

  • At peak — 2,095
  • Next: 2,500 ELO at 2,500 — 405 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-05
  • Level 9 first seen 2026-09-05

Premier CS Rating

  • 767 below peak (25,116)
  • -643 over 30 days · declining
  • +2,649 over 90 days
  • Next: Red band at 25,000 — 651 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.4%48.2%50.9%1.5% short
Shot accuracy5.3%13.3%13.7%8.5% short
Kill/death ratio1.131.071.09above
Match win rate48.5%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcurling.idfFACEITLevel 9 · 2,095 ELOSTANDINGTop 20.7% of rankedPREMIER24,349 · Pink bandPEAK ELO2,095csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning61
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY44–54–2Last 10044%Win rateWLWLLWLWWL

Last 10 vs previous 10: +10pp win rate · +0.06 avg rating · +1.4pp headshot accuracy · +48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 564ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 541ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility4.6
Positioning6.1
Opening Duels4.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.1
Utility4.6
Mechanics7.3
Opening Duels4.4
Win Impact0.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time523ms−39ms
first ⅓ avg 562ms → last ⅓ avg 523ms
Headshot accuracy17.5%−3.3%
first ⅓ avg 20.7% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · cache, 14 Sept →
38%Best headshot accuracy · 5–13 · nuke, 31 Jul →
359msFastest reaction time · 15–15 · inferno, 28 Jul →
13–1Biggest win · nuke, 3 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 63% over 16mirageWeakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
mirageD247–1729%0.00
nukeA1610–663%0.04
cacheB158–753%0.04
dust2A138–562%0.01
ancientC135–838%0.03
infernoC83–538%-0.04
anubis—40–40%-0.03
train—31–233%-0.02
poseidon—21–150%0.08
overpass—11–0100%0.02
office—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 24). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,200Lifetime kills
1.13K/D · Top 50% of Level 9 players
2,848Matches
48.5%Match win rate · Top 50% of Level 9 players
49.4%Headshot % · Top 50% of Level 9 players
5.3%Shot accuracy
8,295MVPs
1,107Hours (in match)
2,048Bombs planted
738Bombs defused

Most-used weapons

Lifetime map wins

6,101nuke
2,522inferno
2,441dust2
1,992vertigo
1,963train
208office
162lake
62cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

404Matches
54%Win rate
1.17Avg K/D
91.7ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11253%1.1117.3
Nuke9259%1.2619.8
Ancient6859%1.2018.8
Dust24141%0.9916.2
Train3364%1.3721.1
Inferno2945%1.0916.7
Overpass1155%1.1718.0
Anubis1145%1.1721.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
38.3%Accuracy (enemy spotted)
41.5%Spray accuracy
82.7%Counter-strafing
9.2°Preaim
554msReaction time
43.6%T opening success
51.8%CT opening success
0.46Enemies flashed / flash
5.7%Flash assists
10.12HE damage / grenade
5.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4629 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
train13–3-0.0324%7 Oct →
mirage8–130.0912%6 Oct →
dust213–11-0.0520%2 Oct →
mirage9–13-0.027%23 Sept →
inferno7–13-0.0120%18 Sept →
cache13–40.1915%14 Sept →
cache4–130.027%14 Sept →
mirage13–90.0323%6 Sept →
ancient13–80.0617%3 Sept →
nuke11–130.0814%3 Sept →
mirage4–13-0.0512%3 Sept →
nuke13–10.1714%3 Sept →
nuke13–6-0.025%31 Aug →
train4–13-0.0024%28 Aug →
anubis7–13-0.0627%27 Aug →
cache5–13-0.0210%27 Aug →
inferno13–90.0112%27 Aug →
ancient3–13-0.0417%24 Aug →
inferno3–9-0.320%22 Aug →
poseidon9–20.1125%22 Aug →
anubis10–13-0.0121%20 Aug →
nuke11–130.0310%17 Aug →
overpass13–110.0220%11 Aug →
mirage2–13-0.0232%11 Aug →
poseidon8–80.0431%11 Aug →
ancient13–10-0.0427%10 Aug →
mirage7–13-0.0617%10 Aug →
mirage5–13-0.0418%10 Aug →
inferno2–60.000%9 Aug →
train2–13-0.0118%9 Aug →
mirage2–13-0.0426%9 Aug →
cache13–50.1032%9 Aug →
ancient17–19-0.0118%7 Aug →
inferno13–11-0.0816%6 Aug →
cache13–10-0.0320%6 Aug →
anubis9–13-0.0117%6 Aug →
cache13–70.0711%6 Aug →
nuke13–100.0430%6 Aug →
mirage13–50.0615%5 Aug →
ancient13–80.0115%5 Aug →
dust24–13-0.0414%5 Aug →
cache9–13-0.0311%4 Aug →
ancient9–13-0.0122%4 Aug →
nuke14–160.0619%4 Aug →
nuke13–80.0921%4 Aug →
dust213–30.0420%4 Aug →
mirage10–130.0318%4 Aug →
mirage3–13-0.1011%4 Aug →
mirage9–130.0929%2 Aug →
inferno1–130.0525%2 Aug →
ancient3–130.0525%2 Aug →
nuke13–6-0.0822%31 Jul →
dust213–3-0.0126%31 Jul →
nuke5–130.0238%31 Jul →
ancient12–160.0318%31 Jul →
dust213–80.0326%30 Jul →
dust213–9-0.0223%30 Jul →
mirage5–130.0228%30 Jul →
inferno7–2-0.0513%30 Jul →
dust26–130.0430%30 Jul →
cache13–40.0920%30 Jul →
mirage13–16-0.0319%30 Jul →
nuke13–9-0.0231%30 Jul →
ancient13–70.036%30 Jul →
dust213–7-0.0226%30 Jul →
nuke6–13-0.0029%30 Jul →
mirage13–100.0422%30 Jul →
cache13–90.0623%30 Jul →
nuke13–70.0514%30 Jul →
dust29–13-0.0410%29 Jul →
mirage13–10-0.0033%29 Jul →
ancient11–130.1116%29 Jul →
mirage9–130.0214%29 Jul →
mirage13–20.0216%29 Jul →
cache11–130.0119%29 Jul →
mirage9–13-0.0020%29 Jul →
dust213–60.0726%29 Jul →
mirage13–7-0.0915%29 Jul →
office4–13-0.0328%28 Jul →
cache2–130.0338%28 Jul →
ancient6–130.0317%28 Jul →
ancient16–120.1225%28 Jul →
dust210–13-0.0128%28 Jul →
dust213–10.0332%28 Jul →
inferno15–150.0630%28 Jul →
cache6–13-0.0119%27 Jul →
anubis0–13-0.0533%27 Jul →
cache4–130.0217%27 Jul →
nuke5–130.0423%27 Jul →
nuke13–100.1327%27 Jul →
cache16–140.1316%27 Jul →
ancient4–130.0221%27 Jul →
nuke13–80.0220%27 Jul →
mirage11–13-0.019%27 Jul →
nuke13–30.0116%19 Jul →
mirage13–110.0416%16 Jul →
dust29–130.0716%16 Jul →
mirage4–130.0620%16 Jul →
cache13–100.0513%16 Jul →
mirage7–130.0414%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.