Corvine

Corvine — CS2 Stats

DE76561199159936718[U:1:1199670990]Steam profile ↗✓ No bans

295Tracked matches25%Win rate2024Tracked since
227Hours in CS11Hrs last 2 wks
CSDB Rating1.9 LearningClutch Specialist
Premier CS Rating3,360Grey band · top ~85.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 27 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 3,360 -2,047 27 Jun18 Sept · 24 days played
2,6616,009peak 6,00927 Jun18 Sept
6,195Peak Premier in tracked matches
38Days played since 2026-06-27

Premier CS Rating

  • 2,649 below peak (6,009)
  • -540 over 30 days · declining
  • -2,047 over 90 days
  • Next: Light Blue band at 5,000 1,640 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate34.2%41.9%42.7%8.5% short
Shot accuracy0.0%12.2%11.3%11.3% short
Kill/death ratio0.540.980.990.45 short
Match win rate35.7%43.3%43.9%8.3% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCorvineFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER3,360 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim23
Positioning31
Utility5

0–100 skill scores via Leetify.

Recent form

COLD32644Last 10032%Win rateWLLWWLLLLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +0.6pp headshot accuracy · −33ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 6%
  • Avg reaction 770ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 731ms

Last 20

  • 4151 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 9%
  • Avg reaction 747ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.6 against its own average).

Aim2.3
Utility0.5
Positioning3.1
Opening Duels0.0
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 28% on CT to 12% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 734ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning3.1
Utility0.5
Mechanics4.8
Opening Duels0.0
Win Impact0.0

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.07+0.00
first ⅓ avg -0.07 → last ⅓ avg -0.07
Reaction time728ms−24ms
first ⅓ avg 752ms → last ⅓ avg 728ms
Headshot accuracy9.6%+2.1%
first ⅓ avg 7.4% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.03Best match rating · 13–2 · nuke, 27 Aug
32%Best headshot accuracy · 7–13 · inferno, 14 Aug
516msFastest reaction time · 2–13 · nuke, 16 Aug
13–0Biggest win · ancient, 14 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
96In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 47% over 15cacheWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
infernoC2491538%-0.06
ancientD1851328%-0.06
nukeD1541127%-0.06
anubisB157847%-0.09
cacheD112918%-0.07
dust241325%-0.07
overpass3030%-0.10
mirage31233%-0.05
office2020%-0.09
vertigo1010%-0.08
shelter110100%-0.13
italy110100%-0.10
fachwerk110100%-0.03
train1010%-0.08

Across the last 100 tracked matches.

Lifetime stats

3,345Lifetime kills
0.54K/D
373Matches
35.7%Match win rate
34.2%Headshot %
0.0%Shot accuracy
370MVPs
131Hours (in match)
409Bombs planted
28Bombs defused

Most-used weapons

Lifetime map wins

712inferno
417nuke
261dust2
150vertigo
138office
26italy
23train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

9Matches
22%Win rate
0.49Avg K/D
41.7ADR
39%Headshot %

Clutches & streaks

50%1v1 clutch win
8%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis40%0.428.0
Ancient250%0.7610.5
Nuke10%0.406.0
Inferno1100%0.385.0
Dust210%0.436.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.3%Headshot accuracy
30.6%Accuracy (enemy spotted)
26.3%Spray accuracy
71.7%Counter-strafing
10.3°Preaim
734msReaction time
12.2%T opening success
28.2%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
7.37HE damage / grenade
0.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.2742% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 733.8893ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–110.0119%18 Sept
anubis10–13-0.112%16 Sept
ancient10–13-0.072%16 Sept
anubis16–13-0.100%14 Sept
ancient13–90.005%14 Sept
ancient3–13-0.0917%14 Sept
anubis8–13-0.1016%14 Sept
nuke1–13-0.1015%14 Sept
inferno13–16-0.045%13 Sept
cache6–13-0.019%13 Sept
nuke4–13-0.1216%13 Sept
nuke4–13-0.060%7 Sept
inferno4–13-0.0713%6 Sept
ancient8–13-0.059%6 Sept
inferno5–13-0.0811%5 Sept
cache7–13-0.038%5 Sept
inferno7–13-0.129%1 Sept
anubis13–8-0.096%1 Sept
ancient7–13-0.086%1 Sept
nuke15–15-0.067%31 Aug
overpass12–12-0.1214%31 Aug
cache5–13-0.0514%31 Aug
dust23–13-0.1317%31 Aug
ancient3–13-0.0412%31 Aug
inferno11–13-0.109%30 Aug
inferno8–13-0.0614%27 Aug
anubis5–13-0.024%27 Aug
nuke13–20.0310%27 Aug
cache13–10-0.128%26 Aug
mirage13–90.0114%25 Aug
ancient14–16-0.086%23 Aug
cache4–13-0.144%23 Aug
ancient13–50.0217%23 Aug
inferno13–11-0.035%17 Aug
ancient9–13-0.086%17 Aug
anubis13–7-0.037%17 Aug
dust24–13-0.0821%16 Aug
nuke2–13-0.117%16 Aug
anubis3–13-0.109%16 Aug
vertigo4–13-0.086%14 Aug
anubis13–10-0.1016%14 Aug
nuke13–9-0.078%14 Aug
inferno7–13-0.0632%14 Aug
ancient10–13-0.035%13 Aug
inferno5–100.0017%13 Aug
inferno13–8-0.068%12 Aug
inferno13–11-0.0013%12 Aug
nuke10–13-0.0320%9 Aug
cache3–13-0.048%9 Aug
ancient10–13-0.0912%9 Aug
nuke14–16-0.0410%8 Aug
inferno13–8-0.099%8 Aug
anubis4–13-0.136%8 Aug
nuke14–16-0.064%6 Aug
ancient4–13-0.074%6 Aug
cache8–13-0.097%5 Aug
ancient8–13-0.0313%5 Aug
inferno13–11-0.006%22 Jul
cache13–10-0.0413%22 Jul
dust27–13-0.0719%22 Jul
nuke3–13-0.098%21 Jul
ancient5–13-0.125%21 Jul
cache3–13-0.080%21 Jul
cache4–13-0.098%20 Jul
shelter13–5-0.1317%20 Jul
anubis13–11-0.107%20 Jul
cache5–13-0.0912%19 Jul
office3–13-0.125%19 Jul
italy13–9-0.109%19 Jul
nuke15–15-0.0712%19 Jul
fachwerk13–11-0.037%16 Jul
inferno6–13-0.094%15 Jul
inferno9–13-0.100%15 Jul
inferno3–13-0.130%15 Jul
mirage1–13-0.086%15 Jul
ancient13–0-0.044%14 Jul
anubis5–13-0.128%14 Jul
inferno6–13-0.037%14 Jul
nuke13–10-0.103%13 Jul
anubis11–13-0.065%13 Jul
inferno13–7-0.0214%9 Jul
inferno9–130.0113%7 Jul
inferno6–13-0.0721%7 Jul
anubis7–13-0.116%5 Jul
inferno13–9-0.0718%5 Jul
ancient16–14-0.070%5 Jul
anubis13–7-0.046%5 Jul
inferno9–7-0.153%5 Jul
ancient13–11-0.025%2 Jul
nuke2–13-0.0015%2 Jul
ancient11–13-0.077%30 Jun
inferno13–9-0.047%30 Jun
anubis13–8-0.080%30 Jun
mirage9–13-0.074%30 Jun
inferno12–12-0.027%28 Jun
train10–13-0.0810%28 Jun
office6–13-0.0716%28 Jun
overpass10–13-0.116%28 Jun
dust213–3-0.029%27 Jun
overpass9–13-0.0710%27 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →