Welpenis

Welpenis — CS2 Stats

NO76561199156908293[U:1:1196642565]Steam profile ↗✓ No bans

2,332Tracked matches57%Win rate2023Tracked since
3,722Hours in CS14Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
Premier CS Rating18,086Purple band · top ~16.1% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,086 +1,454 14 Oct – 3 Nov · 6 days played
16,63218,198peak 18,19814 Oct3 Nov
Faceit ELO: 931 +0 29 Aug – 24 Sept · 3 observations
931931peak 93129 Aug24 Sept
18,198Peak Premier in tracked matches
931Highest Faceit ELO seen on CSDB
32Days played since 2026-08-25

Faceit ELO

  • At peak — 931
  • 0 over 30 days · steady
  • Next: Level 5 at 1,051 — 120 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-29
  • Level 3 first seen 2026-08-29

Premier CS Rating

  • 112 below peak (18,198)
  • Next: Pink band at 20,000 — 1,914 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=42,517), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate53.6%44.4%46.9%above
Shot accuracy3.2%11.8%13.0%9.8% short
Kill/death ratio1.071.031.08meets
Match win rate41.0%45.3%46.7%5.7% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWelpenisPREMIER18,086 · Purple band30 DAYS0 ELOPEAK ELO931csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning65
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateWWLLLLWLWT

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +4.5pp headshot accuracy · +20ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 550ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 538ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 528ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.7
Utility4.7
Positioning6.5
Opening Duels4.7
Clutch6.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 97% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.5
Utility4.7
Mechanics7.7
Opening Duels6.3
Win Impact7.4

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time537ms+17ms
first ⅓ avg 520ms → last ⅓ avg 537ms
Headshot accuracy21.8%−4.4%
first ⅓ avg 26.2% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–6 · nuke, 31 Aug →
88%Best headshot accuracy · 10–2 · office, 8 Sept →
375msFastest reaction time · 13–4 · inferno, 14 Oct →
13–2Biggest win · office, 15 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
3–13In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 57% over 7mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB1910–953%-0.01
officeB147–750%0.01
vertigoA95–456%-0.04
infernoC83–538%-0.03
dust2B84–450%0.02
cacheA74–357%0.01
ancientC73–443%-0.00
mirageD62–433%-0.02
anubisB63–350%-0.02
trainC52–340%-0.03
rush_001—41–325%-0.06
overpass—31–233%-0.03
poseidon—21–150%-0.02
eldorado—10–10%-0.03
shelter—11–0100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,670Lifetime kills
1.07K/D · Top 50% of Purple band
3,844Matches
41.0%Match win rate
53.6%Headshot % · Top 25% of Purple band
3.2%Shot accuracy
6,090MVPs
2,028Hours (in match)
2,033Bombs planted
577Bombs defused

Most-used weapons

AK-4732,974
AWP5,190
MP92,062
SSG 081,894
FAMAS1,811

Lifetime map wins

6,369nuke
6,268dust2
2,370vertigo
1,922inferno
946office
920train
105italy
85cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

34Matches
50%Win rate
0.99Avg K/D
80.0ADR
39%Headshot %

Clutches & streaks

50%1v1 clutch win
16%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1242%0.8713.1
Mirage5100%1.1615.0
Nuke475%1.0313.5
Dust2450%1.3717.3
Ancient333%1.0115.3
Inferno250%1.2216.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
34.9%Accuracy (enemy spotted)
40.0%Spray accuracy
84.5%Counter-strafing
7.9°Preaim
526msReaction time
60.5%T opening success
49.9%CT opening success
0.43Enemies flashed / flash
6.4%Flash assists
8.78HE damage / grenade
14.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4257 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0119%13 Nov →
cache13–90.0313%13 Nov →
train4–130.0339%13 Nov →
vertigo7–13-0.0115%13 Nov →
nuke11–130.0229%5 Nov →
inferno11–13-0.0122%5 Nov →
vertigo13–8-0.0718%5 Nov →
mirage11–13-0.0417%5 Nov →
mirage13–70.0356%5 Nov →
nuke12–12-0.0727%5 Nov →
office13–5-0.0430%4 Nov →
overpass9–13-0.0523%4 Nov →
vertigo13–10-0.0718%3 Nov →
ancient2–13-0.0310%3 Nov →
vertigo2–13-0.0218%29 Oct →
overpass4–13-0.0911%29 Oct →
vertigo13–9-0.0331%29 Oct →
inferno9–30.0116%29 Oct →
eldorado5–9-0.0336%29 Oct →
nuke13–110.0116%29 Oct →
rush_0015–10.040%28 Oct →
rush_0010–4-0.1133%28 Oct →
rush_0010–4-0.2125%28 Oct →
rush_0016–80.0428%28 Oct →
nuke13–70.0221%28 Oct →
anubis13–70.1228%28 Oct →
cache13–90.0413%28 Oct →
office13–100.0326%28 Oct →
nuke13–30.0110%27 Oct →
cache12–12-0.0227%25 Oct →
anubis13–80.0018%25 Oct →
ancient11–13-0.0023%25 Oct →
anubis10–13-0.075%24 Oct →
poseidon3–9-0.0723%23 Oct →
inferno3–13-0.0931%23 Oct →
dust28–10.0229%23 Oct →
dust213–50.0814%23 Oct →
dust211–130.0833%23 Oct →
cache6–130.0010%23 Oct →
cache13–6-0.0116%23 Oct →
office13–6-0.0430%22 Oct →
nuke13–6-0.0018%20 Oct →
dust213–6-0.0713%20 Oct →
office9–2-0.0326%16 Oct →
office13–20.0943%15 Oct →
office9–130.0524%15 Oct →
office11–130.0725%15 Oct →
office9–130.0129%15 Oct →
office12–120.0320%15 Oct →
office11–13-0.0425%14 Oct →
inferno7–130.0127%14 Oct →
inferno13–40.0021%14 Oct →
anubis5–13-0.0829%14 Oct →
nuke11–130.0728%14 Oct →
train13–3-0.0214%13 Oct →
train13–4-0.0421%13 Oct →
ancient13–40.0120%13 Oct →
mirage0–13-0.030%10 Oct →
ancient7–130.0112%5 Oct →
train2–13-0.0621%30 Sept →
vertigo0–11-0.0718%25 Sept →
vertigo9–13-0.0529%25 Sept →
nuke8–13-0.0910%25 Sept →
office13–70.0420%23 Sept →
overpass13–70.0424%23 Sept →
poseidon9–70.0317%23 Sept →
nuke13–8-0.0313%23 Sept →
dust213–60.0524%20 Sept →
dust26–13-0.0011%20 Sept →
dust24–13-0.0028%20 Sept →
mirage11–130.0117%20 Sept →
nuke2–9-0.093%20 Sept →
train3–13-0.0510%19 Sept →
anubis13–50.0218%19 Sept →
office10–20.0388%8 Sept →
vertigo13–8-0.0123%7 Sept →
nuke13–90.0344%7 Sept →
office5–13-0.0225%6 Sept →
nuke12–120.0241%2 Sept →
ancient13–50.0115%2 Sept →
office11–130.0035%2 Sept →
nuke5–13-0.1047%2 Sept →
inferno6–13-0.0439%2 Sept →
nuke12–12-0.0540%2 Sept →
nuke9–60.1231%31 Aug →
dust210–130.0224%31 Aug →
nuke13–8-0.0210%28 Aug →
inferno13–100.0118%28 Aug →
anubis3–13-0.1045%28 Aug →
nuke11–130.0427%28 Aug →
mirage11–13-0.0619%27 Aug →
ancient3–13-0.0513%26 Aug →
mirage13–9-0.0118%26 Aug →
inferno0–13-0.0922%26 Aug →
vertigo13–110.0014%26 Aug →
shelter13–50.0524%26 Aug →
cache5–13-0.0432%26 Aug →
cache13–70.0525%26 Aug →
nuke16–12-0.0317%25 Aug →
ancient13–40.0318%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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