reaper ⁧⁧ I· L$D

reaper ⁧⁧ I· L$D — CS2 Stats

JP76561199156676306[U:1:1196410578]Steam profile ↗✓ No bans

1,792Tracked matches44%Win rate2021Tracked since
5,091Hours in CS16Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating16,892Purple band · top ~20.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,892 → 16,892
+4Tracked matches · now 1,792
−8.0ppWin rate · 52.0% → 44.0%

Rating over time

Premier CS Rating: 16,892 +684 3 Aug – 25 Sept · 11 days played
15,27016,987peak 16,9873 Aug25 Sept
16,987Peak Premier in tracked matches
19Days played since 2026-08-03

Premier CS Rating

  • 95 below peak (16,987)
  • +1,140 over 30 days · improving
  • Next: Pink band at 20,000 — 3,108 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches14——
Win rate36%——
K/D1.35——
Headshot %50%——

Measured 25 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches45——
Win rate49%——
K/D1.19——
Headshot %40%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate44.3%41.8%42.7%above
Shot accuracy10.1%12.2%11.3%1.2% short
Kill/death ratio1.170.980.99above
Match win rate48.8%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGreaper ⁧⁧ I· L$DFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,892 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning51
Utility37

0–100 skill scores via Leetify.

Recent form

COLD44–48–8Last 10044%Win rateTLLWLWLWLT

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.3pp headshot accuracy · −2ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 609ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 577ms

Last 20

  • 8–8–4 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.5
Utility3.7
Positioning5.1
Opening Duels1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.1
Utility3.7
Mechanics5.3
Opening Duels2.9
Win Impact3.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time586ms−34ms
first ⅓ avg 620ms → last ⅓ avg 586ms
Headshot accuracy18.1%−2.8%
first ⅓ avg 20.9% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 6–13 · train, 13 Sept →
44%Best headshot accuracy · 13–3 · cache, 2 Sept →
375msFastest reaction time · 5–13 · office, 13 Sept →
13–0Biggest win · ancient, 3 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 62% over 13nukeWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheC2711–1641%0.02
ancientA138–562%0.02
anubisD124–833%0.03
dust2B84–450%0.02
mirageA74–357%0.02
infernoD72–529%-0.00
nukeD71–614%-0.00
overpass—31–233%-0.04
office—32–167%0.09
train—32–167%0.12
vertigo—21–150%0.03
fachwerk—21–150%0.05
boulder—21–150%0.08
shelter—21–150%0.10
italy—21–150%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,365Lifetime kills
1.17K/D · Top 25% of Level 3 players
5,339Matches
48.8%Match win rate · Top 25% of Level 3 players
44.3%Headshot % · Top 50% of Level 3 players
10.1%Shot accuracy
11,255MVPs
2,038Hours (in match)
1,994Bombs planted
1,176Bombs defused

Most-used weapons

AK-4729,677
AWP10,557
SSG 084,618
MP92,606
MAC-101,581

Lifetime map wins

10,853dust2
3,986nuke
3,804inferno
1,953vertigo
1,891train
808office
368italy
105cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

36Matches
56%Win rate
1.17Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
33.8%Accuracy (enemy spotted)
34.0%Spray accuracy
73.9%Counter-strafing
9.0°Preaim
582msReaction time
49.0%T opening success
34.1%CT opening success
0.43Enemies flashed / flash
4.3%Flash assists
7.69HE damage / grenade
4.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4271 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.1489% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo12–12-0.0211%25 Sept →
mirage9–130.0934%25 Sept →
ancient6–90.0711%25 Sept →
inferno13–90.0832%25 Sept →
nuke9–13-0.0616%24 Sept →
mirage16–120.0621%23 Sept →
mirage6–130.0417%23 Sept →
dust213–40.1125%23 Sept →
ancient7–130.0316%23 Sept →
cache12–12-0.0216%16 Sept →
cache13–30.032%16 Sept →
cache13–40.0011%16 Sept →
anubis12–120.0412%16 Sept →
anubis13–30.0113%16 Sept →
overpass12–12-0.0224%16 Sept →
overpass6–13-0.0410%16 Sept →
office5–130.1332%13 Sept →
train6–130.1319%13 Sept →
office13–100.1021%13 Sept →
train13–70.1222%11 Sept →
cache13–100.0414%11 Sept →
cache9–13-0.0114%11 Sept →
mirage13–10-0.079%11 Sept →
nuke8–130.0513%11 Sept →
dust211–13-0.0317%10 Sept →
inferno3–13-0.0213%10 Sept →
anubis8–13-0.0117%2 Sept →
cache3–130.0118%2 Sept →
anubis12–120.0220%2 Sept →
cache13–30.0244%2 Sept →
cache13–80.0317%2 Sept →
cache13–40.0121%2 Sept →
anubis13–80.1216%2 Sept →
anubis12–120.0120%2 Sept →
anubis13–70.0420%2 Sept →
nuke13–70.0014%1 Sept →
ancient16–13-0.0421%1 Sept →
cache10–130.0113%1 Sept →
cache11–13-0.0214%1 Sept →
cache13–40.1217%1 Sept →
cache13–8-0.0019%1 Sept →
cache3–130.0521%1 Sept →
cache13–60.0721%1 Sept →
cache13–60.0124%1 Sept →
fachwerk2–00.000%1 Sept →
boulder13–60.0919%1 Sept →
vertigo13–90.0817%31 Aug →
shelter13–20.1217%31 Aug →
dust24–13-0.039%31 Aug →
ancient13–50.0326%31 Aug →
mirage13–90.0110%31 Aug →
inferno13–10-0.048%31 Aug →
ancient13–50.0213%31 Aug →
dust213–2-0.0015%31 Aug →
cache13–20.0611%31 Aug →
inferno11–130.0034%31 Aug →
dust25–130.0320%31 Aug →
mirage11–13-0.0318%31 Aug →
nuke3–13-0.0625%30 Aug →
ancient7–13-0.0211%30 Aug →
cache9–130.0117%30 Aug →
boulder10–130.0815%30 Aug →
shelter9–130.0732%30 Aug →
italy13–70.0522%29 Aug →
anubis13–100.0317%29 Aug →
cache7–130.0512%29 Aug →
dust24–130.0421%29 Aug →
cache11–130.0417%29 Aug →
italy10–130.0229%29 Aug →
anubis11–130.0627%28 Aug →
fachwerk8–130.1125%28 Aug →
anubis8–13-0.0123%28 Aug →
cache12–120.0324%28 Aug →
cache9–13-0.1024%25 Aug →
cache9–13-0.0019%25 Aug →
cache8–13-0.0212%25 Aug →
cache9–130.0214%25 Aug →
cache9–130.0812%25 Aug →
anubis9–130.0512%24 Aug →
anubis7–130.0122%24 Aug →
ancient13–5-0.0118%24 Aug →
inferno7–13-0.0221%22 Aug →
mirage13–20.058%22 Aug →
office13–50.0432%22 Aug →
ancient7–130.0225%22 Aug →
overpass13–4-0.0628%10 Aug →
cache10–13-0.0726%10 Aug →
ancient13–110.0317%10 Aug →
ancient13–50.0429%10 Aug →
train11–40.1027%9 Aug →
nuke12–120.0723%9 Aug →
nuke7–130.0012%9 Aug →
ancient12–16-0.017%3 Aug →
ancient13–0-0.0220%3 Aug →
inferno6–13-0.0318%3 Aug →
dust213–110.0316%3 Aug →
ancient13–70.0924%3 Aug →
inferno14–160.0219%3 Aug →
nuke10–13-0.0236%3 Aug →
dust213–80.0325%3 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.