Paulberger

Paulberger — CS2 Stats

DE76561199143223337[U:1:1182957609]Steam profile ↗✓ No bans

223Tracked matches64%Win rate2021Tracked since
270Hours in CS
CSDB Rating5.8 SolidPositional Player
Premier CS Rating21,644Top 50% of 175,286 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#53747 of 222964 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 223 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 21 Jun 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,644 +6,933 21 Jun17 Sept · 23 days played
14,71122,344peak 22,34421 Jun17 Sept
22,377Peak Premier in tracked matches
42Days played since 2025-06-21

Premier CS Rating

  • 700 below peak (22,344)
  • Next: Red band at 25,000 3,356 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=11,912), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.8%45.8%46.8%3.0% short
Shot accuracy12.3%12.7%13.0%0.7% short
Kill/death ratio1.061.051.06meets
Match win rate53.8%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPaulbergerFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER21,644 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning46
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY61354Last 10061%Win rateLLWLWLWLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +5.7pp headshot accuracy · +64ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 647ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 605ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim6.6
Utility3.6
Positioning4.6
Opening Duels1.8
Clutch3.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 11% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.6
Utility3.6
Mechanics6.1
Opening Duels4.0
Win Impact9.8

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time591ms−32ms
first ⅓ avg 623ms → last ⅓ avg 591ms
Headshot accuracy15.5%−0.1%
first ⅓ avg 15.5% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · mirage, 21 Apr
29%Best headshot accuracy · 13–9 · inferno, 12 May
453msFastest reaction time · 6–13 · dust2, 11 May
13–0Biggest win · nuke, 10 May

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
105In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 71% over 7ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA2213959%-0.02
mirageA2213959%0.01
nukeS1510567%0.01
dust2S128467%-0.01
infernoS75271%-0.04
overpassB63350%-0.03
ancientC52340%-0.04
vertigo43175%-0.02
anubis31233%-0.01
office21150%-0.04
train110100%0.00
italy110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,983Lifetime kills
1.06K/D · Top 50% of Level 7 players
680Matches
53.8%Match win rate · Top 10% of Level 7 players
43.8%Headshot %
12.3%Shot accuracy
1,410MVPs
270Hours (in match)
1,024Bombs planted
139Bombs defused

Most-used weapons

Lifetime map wins

994dust2
894inferno
889nuke
492vertigo
145train
127office
13italy
12lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

89Matches
58%Win rate
1.20Avg K/D
83.6ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1385%1.7216.6
Dust21155%1.1416.0
Anubis743%1.2320.3
Nuke580%1.1015.6
Ancient450%1.1116.8
Inferno450%1.1017.0
Vertigo2100%1.2817.5
Cache1100%0.9120.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
33.5%Accuracy (enemy spotted)
37.1%Spray accuracy
77.3%Counter-strafing
8.9°Preaim
589msReaction time
11.3%T opening success
62.0%CT opening success
0.62Enemies flashed / flash
3.1%Flash assists
7.67HE damage / grenade
3.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8748 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.3263% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke10–130.0116%22 May
inferno4–13-0.0821%17 May
inferno13–7-0.0417%16 May
nuke10–13-0.069%15 May
nuke13–3-0.0321%15 May
cache1–13-0.0415%14 May
cache13–110.0321%14 May
cache7–13-0.0216%13 May
inferno13–9-0.0729%12 May
dust26–13-0.0222%11 May
dust27–13-0.0715%11 May
mirage13–40.0615%11 May
mirage7–13-0.0111%10 May
dust213–60.0211%10 May
cache12–12-0.0419%10 May
ancient8–13-0.064%10 May
nuke13–0-0.0115%10 May
mirage13–11-0.0616%10 May
dust213–70.0113%9 May
ancient10–13-0.0711%9 May
nuke13–8-0.0211%9 May
inferno10–4-0.0318%8 May
cache13–90.0519%8 May
cache13–110.0227%8 May
overpass13–110.0612%8 May
mirage13–60.0313%6 May
cache13–9-0.0824%6 May
cache13–6-0.0511%6 May
cache12–12-0.0214%6 May
cache13–60.0312%5 May
dust211–13-0.058%5 May
overpass13–6-0.029%5 May
cache7–13-0.0215%4 May
dust213–5-0.0416%4 May
nuke6–13-0.038%4 May
mirage13–10-0.015%4 May
cache13–10-0.069%4 May
mirage1–10-0.0312%3 May
dust213–6-0.0421%3 May
mirage13–40.0721%3 May
inferno13–30.0511%3 May
overpass16–12-0.0513%3 May
inferno13–9-0.0710%3 May
mirage13–30.0811%3 May
cache13–60.0318%3 May
cache13–6-0.0014%2 May
cache10–13-0.037%2 May
nuke13–80.0411%2 May
nuke13–80.059%2 May
mirage10–130.0413%30 Apr
nuke13–20.088%30 Apr
cache13–60.0519%30 Apr
cache10–13-0.0417%30 Apr
cache13–7-0.0515%30 Apr
cache13–2-0.0224%30 Apr
cache1–13-0.0728%30 Apr
cache13–60.0521%30 Apr
cache6–13-0.0820%29 Apr
mirage13–11-0.0215%28 Apr
dust213–80.0625%28 Apr
train13–110.0023%28 Apr
ancient16–13-0.0114%28 Apr
italy13–70.0321%27 Apr
anubis7–13-0.035%26 Apr
nuke13–110.0013%25 Apr
mirage13–10-0.0810%25 Apr
mirage13–10-0.0115%25 Apr
inferno11–13-0.078%23 Apr
dust213–60.0220%22 Apr
mirage13–30.1617%21 Apr
anubis11–13-0.0512%20 Apr
mirage11–13-0.0013%19 Apr
mirage13–50.0410%14 Apr
overpass5–13-0.1016%14 Apr
ancient7–13-0.068%14 Apr
mirage5–130.0020%14 Apr
nuke13–20.0216%13 Apr
ancient13–11-0.0115%13 Apr
dust211–130.0422%13 Apr
mirage13–70.066%13 Apr
mirage10–130.0816%13 Apr
overpass4–13-0.0517%12 Apr
nuke13–70.0621%12 Apr
nuke13–100.0019%11 Apr
dust213–11-0.0415%10 Apr
mirage9–13-0.0111%10 Apr
vertigo13–11-0.0326%5 Apr
overpass15–15-0.0324%4 Apr
nuke7–13-0.0317%4 Apr
vertigo13–8-0.0526%3 Apr
nuke12–120.0016%3 Apr
vertigo9–13-0.078%3 Apr
office8–11-0.0817%2 Apr
vertigo13–40.078%31 Mar
office13–90.0013%22 Mar
mirage4–13-0.089%16 Dec
mirage4–13-0.0620%29 Jul
dust213–10-0.0129%22 Jun
mirage13–30.0513%22 Jun
anubis13–70.055%21 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →